Player Matchup

Zeus
Zeus
 
Zeus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dortiel
Pele
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 16L
1,272 Elo+
Party 1
Nut
Nut
Unnesca
Nut
Level 99
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 18L
1,242 Elo+
Party 1
Kukulkan
Kukulkan
Valpole
Kukulkan
Level 159
God Stats
8W - 7L
1,829 SR
Queue Stats
197W - 158L
1,440 Elo+
Solo
Cerberus
Cerberus
sinaie
Cerberus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,508 Elo+
Solo
Team Averages
Level 109
1,609 SR
1,392 Elo+

VS

Team Averages
Level 112
1,526 SR
1,550 Elo+
Mulan
Mulan
Herrabansku
Mulan
Level 102
God Stats
6W - 1L
1,500 SR
Queue Stats
44W - 12L
1,828 Elo+
Solo
Maui
Maui
Kooki
Maui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,577 Elo+
Solo
Ix Chel
Ix Chel
LikeYaSmile
Ix Chel
Level 109
God Stats
5W - 4L
1,501 SR
Queue Stats
64W - 80L
1,420 Elo+
Solo
Ah Puch
Ah Puch
Venum_Gaming_Sx
Ah Puch
Level 136
God Stats
19W - 10L
1,631 SR
Queue Stats
246W - 254L
1,425 Elo+
Solo
Poseidon
Poseidon
rammit
Poseidon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 0 / 0
3,465
693
0
0
0
Pele
Dortiel
Pele
10
2 / 2 / 1
6,122
1,224
6,354
7,768
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nut
11
0 / 3 / 2
6,122
1,224
1,632
6,071
2,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
Valpole
Kukulkan
11
2 / 3 / 2
6,630
1,326
6,178
6,351
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
sinaie
Cerberus
11
1 / 2 / 3
6,426
1,285
3,447
8,622
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

322

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,385
1,277
6,357
5,428
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Kooki
Maui
11
4 / 0 / 6
7,390
1,478
3,295
4,780
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
LikeYaSmile
Ix Chel
11
1 / 2 / 6
6,116
1,223
6,322
3,995
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 6
6,401
1,280
7,003
3,322
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
rammit
Poseidon
11
1 / 1 / 6
6,170
1,234
3,100
2,848
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
10
10
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
L
Pele
Dortiel
Pele
2
2
1
1.25
W
2
1
6
5
W
Maui
Kooki
Maui
4
0
6
7
W
Ix Chel
LikeYaSmile
Ix Chel
1
2
6
2
L
Nut
0
3
2
0.33
L
Kukulkan
Valpole
Kukulkan
2
3
2
1
W
2
1
6
5
W
Poseidon
rammit
Poseidon
1
1
6
4
L
Cerberus
sinaie
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
26,077
28,812
Taken
20,373
15,295
Mitigated
11,676
2,578
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Pele
Dortiel
Pele
6,354
1,494
0
319
7,768
3,000
0
5,773
1,909
0
11,484
W
6,357
1,680
0
979
5,428
3,477
0
2,148
3,280
0
14,327
W
Maui
Kooki
Maui
3,295
957
0
1,295
4,780
3,810
0
2,794
1,986
4,494
0
W
Ix Chel
LikeYaSmile
Ix Chel
6,322
925
258
172
3,995
1,855
0
1,618
2,377
13,251
0
L
Nut
1,632
629
0
433
6,071
2,434
0
3,661
2,331
0
16,004
L
Kukulkan
Valpole
Kukulkan
6,178
376
0
418
6,351
3,233
0
4,404
1,820
22,528
0
W
7,003
34
0
771
3,322
1,380
0
1,431
1,891
17,999
719
W
Poseidon
rammit
Poseidon
3,100
523
0
150
2,848
1,154
0
1,634
1,214
18,272
0
L
Cerberus
sinaie
Cerberus
3,447
74
0
1,408
8,622
6,628
0
5,697
2,720
8,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
32,462
111
Minions Killed
103
5
Camps Cleared
4
417,638
Distance Traveled
488,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,465
693
0
0
0
0
0
L
Pele
6,122
1,224
17
3
2
121,623
0
W
Mulan
6,385
1,277
17
3
1
106,407
0
W
Maui
7,390
1,478
8
2
2
110,054
0
W
Ix Chel
6,116
1,223
21
4
1
98,924
0
L
Nut
6,122
1,224
41
8
2
90,643
0
L
Kukulkan
6,630
1,326
36
7
1
98,180
0
W
Ah Puch
6,401
1,280
31
6
0
87,879
0
W
Poseidon
6,170
1,234
26
5
0
85,727
0
L
Cerberus
6,426
1,285
17
3
0
107,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role