Player Matchup

Kuzenbo
Kuzenbo
Silver I
LiamKneeYourSon
Kuzenbo
Silver I
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 165L
1,128 MMR
Solo
Nut
Nut
Silver III
Luzifer
Nut
Silver III
Level 149
God Stats
60W - 41L
1,607 SR
Queue Stats
121W - 113L
1,047 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
TheCollector971
Gilgamesh
Silver I
Level 66
God Stats
15W - 8L
1,571 SR
Queue Stats
271W - 275L
1,112 MMR
Solo
Thor
Thor
Gold V
lil_diamond4
Thor
Gold V
Level 124
God Stats
3W - 4L
1,429 SR
Queue Stats
73W - 78L
1,151 MMR
Solo
Discordia
Discordia
Silver I
xBaRseN_CM7x
Discordia
Silver I
Level 108
God Stats
1W - 4L
1,337 SR
Queue Stats
170W - 186L
1,072 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,489 SR
1,102 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,418 SR
1,171 MMR
Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
Elionshvank
Medusa
Silver I
Level 129
God Stats
28W - 38L
1,357 SR
Queue Stats
287W - 319L
1,159 MMR
Solo
Bacchus
Bacchus
Silver III
Gygydiamons
Bacchus
Silver III
Level 121
God Stats
0W - 2L
1,266 SR
Queue Stats
166W - 187L
887 MMR
Solo
Surtr
Surtr
Bronze I
VFBLeitner14
Surtr
Bronze I
Level 163
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 35L
1,140 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Zepodanslebendo
Baron Samedi
Silver I
Level 171
God Stats
28W - 21L
1,464 SR
Queue Stats
326W - 347L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
10,186
599
6,445
13,194
15,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
16
6 / 4 / 1
9,876
581
15,720
15,274
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TheCollector971
Gilgamesh
17
5 / 2 / 2
9,839
579
5,562
18,516
9,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 2 / 3
10,428
613
12,983
18,403
12,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
xBaRseN_CM7x
Discordia
18
4 / 0 / 2
10,938
643
5,388
5,931
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Bake KujiraAwilixHachimanAgni

VS

Bans
AthenaAo KuangThanatosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 1 / 0
7,168
422
4,609
9,623
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
3 / 5 / 2
8,505
500
9,695
15,075
6,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Gygydiamons
Bacchus
13
3 / 4 / 2
7,842
461
6,809
15,597
18,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 1
7,976
469
9,908
20,339
18,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Zepodanslebendo
Baron Samedi
14
0 / 5 / 2
7,330
431
5,020
10,475
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
18
Kills
10
10
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
1
0
3
L
Medusa
3
5
2
0.8
L
Bacchus
Gygydiamons
Bacchus
3
4
2
1
W
1
2
9
2.75
W
Nut
6
4
1
1.63
W
Gilgamesh
TheCollector971
Gilgamesh
5
2
2
3
L
1
4
1
0.38
L
Baron Samedi
Zepodanslebendo
Baron Samedi
0
5
2
0.2
W
2
2
3
1.75
W
Discordia
xBaRseN_CM7x
Discordia
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,098
Damage
36,041
71,318
Taken
71,109
46,844
Mitigated
54,122
20,563
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,609
2,802
0
5,090
9,623
4,522
0
349
9,274
0
35,468
L
Medusa
9,695
3,565
0
2,038
15,075
6,528
0
2,780
12,295
0
67,113
L
Bacchus
Gygydiamons
Bacchus
6,809
601
0
2,075
15,597
18,826
0
3,630
11,967
27,487
2,879
W
6,445
2,442
0
2,298
13,194
15,484
0
1,763
10,978
41,770
0
W
Nut
15,720
9,166
0
7,405
15,274
6,715
2,419
3,141
11,607
0
88,396
W
Gilgamesh
TheCollector971
Gilgamesh
5,562
902
0
7,641
18,516
9,182
0
1,861
15,731
0
103,566
L
9,908
2,854
0
5,025
20,339
18,628
0
1,934
18,405
2,280
54,154
L
Baron Samedi
Zepodanslebendo
Baron Samedi
5,020
138
461
1,711
10,475
5,618
0
3,140
7,335
49,178
1,034
W
12,983
2,394
0
2,722
18,403
12,757
0
2,095
14,873
0
92,872
W
Discordia
xBaRseN_CM7x
Discordia
5,388
255
0
497
5,931
2,706
1,176
2,831
3,011
81,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,267
Gold Earned
38,821
632
Minions Killed
428
0
Camps Cleared
0
1,685,820
Distance Traveled
1,477,763
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,168
422
87
5
0
231,799
0
L
Medusa
8,505
500
116
7
0
298,516
3
L
Bacchus
7,842
461
68
4
0
318,355
0
W
Kuzenbo
10,186
599
56
3
0
355,223
1
W
Nut
9,876
581
129
8
0
267,180
1
W
Gilgamesh
9,839
579
145
9
0
409,575
4
L
Surtr
7,976
469
86
5
0
302,105
0
L
Baron Samedi
7,330
431
71
4
0
326,988
10
W
Thor
10,428
613
147
9
0
322,782
1
W
Discordia
10,938
643
155
9
0
331,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role