Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Alan241
Kuzenbo
Level 126
God Stats
2W - 4L
1,715 SR
Queue Stats
57W - 76L
1,460 Elo+
Party 1
Persephone
Persephone
The Budgenn
Persephone
Level 127
God Stats
0W - 2L
1,314 SR
Queue Stats
55W - 72L
1,422 Elo+
Party 1
Ullr
Ullr
UgurTR
Ullr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,423 Elo+
Solo
Izanami
Izanami
Wobble V2
Izanami
Level 98
God Stats
0W - 2L
1,303 SR
Queue Stats
15W - 14L
1,355 Elo+
Party 1
Team Averages
Level 108
1,467 SR
1,432 Elo+

VS

Team Averages
Level 86
1,489 SR
1,498 Elo+
Nox
Nox
 
Nox
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Adm2
Nut
Level 67
God Stats
12W - 3L
1,444 SR
Queue Stats
301W - 248L
1,464 Elo+
Solo
Zeus
Zeus
MasterMcQueen99
Zeus
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
206W - 175L
1,521 Elo+
Solo
Fenrir
Fenrir
Namiashi
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,513 Elo+
Solo
Maui
Maui
Tezuyo
Maui
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 110L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 2 / 0
5,153
859
3,814
3,577
1,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Alan241
Kuzenbo
12
1 / 2 / 1
6,055
1,009
3,278
6,250
7,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
The Budgenn
Persephone
11
0 / 1 / 2
5,556
926
5,544
3,326
1,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
UgurTR
Ullr
6
0 / 2 / 1
4,869
812
773
2,370
813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
Wobble V2
Izanami
11
2 / 1 / 1
5,662
944
2,543
3,253
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 0 / 7
6,549
1,092
3,721
3,017
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Nut
Adm2
Nut
11
2 / 1 / 5
6,281
1,047
4,866
5,985
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 5
6,706
1,118
4,252
2,136
1,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Namiashi
Fenrir
10
1 / 1 / 6
5,837
973
1,577
4,129
1,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
Tezuyo
Maui
10
1 / 1 / 6
6,235
1,039
3,039
5,899
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
8
8
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
W
Nox
 
Nox
1
0
7
4.5
W
Nut
Adm2
Nut
2
1
5
4.5
L
Kuzenbo
Alan241
Kuzenbo
1
2
1
0.75
W
3
0
5
5.5
W
Fenrir
Namiashi
Fenrir
1
1
6
4
W
Maui
Tezuyo
Maui
1
1
6
4
L
Persephone
The Budgenn
Persephone
0
1
2
1
L
Ullr
UgurTR
Ullr
0
2
1
0.25
L
Izanami
Wobble V2
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,952
Damage
17,455
18,776
Taken
21,166
12,094
Mitigated
12,385
3,491
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,814
196
141
891
3,577
1,259
0
2,314
1,263
9,132
33
W
Nox
 
Nox
3,721
350
2,396
945
3,017
1,389
0
2,418
599
15,050
0
W
Nut
Adm2
Nut
4,866
3,112
348
1,380
5,985
2,811
214
3,671
2,314
0
12,071
L
Kuzenbo
Alan241
Kuzenbo
3,278
1,525
728
548
6,250
7,051
0
2,669
3,581
7,844
0
W
4,252
608
1,298
563
2,136
1,005
315
1,810
326
15,494
406
W
Fenrir
Namiashi
Fenrir
1,577
368
471
1,283
4,129
1,881
814
1,807
2,322
0
5,024
W
Maui
Tezuyo
Maui
3,039
423
820
2,088
5,899
5,299
11
2,930
2,969
4,219
0
L
Persephone
The Budgenn
Persephone
5,544
202
0
470
3,326
1,745
0
2,359
959
12,441
0
L
Ullr
UgurTR
Ullr
773
196
0
16
2,370
813
0
1,023
1,347
0
2,216
L
Izanami
Wobble V2
Izanami
2,543
1,594
103
594
3,253
1,226
0
2,605
648
0
6,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
31,608
53
Minions Killed
89
0
Camps Cleared
0
488,915
Distance Traveled
672,223
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,153
859
16
3
0
97,791
0
W
Nox
6,549
1,092
36
6
0
152,358
0
W
Nut
6,281
1,047
23
4
0
133,436
0
L
Kuzenbo
6,055
1,009
11
2
0
125,128
0
W
Zeus
6,706
1,118
20
3
0
135,229
2
W
Fenrir
5,837
973
8
1
0
130,145
0
W
Maui
6,235
1,039
2
0
0
121,055
0
L
Persephone
5,556
926
12
2
0
120,768
0
L
Ullr
4,869
812
2
0
0
43,575
0
L
Izanami
5,662
944
12
2
0
101,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role