Player Matchup

Neith
Neith
BigDaddyD1904
Neith
Level 107
God Stats
3W - 5L
1,486 SR
Queue Stats
131W - 126L
1,397 Elo+
Party 1
Charon
Charon
Meg708
Charon
Level 34
God Stats
3W - 4L
1,658 SR
Queue Stats
3W - 5L
1,602 Elo+
Party 2
Guan Yu
Guan Yu
Tommylool
Guan Yu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
iaguixx_27
Nu Wa
Level 39
God Stats
14W - 8L
1,706 SR
Queue Stats
155W - 159L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
iiTzKenny_
Tsukuyomi
Level 109
God Stats
10W - 6L
1,500 SR
Queue Stats
138W - 135L
1,391 Elo+
Party 1
Team Averages
Level 78
1,570 SR
1,470 Elo+

VS

Team Averages
Level 80
1,549 SR
1,474 Elo+
Sobek
Sobek
CoCo-_-OP
Sobek
Level 65
God Stats
5W - 2L
1,679 SR
Queue Stats
222W - 216L
1,526 Elo+
Solo
Amaterasu
Amaterasu
SwiftColt935671
Amaterasu
Level 128
God Stats
7W - 6L
1,507 SR
Queue Stats
100W - 96L
1,479 Elo+
Solo
Neith
Neith
s0liid
Neith
Level 59
God Stats
2W - 0L
1,760 SR
Queue Stats
37W - 29L
1,500 Elo+
Solo
Nu Wa
Nu Wa
tasita1976
Nu Wa
Level 64
God Stats
130W - 125L
1,515 SR
Queue Stats
570W - 558L
1,480 Elo+
Solo
Awilix
Awilix
x-Andeer10
Awilix
Level 85
God Stats
3W - 6L
1,282 SR
Queue Stats
221W - 235L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,069
405
7,044
13,007
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Meg708
Charon
11
0 / 4 / 1
6,593
440
3,947
11,698
9,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Tommylool
Guan Yu
13
1 / 2 / 0
7,310
487
8,953
17,856
16,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
12
1 / 2 / 0
7,104
474
8,122
7,402
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
iiTzKenny_
Tsukuyomi
11
1 / 5 / 0
6,226
415
7,180
16,281
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CoCo-_-OP
Sobek
14
3 / 1 / 14
9,110
607
7,170
13,580
13,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
SwiftColt935671
Amaterasu
15
3 / 1 / 1
9,174
612
8,809
16,224
14,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
s0liid
Neith
13
9 / 0 / 5
8,668
578
14,364
11,212
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
15
4 / 1 / 5
9,003
600
10,997
8,104
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
x-Andeer10
Awilix
15
1 / 0 / 6
8,019
535
4,278
11,319
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
20
20
Deaths
3
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Sobek
CoCo-_-OP
Sobek
3
1
14
10
L
Charon
Meg708
Charon
0
4
1
0.13
W
Amaterasu
SwiftColt935671
Amaterasu
3
1
1
3.5
L
Guan Yu
Tommylool
Guan Yu
1
2
0
0.5
L
Nu Wa
1
2
0
0.5
L
Tsukuyomi
iiTzKenny_
Tsukuyomi
1
5
0
0.2
W
Neith
s0liid
Neith
9
0
5
11.5
W
Nu Wa
4
1
5
6.5
W
Awilix
x-Andeer10
Awilix
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,246
Damage
45,618
66,244
Taken
60,439
39,722
Mitigated
39,445
18,516
Healing
27,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,044
2,000
0
2,337
13,007
4,915
0
2,926
10,081
0
55,419
W
Sobek
CoCo-_-OP
Sobek
7,170
437
319
6,649
13,580
13,504
697
2,971
10,455
35,880
3,308
L
Charon
Meg708
Charon
3,947
916
0
2,262
11,698
9,391
0
5,204
6,494
23,923
0
W
Amaterasu
SwiftColt935671
Amaterasu
8,809
3,342
0
9,315
16,224
14,209
260
627
15,516
0
73,196
L
Guan Yu
Tommylool
Guan Yu
8,953
1,844
842
5,640
17,856
16,399
0
2,632
15,224
0
56,951
L
Nu Wa
8,122
1,240
0
909
7,402
2,627
0
4,359
3,043
59,137
0
L
Tsukuyomi
iiTzKenny_
Tsukuyomi
7,180
1,619
0
6,526
16,281
6,390
0
2,487
13,794
0
46,257
W
Neith
s0liid
Neith
14,364
7,205
0
3,175
11,212
4,462
1,373
1,975
9,151
0
44,128
W
Nu Wa
10,997
3,073
0
2,580
8,104
2,997
1,359
4,435
3,133
78,925
2,882
W
Awilix
x-Andeer10
Awilix
4,278
1,134
0
5,667
11,319
4,273
144
1,082
10,115
0
61,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,302
Gold Earned
43,974
390
Minions Killed
477
0
Camps Cleared
0
1,394,553
Distance Traveled
1,435,852
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,069
405
83
6
0
252,618
0
W
Sobek
9,110
607
49
3
0
310,376
0
L
Charon
6,593
440
34
2
0
270,645
1
W
Amaterasu
9,174
612
126
8
0
281,713
1
L
Guan Yu
7,310
487
92
6
0
286,890
0
L
Nu Wa
7,104
474
110
7
0
239,465
0
L
Tsukuyomi
6,226
415
71
5
0
344,935
5
W
Neith
8,668
578
58
4
0
232,728
0
W
Nu Wa
9,003
600
138
9
0
260,800
0
W
Awilix
8,019
535
106
7
0
350,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role