Player Matchup

Anubis
Anubis
BountyHuntez980
Anubis
Level 88
God Stats
10W - 6L
1,650 SR
Queue Stats
230W - 231L
1,471 Elo+
Solo
Cupid
Cupid
小青蛙呱呱
Cupid
Level 140
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1
Thor
Thor
酒足饭饱思淫欲
Thor
Level 146
God Stats
0W - 3L
1,285 SR
Queue Stats
78W - 146L
1,483 Elo+
Party 1
Team Averages
Level 125
1,557 SR
1,404 Elo+

VS

Team Averages
Level 98
1,635 SR
1,504 Elo+
Heimdallr
Heimdallr
CarvicTD
Heimdallr
Level 126
God Stats
3W - 0L
1,632 SR
Queue Stats
40W - 49L
1,507 Elo+
Party 2
King Arthur
King Arthur
DarkSharp
King Arthur
Level 108
God Stats
10W - 9L
1,681 SR
Queue Stats
57W - 58L
1,507 Elo+
Party 2
Janus
Janus
Dercyy
Janus
Level 61
God Stats
6W - 5L
1,590 SR
Queue Stats
18W - 29L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,537
685
6,749
9,281
4,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 2 / 1
8,576
780
9,570
10,595
4,718
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 2 / 3
7,296
663
8,324
11,160
8,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarvicTD
Heimdallr
14
3 / 1 / 5
8,644
786
8,951
12,020
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
DarkSharp
King Arthur
13
2 / 3 / 7
8,175
743
9,397
13,906
13,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Dercyy
Janus
14
4 / 1 / 5
8,858
805
6,992
5,209
1,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
9
9
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Heimdallr
CarvicTD
Heimdallr
3
1
5
5.5
W
King Arthur
DarkSharp
King Arthur
2
3
7
1.83
W
Janus
Dercyy
Janus
4
1
5
6.5
L
4
2
1
2.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,643
Damage
25,340
31,036
Taken
31,135
18,083
Mitigated
20,423
6,258
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,749
741
0
1,584
9,281
4,560
220
2,094
7,187
36,759
0
W
Heimdallr
CarvicTD
Heimdallr
8,951
3,335
0
2,963
12,020
5,363
693
1,271
10,724
0
28,815
W
King Arthur
DarkSharp
King Arthur
9,397
619
0
241
13,906
13,296
0
4,878
8,988
774
23,396
W
Janus
Dercyy
Janus
6,992
420
0
500
5,209
1,764
1,037
907
4,277
28,578
0
L
9,570
5,161
661
3,664
10,595
4,718
295
2,065
8,530
0
30,647
L
8,324
890
0
349
11,160
8,805
0
3,530
7,630
385
21,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,409
Gold Earned
25,677
137
Minions Killed
118
0
Camps Cleared
0
645,507
Distance Traveled
649,963
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,537
685
44
4
0
174,805
7
W
Heimdallr
8,644
786
37
3
0
216,603
0
W
King Arthur
8,175
743
27
2
0
224,143
0
W
Janus
8,858
805
54
5
0
209,217
0
L
Cupid
8,576
780
62
6
0
253,476
0
L
Thor
7,296
663
31
3
0
217,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role