Player Matchup

Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond V
DispersionV3
Agni
Diamond V
Level 58
God Stats
23W - 13L
1,812 SR
Queue Stats
88W - 75L
1,928 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Edgar_BHarris
Gilgamesh
Silver I
Level 88
God Stats
0W - 1L
1,692 SR
Queue Stats
5W - 10L
1,523 MMR
Solo
Jing Wei
Jing Wei
Platinum I
Papapooi
Jing Wei
Platinum I
Level 178
God Stats
8W - 7L
1,739 SR
Queue Stats
264W - 255L
1,884 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,649 SR
1,667 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,541 SR
1,749 MMR
Anhur
Anhur
Platinum II
EpicAnjo
Anhur
Platinum II
Level 126
God Stats
10W - 7L
1,710 SR
Queue Stats
182W - 178L
1,954 MMR
Solo
Ymir
Ymir
Bronze III
Lord_Biggs420
Ymir
Bronze III
Level 129
God Stats
1W - 0L
1,265 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
PaininsunarU
Ne Zha
Platinum II
Level 185
God Stats
50W - 43L
1,672 SR
Queue Stats
254W - 212L
1,951 MMR
Solo
Bellona
Bellona
Platinum II
Yuunpi
Bellona
Platinum II
Level 121
God Stats
2W - 7L
1,500 SR
Queue Stats
105W - 99L
1,756 MMR
Solo
Tiamat
Tiamat
Gold I
pascalminion
Tiamat
Gold I
Level 148
God Stats
87W - 78L
1,558 SR
Queue Stats
217W - 207L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 1 / 1
5,123
569
3,693
6,274
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
8
0 / 1 / 3
4,785
532
2,463
7,806
4,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 2
5,255
584
5,498
5,340
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
Edgar_BHarris
Gilgamesh
7
0 / 1 / 0
4,163
463
1,384
4,130
3,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
Papapooi
Jing Wei
10
0 / 0 / 0
5,242
582
2,815
4,212
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
NutRavanaSobekKuzenbo

VS

Bans
KukulkanThorAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EpicAnjo
Anhur
12
2 / 0 / 0
6,731
748
4,496
6,387
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 2 / 1
4,471
497
2,384
9,148
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
10
0 / 2 / 4
5,206
578
4,012
7,988
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Yuunpi
Bellona
11
1 / 0 / 0
6,348
705
1,929
4,253
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
10
1 / 0 / 0
5,611
623
3,366
4,079
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
4
Kills
4
4
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
1
3.5
L
Athena
 
Athena
0
1
3
1.5
L
1
1
2
2
L
Gilgamesh
Edgar_BHarris
Gilgamesh
0
1
0
0
W
Anhur
EpicAnjo
Anhur
2
0
0
2
W
0
2
1
0.25
W
Ne Zha
0
2
4
1
L
Jing Wei
Papapooi
Jing Wei
0
0
0
0
W
Bellona
Yuunpi
Bellona
1
0
0
1
W
Tiamat
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,853
Damage
16,187
27,762
Taken
31,855
12,098
Mitigated
17,671
8,995
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,693
1,120
0
3,245
6,274
1,781
0
856
5,382
0
36,219
L
Athena
 
Athena
2,463
847
0
2,126
7,806
4,324
0
3,322
4,395
12,049
929
L
5,498
549
0
1,378
5,340
1,610
0
1,356
3,957
37,657
0
L
Gilgamesh
Edgar_BHarris
Gilgamesh
1,384
210
0
335
4,130
3,285
0
0
3,746
0
15,543
W
Anhur
EpicAnjo
Anhur
4,496
2,780
0
4,293
6,387
2,249
0
332
6,055
0
55,607
W
2,384
578
31
1,558
9,148
6,139
0
3,738
5,071
14,675
0
W
Ne Zha
4,012
982
0
3,500
7,988
2,859
0
1,366
6,472
0
35,315
L
Jing Wei
Papapooi
Jing Wei
2,815
1,825
0
1,911
4,212
1,098
0
64
4,148
0
42,497
W
Bellona
Yuunpi
Bellona
1,929
712
0
1,423
4,253
4,239
0
0
3,915
0
41,612
W
Tiamat
3,366
0
0
1,635
4,079
2,185
0
1,715
2,209
39,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
28,367
278
Minions Killed
361
0
Camps Cleared
0
919,891
Distance Traveled
903,492
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,123
569
58
6
0
225,279
0
L
Athena
4,785
532
30
3
0
203,800
5
L
Agni
5,255
584
89
10
0
180,587
2
L
Gilgamesh
4,163
463
29
3
0
142,782
0
W
Anhur
6,731
748
104
12
0
163,335
4
W
Ymir
4,471
497
24
3
0
180,854
4
W
Ne Zha
5,206
578
56
6
0
200,747
0
L
Jing Wei
5,242
582
72
8
0
167,443
1
W
Bellona
6,348
705
90
10
0
169,663
2
W
Tiamat
5,611
623
87
10
0
188,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role