Player Matchup

Aphrodite
Aphrodite
Dreyfûs
Aphrodite
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,387 Elo+
Solo
Yemoja
Yemoja
GTTYRBO
Yemoja
Level 93
God Stats
336W - 390L
1,479 SR
Queue Stats
698W - 720L
1,417 Elo+
Solo
Hachiman
Hachiman
Logofatu12
Hachiman
Level 65
God Stats
21W - 13L
1,591 SR
Queue Stats
62W - 69L
1,514 Elo+
Solo
Kukulkan
Kukulkan
oO8Bruce8Oo
Kukulkan
Level 66
God Stats
387W - 362L
1,500 SR
Queue Stats
695W - 739L
1,432 Elo+
Solo
Thanatos
Thanatos
tenguslayer
Thanatos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 68
1,514 SR
1,450 Elo+

VS

Team Averages
Level 114
1,483 SR
1,452 Elo+
Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dakona1to
Medusa
Level 127
God Stats
7W - 10L
1,429 SR
Queue Stats
168W - 206L
1,429 Elo+
Party 1
Bellona
Bellona
Keybladefighter1
Bellona
Level 118
God Stats
9W - 14L
1,493 SR
Queue Stats
169W - 197L
1,478 Elo+
Party 1
Tiamat
Tiamat
LikeYaSmile
Tiamat
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 80L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
SnipxDead71
Kukulkan
Level 127
God Stats
56W - 60L
1,492 SR
Queue Stats
347W - 354L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dreyfûs
Aphrodite
13
0 / 0 / 9
7,223
1,032
3,628
2,721
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Yemoja
GTTYRBO
Yemoja
13
4 / 1 / 5
7,889
1,127
4,896
7,814
4,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Logofatu12
Hachiman
13
2 / 1 / 7
7,321
1,046
7,646
9,648
4,068
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
oO8Bruce8Oo
Kukulkan
13
3 / 0 / 7
8,077
1,154
7,527
3,555
1,719
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
tenguslayer
Thanatos
13
2 / 1 / 7
7,542
1,077
8,535
10,390
4,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

349

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 0 / 1
7,133
1,019
3,249
2,277
1,086
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Dakona1to
Medusa
12
0 / 4 / 2
7,030
1,004
7,997
8,796
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 3 / 1
6,587
941
4,909
13,366
15,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
12
1 / 4 / 1
7,358
1,051
5,052
7,953
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
SnipxDead71
Kukulkan
12
0 / 0 / 2
7,023
1,003
9,690
3,508
1,405
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
11
Kills
3
3
Deaths
11
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
0
1
2.5
L
Medusa
Dakona1to
Medusa
0
4
2
0.25
W
Aphrodite
Dreyfûs
Aphrodite
0
0
9
4.5
W
Yemoja
GTTYRBO
Yemoja
4
1
5
6.5
L
0
3
1
0.17
L
Tiamat
1
4
1
0.38
W
Hachiman
Logofatu12
Hachiman
2
1
7
5.5
L
Kukulkan
SnipxDead71
Kukulkan
0
0
2
1
W
Kukulkan
oO8Bruce8Oo
Kukulkan
3
0
7
6.5
W
Thanatos
tenguslayer
Thanatos
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,232
Damage
30,897
34,128
Taken
35,900
16,397
Mitigated
27,239
12,596
Healing
2,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,249
269
0
0
2,277
1,086
0
1,332
945
0
5,861
L
Medusa
Dakona1to
Medusa
7,997
3,321
0
77
8,796
4,003
0
3,460
5,336
0
19,738
W
Aphrodite
Dreyfûs
Aphrodite
3,628
373
4,154
1,795
2,721
1,574
0
1,062
1,659
13,696
580
W
Yemoja
GTTYRBO
Yemoja
4,896
1,523
1,516
938
7,814
4,317
0
4,235
3,579
15,848
754
L
4,909
578
28
1,809
13,366
15,615
0
5,701
7,665
1,488
8,346
L
Tiamat
5,052
570
0
293
7,953
5,130
0
3,835
4,118
15,354
0
W
Hachiman
Logofatu12
Hachiman
7,646
6,037
0
218
9,648
4,068
0
5,989
3,659
0
12,616
L
Kukulkan
SnipxDead71
Kukulkan
9,690
413
0
754
3,508
1,405
0
1,474
2,034
31,593
0
W
Kukulkan
oO8Bruce8Oo
Kukulkan
7,527
443
0
0
3,555
1,719
0
1,336
2,219
24,646
0
W
Thanatos
tenguslayer
Thanatos
8,535
2,726
0
3,975
10,390
4,719
0
2,822
7,568
0
19,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
35,131
133
Minions Killed
123
7
Camps Cleared
5
651,500
Distance Traveled
585,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,133
1,019
7
1
0
74,106
0
L
Medusa
7,030
1,004
36
5
3
119,994
0
W
Aphrodite
7,223
1,032
33
5
1
138,508
0
W
Yemoja
7,889
1,127
28
4
0
106,570
0
L
Bellona
6,587
941
3
0
0
139,143
0
L
Tiamat
7,358
1,051
36
5
2
124,190
0
W
Hachiman
7,321
1,046
11
2
1
119,468
0
L
Kukulkan
7,023
1,003
41
6
0
127,930
0
W
Kukulkan
8,077
1,154
41
6
0
138,164
0
W
Thanatos
7,542
1,077
20
3
5
148,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role