Player Matchup

Arachne
Arachne
DarKsZauRuS
Arachne
Level 146
God Stats
4W - 9L
1,426 SR
Queue Stats
35W - 47L
1,435 Elo+
Solo
Hercules
Hercules
SmiteGOD2000000
Hercules
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 105L
1,497 Elo+
Solo
Rama
Rama
THECAGE88
Rama
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,275 Elo+
Solo
Sylvanus
Sylvanus
ThirdCazza
Sylvanus
Level 121
God Stats
2W - 2L
1,589 SR
Queue Stats
139W - 136L
1,524 Elo+
Solo
Ra
Ra
Zaunpfahl
Ra
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 71L
1,500 Elo+
Solo
Team Averages
Level 107
1,503 SR
1,446 Elo+

VS

Team Averages
Level 105
1,490 SR
1,482 Elo+
Danzaburou
Danzaburou
Rz_Odinsk
Danzaburou
Level 66
God Stats
88W - 71L
1,605 SR
Queue Stats
160W - 157L
1,434 Elo+
Party 1
Thanatos
Thanatos
Rz_RK-Du_77
Thanatos
Level 81
God Stats
41W - 54L
1,465 SR
Queue Stats
181W - 186L
1,438 Elo+
Party 1
Ares
Ares
Rz_T-JoR
Ares
Level 138
God Stats
4W - 10L
1,162 SR
Queue Stats
296W - 295L
1,475 Elo+
Party 1
Odin
Odin
T5UNAMI98
Odin
Level 132
God Stats
6W - 2L
1,619 SR
Queue Stats
44W - 27L
1,547 Elo+
Solo
Nu Wa
Nu Wa
verhuisdoos123
Nu Wa
Level 109
God Stats
17W - 11L
1,597 SR
Queue Stats
410W - 386L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarKsZauRuS
Arachne
14
1 / 2 / 1
7,492
468
5,400
14,380
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
11
0 / 5 / 2
7,278
455
7,333
14,849
11,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
11
2 / 5 / 0
7,164
448
5,749
11,593
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
ThirdCazza
Sylvanus
16
1 / 3 / 0
8,877
555
7,141
15,634
10,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 3 / 0
7,121
445
1,579
7,482
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rz_Odinsk
Danzaburou
14
5 / 3 / 5
8,042
503
7,754
12,984
5,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Rz_RK-Du_77
Thanatos
14
3 / 1 / 7
7,968
498
4,899
13,159
6,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
15
2 / 1 / 1
8,262
516
6,720
11,310
9,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
13
0 / 0 / 10
7,677
480
6,787
13,322
11,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 0 / 5
9,592
600
17,403
5,322
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
18
18
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
DarKsZauRuS
Arachne
1
2
1
0.75
W
Danzaburou
Rz_Odinsk
Danzaburou
5
3
5
2.5
W
Thanatos
Rz_RK-Du_77
Thanatos
3
1
7
6.5
W
Ares
2
1
1
2.5
L
Hercules
0
5
2
0.2
W
Odin
0
0
10
5
L
Rama
2
5
0
0.4
L
Sylvanus
ThirdCazza
Sylvanus
1
3
0
0.33
L
0
3
0
0
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,202
Damage
43,563
63,938
Taken
56,097
33,394
Mitigated
35,586
17,650
Healing
23,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DarKsZauRuS
Arachne
5,400
3,913
0
3,039
14,380
6,116
0
2,825
11,215
0
69,391
W
Danzaburou
Rz_Odinsk
Danzaburou
7,754
3,453
0
4,808
12,984
5,616
1,997
223
12,761
0
52,620
W
Thanatos
Rz_RK-Du_77
Thanatos
4,899
1,214
0
10,531
13,159
6,972
0
1,113
12,046
0
67,448
W
Ares
6,720
223
0
2,994
11,310
9,182
147
4,169
7,141
50,830
2,178
L
Hercules
7,333
1,452
0
4,182
14,849
11,673
0
3,505
10,964
0
34,453
W
Odin
6,787
1,528
0
4,508
13,322
11,304
0
1,701
11,515
0
30,013
L
Rama
5,749
4,229
0
2,834
11,593
3,798
0
1,965
9,464
0
43,798
L
Sylvanus
ThirdCazza
Sylvanus
7,141
2,495
352
5,882
15,634
10,461
0
7,898
6,789
67,568
17,450
L
1,579
78
132
1,229
7,482
1,346
0
5,434
1,660
50,111
0
W
17,403
3,141
0
738
5,322
2,512
586
754
4,568
81,856
2,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
41,541
415
Minions Killed
462
0
Camps Cleared
0
1,407,208
Distance Traveled
1,608,779
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,492
468
103
6
0
321,558
0
W
Danzaburou
8,042
503
71
4
0
296,400
0
W
Thanatos
7,968
498
99
6
0
382,763
0
W
Ares
8,262
516
110
7
0
283,563
8
L
Hercules
7,278
455
44
3
0
332,231
3
W
Odin
7,677
480
47
3
0
337,137
0
L
Rama
7,164
448
72
5
0
248,735
0
L
Sylvanus
8,877
555
129
8
0
239,101
2
L
Ra
7,121
445
67
4
0
265,583
0
W
Nu Wa
9,592
600
135
8
0
308,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role