Player Matchup

Sol
Sol
BloodyHighFive
Sol
Level 145
God Stats
3W - 0L
1,790 SR
Queue Stats
245W - 221L
1,544 Elo+
Solo
Loki
Loki
CúmDumpOwO
Loki
Level 120
God Stats
3W - 2L
1,725 SR
Queue Stats
5W - 3L
1,752 Elo+
Party 1
Mulan
Mulan
ElPiRaTa_AzUl
Mulan
Level 129
God Stats
3W - 4L
1,246 SR
Queue Stats
136W - 106L
1,583 Elo+
Solo
Bellona
Bellona
PapaMonty
Bellona
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 76L
1,614 Elo+
Solo
Janus
Janus
WalkingToiletOwO
Janus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,681 Elo+
Party 1
Team Averages
Level 124
1,552 SR
1,635 Elo+

VS

Team Averages
Level 129
1,522 SR
1,543 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
OPlagor
Tyr
Level 128
God Stats
1W - 2L
1,534 SR
Queue Stats
16W - 10L
1,634 Elo+
Solo
Scylla
Scylla
RyZe__Viziion
Scylla
Level 122
God Stats
20W - 24L
1,572 SR
Queue Stats
139W - 123L
1,569 Elo+
Solo
Nut
Nut
lalalalalalalisa
Nut
Level 154
God Stats
5W - 8L
1,505 SR
Queue Stats
195W - 179L
1,524 Elo+
Solo
Maui
Maui
pieter3000
Maui
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,882
654
4,427
3,476
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 0 / 4
5,284
587
3,886
6,589
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 6
6,323
703
4,903
5,580
4,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
PapaMonty
Bellona
9
0 / 1 / 0
5,205
578
6,559
12,030
12,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 3
6,327
703
4,985
4,344
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
0 / 3 / 0
4,119
458
2,491
7,834
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
11
1 / 0 / 0
5,971
663
8,044
10,670
8,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 0
5,321
591
1,708
3,500
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 0
4,681
520
4,640
8,104
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,722
525
1,702
9,770
7,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
2
2
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
3
0
0
W
3
1
2
4
W
2
0
4
4
W
2
0
6
5
L
Tyr
1
0
0
1
W
Bellona
PapaMonty
Bellona
0
1
0
0
L
0
1
0
0
W
4
0
3
5.5
L
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
18,585
32,019
Taken
39,878
20,968
Mitigated
22,036
14,196
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,491
858
0
2,817
7,834
2,555
0
1,403
6,319
0
20,048
W
4,427
2,527
0
1,842
3,476
1,077
417
273
3,203
43,194
5,844
W
3,886
1,284
0
4,150
6,589
2,135
0
392
6,197
0
36,512
W
4,903
688
0
2,717
5,580
4,281
72
897
4,683
0
22,884
L
Tyr
8,044
1,550
0
5,033
10,670
8,127
0
0
10,670
673
47,313
W
Bellona
PapaMonty
Bellona
6,559
2,800
0
4,857
12,030
12,015
0
140
11,890
0
41,832
L
1,708
197
0
557
3,500
1,214
0
1,816
1,496
42,138
0
W
4,985
501
0
630
4,344
1,460
0
1,699
2,645
43,656
618
L
4,640
2,868
0
2,280
8,104
3,102
0
2,300
5,782
0
32,390
L
1,702
307
0
2,032
9,770
7,038
0
3,095
6,581
11,316
1,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
24,814
339
Minions Killed
289
0
Camps Cleared
0
960,994
Distance Traveled
849,187
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,119
458
41
5
0
164,858
0
W
Sol
5,882
654
84
9
0
170,540
2
W
Loki
5,284
587
62
7
0
237,850
0
W
Mulan
6,323
703
41
5
0
188,921
0
L
Tyr
5,971
663
97
11
0
172,633
0
W
Bellona
5,205
578
61
7
0
173,228
0
L
Scylla
5,321
591
77
9
0
161,541
2
W
Janus
6,327
703
91
10
0
190,455
0
L
Nut
4,681
520
56
6
0
163,188
0
L
Maui
4,722
525
18
2
0
186,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role