Player Matchup

Merlin
Merlin
 
Merlin
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Khamelion Zero
Ravana
Level 29
God Stats
0W - 3L
1,266 SR
Queue Stats
87W - 116L
1,409 Elo+
Solo
Ra
Ra
Yamin38
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,158 Elo+
Solo
Susano
Susano
oscarl2c
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,397 Elo+
Solo
Jormungandr
Jormungandr
sabrix_1909
Jormungandr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,552 Elo+
Solo
Team Averages
Level 76
1,453 SR
1,403 Elo+

VS

Team Averages
Level 97
1,495 SR
1,529 Elo+
Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
OdensXtreme
Loki
Level 76
God Stats
4W - 4L
1,500 SR
Queue Stats
333W - 333L
1,533 Elo+
Solo
Ymir
Ymir
Somnambulant18
Ymir
Level 103
God Stats
2W - 0L
1,475 SR
Queue Stats
214W - 205L
1,518 Elo+
Solo
Rama
Rama
Stormxilius
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,662 Elo+
Solo
Terra
Terra
leogre
Terra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 1
5,795
1,159
3,483
3,076
1,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 4
5,421
1,084
2,804
5,677
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 3 / 1
5,130
1,026
1,656
3,973
1,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
oscarl2c
Susano
9
1 / 4 / 2
5,060
1,012
1,951
4,991
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
sabrix_1909
Jormungandr
1
0 / 0 / 0
1,272
254
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
5 / 1 / 6
6,781
1,356
5,798
3,888
1,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 9
5,773
1,155
3,314
4,309
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 2 / 9
5,693
1,139
2,159
6,377
6,120
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 1 / 7
5,995
1,199
4,389
3,372
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
leogre
Terra
10
1 / 0 / 9
5,875
1,175
444
2,040
1,381
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
11
11
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
1
1.25
W
Artemis
 
Artemis
5
1
6
8
L
2
2
4
2
W
1
2
9
2.75
W
1
2
9
2.75
W
3
1
7
6.5
L
1
3
1
0.5
W
Terra
leogre
Terra
1
0
9
5.5
L
Susano
oscarl2c
Susano
1
4
2
0.5
L
Jormungandr
sabrix_1909
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,894
Damage
16,104
17,717
Taken
19,986
8,736
Mitigated
12,173
2,556
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,483
176
131
121
3,076
1,147
0
406
2,670
12,749
0
W
Artemis
 
Artemis
5,798
1,891
188
561
3,888
1,552
653
925
2,963
0
14,423
L
2,804
73
457
839
5,677
4,307
0
721
4,956
0
3,918
W
3,314
369
569
302
4,309
1,732
486
416
3,893
0
9,134
W
2,159
189
309
958
6,377
6,120
127
1,948
4,429
4,057
0
W
4,389
3,505
0
661
3,372
1,388
2,036
1,335
2,037
0
7,693
L
1,656
627
504
504
3,973
1,425
0
460
3,513
4,450
255
W
Terra
leogre
Terra
444
33
1,930
423
2,040
1,381
525
392
1,648
1,945
295
L
Susano
oscarl2c
Susano
1,951
117
0
0
4,991
1,857
0
990
4,001
0
3,591
L
Jormungandr
sabrix_1909
Jormungandr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,678
Gold Earned
30,117
33
Minions Killed
49
0
Camps Cleared
0
360,305
Distance Traveled
469,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,795
1,159
13
3
0
76,415
0
W
Artemis
6,781
1,356
18
4
0
91,983
0
L
Ravana
5,421
1,084
6
1
0
104,576
0
W
Loki
5,773
1,155
9
2
0
105,864
0
W
Ymir
5,693
1,139
0
0
0
79,759
0
W
Rama
5,995
1,199
13
3
0
84,506
0
L
Ra
5,130
1,026
9
2
0
70,729
0
W
Terra
5,875
1,175
9
2
0
107,143
0
L
Susano
5,060
1,012
5
1
0
108,585
0
L
Jormungandr
1,272
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role