Player Matchup

Hel
Hel
HeavenlyLight701
Hel
Level 69
God Stats
1W - 2L
1,691 SR
Queue Stats
6W - 6L
1,529 Elo+
Party 1
Fenrir
Fenrir
TheDonutLad
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,516 Elo+
Party 1
Artemis
Artemis
susseGOD
Artemis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,325 Elo+
Party 1
Team Averages
Level 84
1,564 SR
1,457 Elo+

VS

Team Averages
Level 131
1,552 SR
1,533 Elo+
Sun Wukong
Sun Wukong
GodsMainAccount
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 64L
1,497 Elo+
Party 2
Ne Zha
Ne Zha
Two-_-Jamezz
Ne Zha
Level 107
God Stats
21W - 16L
1,655 SR
Queue Stats
104W - 96L
1,592 Elo+
Solo
Yu Huang
Yu Huang
Unfadingdemon
Yu Huang
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
96W - 98L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,728
673
2,543
9,262
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
11
0 / 3 / 3
6,554
655
5,109
11,850
7,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
susseGOD
Artemis
11
2 / 4 / 2
6,802
680
7,601
8,559
3,015
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GodsMainAccount
Sun Wukong
11
0 / 3 / 8
6,914
691
4,946
8,523
7,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
12
3 / 1 / 5
7,657
766
9,941
9,392
6,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Unfadingdemon
Yu Huang
14
6 / 0 / 2
8,469
847
10,038
3,975
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
9
9
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GodsMainAccount
Sun Wukong
0
3
8
1.33
L
2
2
1
1.25
L
Fenrir
0
3
3
0.5
W
Ne Zha
3
1
5
5.5
W
Yu Huang
Unfadingdemon
Yu Huang
6
0
2
7
L
Artemis
susseGOD
Artemis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,253
Damage
24,925
29,671
Taken
21,890
13,728
Mitigated
15,623
9,871
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GodsMainAccount
Sun Wukong
4,946
344
0
2,311
8,523
7,476
0
1,046
7,477
48
20,223
L
2,543
256
3,490
4,880
9,262
3,541
0
2,858
5,535
13,805
0
L
Fenrir
5,109
1,125
0
1,029
11,850
7,172
0
3,114
7,921
0
23,517
W
Ne Zha
9,941
1,892
0
2,656
9,392
6,329
0
896
8,496
0
26,992
W
Yu Huang
Unfadingdemon
Yu Huang
10,038
719
0
420
3,975
1,818
138
618
3,357
26,603
957
L
Artemis
susseGOD
Artemis
7,601
2,816
303
169
8,559
3,015
0
2,988
5,052
0
20,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,084
Gold Earned
23,040
91
Minions Killed
120
0
Camps Cleared
0
518,844
Distance Traveled
543,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,914
691
31
3
0
170,083
0
L
Hel
6,728
673
29
3
0
177,137
0
L
Fenrir
6,554
655
38
4
0
187,806
0
W
Ne Zha
7,657
766
27
3
0
202,283
0
W
Yu Huang
8,469
847
62
6
0
171,174
0
L
Artemis
6,802
680
24
2
0
153,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role