Player Matchup

Baba Yaga
Baba Yaga
LamagyxV
Baba Yaga
Level 25
God Stats
0W - 2L
1,132 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Bastet
Bastet
aG KJz
Bastet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Izanami
Izanami
aG ZeroTwo
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 29
1,377 SR
1,500 Elo+

VS

Team Averages
Level 70
1,783 SR
1,708 Elo+
Ra
Ra
DADDYSM1TE
Ra
Level 159
God Stats
1,689W - 1,614L
1,513 SR
Queue Stats
2,434W - 2,629L
1,410 Elo+
Solo
Janus
Janus
FussioNs 5Ds
Janus
Level 38
God Stats
14W - 3L
1,926 SR
Queue Stats
166W - 29L
1,791 Elo+
Party 1
Surtr
Surtr
IrmaM4ndola
Surtr
Level 14
God Stats
2W - 0L
1,910 SR
Queue Stats
27W - 3L
1,923 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LamagyxV
Baba Yaga
7
0 / 6 / 0
5,753
575
1,905
9,149
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bastet
aG KJz
Bastet
10
0 / 5 / 0
5,831
583
1,299
10,196
3,101
Mace

Mace

+10
Physical Power

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
aG ZeroTwo
Izanami
10
0 / 6 / 0
6,067
607
1,063
10,564
3,014
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
7,210
721
1,229
1,678
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 0 / 8
10,106
1,011
15,433
4,182
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 0 / 5
8,993
899
9,460
5,381
4,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
17
17
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
8
0
8
12
W
8
0
5
10.5
L
Baba Yaga
LamagyxV
Baba Yaga
0
6
0
0
L
Bastet
aG KJz
Bastet
0
5
0
0
L
Izanami
aG ZeroTwo
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,267
Damage
26,122
29,909
Taken
11,241
8,491
Mitigated
6,956
1,400
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,229
40
24
684
1,678
626
500
507
1,115
16,987
0
W
15,433
750
0
250
4,182
1,660
772
687
3,321
58,676
0
W
9,460
3,443
0
1,077
5,381
4,670
498
330
4,955
6,244
25,472
L
Baba Yaga
LamagyxV
Baba Yaga
1,905
40
0
855
9,149
2,376
26
5,256
3,885
7,887
310
L
Bastet
aG KJz
Bastet
1,299
426
0
361
10,196
3,101
0
5,764
4,418
0
9,257
L
Izanami
aG ZeroTwo
Izanami
1,063
813
96
88
10,564
3,014
0
7,147
3,333
0
15,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,651
Gold Earned
26,309
58
Minions Killed
167
0
Camps Cleared
0
472,537
Distance Traveled
530,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,210
721
32
3
0
127,301
0
W
Janus
10,106
1,011
83
8
0
216,835
0
W
Surtr
8,993
899
52
5
0
186,763
0
L
Baba Yaga
5,753
575
11
1
0
145,385
0
L
Bastet
5,831
583
17
2
0
163,378
0
L
Izanami
6,067
607
30
3
0
163,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role