Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BoRnKiNg 4xz
Ra
Level 129
God Stats
3W - 0L
1,884 SR
Queue Stats
70W - 64L
1,575 Elo+
Solo
Artemis
Artemis
STLxJAWJOKERx
Artemis
Level 146
God Stats
17W - 8L
1,230 SR
Queue Stats
816W - 831L
1,508 Elo+
Solo
Ah Puch
Ah Puch
StoNeDxSnAiL
Ah Puch
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,311 Elo+
Solo
Erlang Shen
Erlang Shen
TuKiller61
Erlang Shen
Level 98
God Stats
5W - 1L
1,500 SR
Queue Stats
210W - 205L
1,483 Elo+
Solo
Team Averages
Level 129
1,523 SR
1,475 Elo+

VS

Team Averages
Level 104
1,575 SR
1,412 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Pk Gypsy
Arachne
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
309W - 284L
1,445 Elo+
Solo
Nut
Nut
ReVzR
Nut
Level 105
God Stats
1W - 1L
1,575 SR
Queue Stats
161W - 195L
1,437 Elo+
Party 1
Terra
Terra
alsoextinct
Terra
Level 66
God Stats
4W - 2L
1,802 SR
Queue Stats
40W - 51L
1,431 Elo+
Solo
Thanatos
Thanatos
misagci
Thanatos
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
9 / 0 / 4
8,902
1,113
6,288
7,598
9,475
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 4 / 6
7,385
923
4,416
5,418
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
10
0 / 3 / 6
6,336
792
4,863
4,988
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
StoNeDxSnAiL
Ah Puch
12
3 / 2 / 10
7,362
920
6,005
4,706
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
TuKiller61
Erlang Shen
13
1 / 2 / 11
7,400
925
3,948
8,519
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 3 / 3
6,702
838
6,369
7,533
8,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Pk Gypsy
Arachne
13
4 / 4 / 2
7,049
881
4,776
8,078
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nut
ReVzR
Nut
13
1 / 3 / 4
6,786
848
5,214
6,563
2,804
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 1
5,738
717
458
2,207
1,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
misagci
Thanatos
13
3 / 3 / 5
6,778
847
5,610
6,185
2,783
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
14
Kills
10
11
Deaths
14
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
0
4
11
L
Ares
 
Ares
1
3
3
0.83
W
1
4
6
1
L
Arachne
Pk Gypsy
Arachne
4
4
2
1.25
L
Nut
ReVzR
Nut
1
3
4
1
W
Artemis
0
3
6
1
W
Ah Puch
StoNeDxSnAiL
Ah Puch
3
2
10
4
W
Erlang Shen
TuKiller61
Erlang Shen
1
2
11
3.25
L
1
1
1
1.5
L
Thanatos
misagci
Thanatos
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,520
Damage
22,427
31,229
Taken
30,566
22,163
Mitigated
20,277
9,605
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,288
943
289
3,466
7,598
9,475
756
2,802
4,796
775
11,931
L
Ares
 
Ares
6,369
406
329
764
7,533
8,084
118
1,998
5,233
9,970
1,262
W
4,416
458
1,151
395
5,418
1,927
408
576
4,794
18,661
0
L
Arachne
Pk Gypsy
Arachne
4,776
3,436
165
1,905
8,078
4,907
0
3,471
4,255
0
8,417
L
Nut
ReVzR
Nut
5,214
3,465
142
916
6,563
2,804
165
2,201
4,126
0
17,126
W
Artemis
4,863
780
354
231
4,988
1,928
744
359
4,499
0
9,797
W
Ah Puch
StoNeDxSnAiL
Ah Puch
6,005
151
65
1,073
4,706
1,922
948
834
3,778
13,135
0
W
Erlang Shen
TuKiller61
Erlang Shen
3,948
1,586
408
2,173
8,519
6,911
626
1,734
6,785
0
9,691
L
458
0
926
341
2,207
1,699
0
935
1,110
1,495
0
L
Thanatos
misagci
Thanatos
5,610
1,278
23
2,335
6,185
2,783
0
2,252
3,563
0
10,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,385
Gold Earned
33,053
113
Minions Killed
70
0
Camps Cleared
0
725,487
Distance Traveled
636,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,902
1,113
34
4
0
184,190
0
L
Ares
6,702
838
2
0
0
122,758
0
W
Ra
7,385
923
40
5
0
158,236
0
L
Arachne
7,049
881
12
2
0
146,978
0
L
Nut
6,786
848
36
5
0
141,987
0
W
Artemis
6,336
792
14
2
0
99,782
0
W
Ah Puch
7,362
920
16
2
0
128,877
0
W
Erlang Shen
7,400
925
9
1
0
154,402
0
L
Terra
5,738
717
4
1
0
55,069
0
L
Thanatos
6,778
847
16
2
0
169,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role