Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PatrizaPepe
Baron Samedi
Level 103
God Stats
2W - 5L
1,487 SR
Queue Stats
221W - 191L
1,500 Elo+
Solo
Neith
Neith
Shayerlaw
Neith
Level 68
God Stats
8W - 3L
2,034 SR
Queue Stats
99W - 80L
1,625 Elo+
Solo
Gilgamesh
Gilgamesh
Stwart
Gilgamesh
Level 199
God Stats
10W - 7L
1,571 SR
Queue Stats
295W - 310L
1,460 Elo+
Solo
Team Averages
Level 113
1,618 SR
1,517 Elo+

VS

Team Averages
Level 93
1,573 SR
1,586 Elo+
Bacchus
Bacchus
Pablolo94
Bacchus
Level 75
God Stats
8W - 3L
1,500 SR
Queue Stats
58W - 42L
1,573 Elo+
Solo
Thor
Thor
Peppdocht
Thor
Level 55
God Stats
4W - 7L
1,545 SR
Queue Stats
175W - 170L
1,524 Elo+
Solo
Loki
Loki
TomasTurbao69
Loki
Level 59
God Stats
1W - 1L
1,626 SR
Queue Stats
49W - 28L
1,929 Elo+
Solo
Heimdallr
Heimdallr
Utiradien127
Heimdallr
Level 151
God Stats
6W - 5L
1,720 SR
Queue Stats
214W - 213L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
marcusdragnell98
Morgan Le Fay
Level 127
God Stats
13W - 21L
1,472 SR
Queue Stats
361W - 343L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 1 / 0
8,698
621
6,300
8,910
7,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
4,235
303
0
0
0
Baron Samedi
PatrizaPepe
Baron Samedi
12
0 / 4 / 0
6,659
476
9,416
12,432
6,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Shayerlaw
Neith
13
0 / 3 / 0
6,869
491
3,934
9,655
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
Stwart
Gilgamesh
12
3 / 1 / 0
7,033
502
4,579
14,945
9,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pablolo94
Bacchus
11
0 / 1 / 3
7,084
506
4,391
8,952
8,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
14
0 / 0 / 4
7,303
522
5,975
11,779
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 2 / 0
8,455
604
7,195
11,709
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
Utiradien127
Heimdallr
15
3 / 0 / 1
8,788
628
6,902
7,230
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
marcusdragnell98
Morgan Le Fay
14
1 / 2 / 0
7,604
543
3,922
11,560
4,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
5
Kills
9
9
Deaths
5
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
0
2
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
Bacchus
Pablolo94
Bacchus
0
1
3
1.5
L
Baron Samedi
PatrizaPepe
Baron Samedi
0
4
0
0
W
Thor
0
0
4
2
L
Neith
Shayerlaw
Neith
0
3
0
0
L
Gilgamesh
Stwart
Gilgamesh
3
1
0
3
W
5
2
0
2.5
W
Heimdallr
Utiradien127
Heimdallr
3
0
1
3.5
W
Morgan Le Fay
marcusdragnell98
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
28,385
45,942
Taken
51,230
26,445
Mitigated
26,411
11,898
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,300
565
0
3,098
8,910
7,662
0
4,067
4,843
62,644
1,771
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Pablolo94
Bacchus
4,391
716
0
2,759
8,952
8,335
0
1,521
7,384
22,586
1,199
L
Baron Samedi
PatrizaPepe
Baron Samedi
9,416
384
484
2,959
12,432
6,606
0
468
11,964
52,550
0
W
Thor
5,975
1,582
0
2,185
11,779
5,137
0
3,660
8,093
0
72,149
L
Neith
Shayerlaw
Neith
3,934
1,589
0
2,400
9,655
3,005
0
1,109
8,535
0
58,586
L
Gilgamesh
Stwart
Gilgamesh
4,579
1,121
0
2,957
14,945
9,172
0
2,345
12,600
0
43,976
W
7,195
2,176
0
1,126
11,709
4,523
0
4,696
7,013
0
66,011
W
Heimdallr
Utiradien127
Heimdallr
6,902
2,978
0
4,427
7,230
3,599
1,169
0
7,230
0
85,450
W
Morgan Le Fay
marcusdragnell98
Morgan Le Fay
3,922
666
0
6,147
11,560
4,817
0
4,897
6,013
50,017
1,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
39,234
389
Minions Killed
495
0
Camps Cleared
0
1,085,535
Distance Traveled
1,406,718
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,698
621
132
9
0
271,360
0
L
Tsukuyomi
4,235
303
0
0
0
0
0
W
Bacchus
7,084
506
36
3
0
301,692
0
L
Baron Samedi
6,659
476
95
7
0
260,339
0
W
Thor
7,303
522
106
8
0
319,540
0
L
Neith
6,869
491
102
7
0
290,521
1
L
Gilgamesh
7,033
502
60
4
0
263,315
3
W
Loki
8,455
604
117
8
0
306,698
0
W
Heimdallr
8,788
628
139
10
0
251,754
2
W
Morgan Le Fay
7,604
543
97
7
0
227,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role