Player Matchup

Hercules
Hercules
IndoVIII
Hercules
Level 158
God Stats
3W - 0L
1,751 SR
Queue Stats
22W - 21L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
ReeferParty420
Baron Samedi
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 17L
1,328 Elo+
Party 1
Cupid
Cupid
Zeusproject96
Cupid
Level 121
God Stats
1W - 0L
1,759 SR
Queue Stats
10W - 8L
1,780 Elo+
Party 1
Team Averages
Level 146
1,670 SR
1,580 Elo+

VS

Team Averages
Level 73
1,678 SR
1,750 Elo+
Sylvanus
Sylvanus
MiuraiDesu
Sylvanus
Level 7
God Stats
1W - 1L
1,673 SR
Queue Stats
2W - 1L
1,748 Elo+
Party 2
Medusa
Medusa
Nehuss
Medusa
Level 84
God Stats
2W - 1L
1,861 SR
Queue Stats
13W - 5L
1,759 Elo+
Party 2
Ra
Ra
xXFraxheXx
Ra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IndoVIII
Hercules
18
4 / 0 / 9
11,825
696
12,056
19,624
19,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ReeferParty420
Baron Samedi
19
5 / 2 / 8
12,378
728
12,111
12,548
7,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 1 / 8
11,892
700
16,786
16,065
6,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MiuraiDesu
Sylvanus
15
0 / 5 / 3
9,639
567
6,083
17,245
22,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Nehuss
Medusa
16
1 / 4 / 2
10,316
607
19,060
18,436
9,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
2 / 5 / 1
10,799
635
11,312
10,096
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
3
3
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
IndoVIII
Hercules
4
0
9
8.5
L
Sylvanus
MiuraiDesu
Sylvanus
0
5
3
0.3
L
Medusa
Nehuss
Medusa
1
4
2
0.5
W
Baron Samedi
ReeferParty420
Baron Samedi
5
2
8
4.5
W
5
1
8
9
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,953
Damage
36,455
48,237
Taken
45,777
33,218
Mitigated
37,785
28,196
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
IndoVIII
Hercules
12,056
4,360
0
7,690
19,624
19,259
533
5,484
13,473
0
31,794
L
Sylvanus
MiuraiDesu
Sylvanus
6,083
902
1,990
1,550
17,245
22,791
0
6,145
10,605
9,440
0
L
Medusa
Nehuss
Medusa
19,060
8,196
0
2,854
18,436
9,678
0
4,638
13,367
0
62,215
W
Baron Samedi
ReeferParty420
Baron Samedi
12,111
1,014
1,311
3,263
12,548
7,318
641
5,312
6,811
61,294
1,207
W
16,786
8,678
6,959
8,973
16,065
6,641
1,971
5,238
10,491
0
67,613
L
11,312
601
472
1,075
10,096
5,316
0
1,259
8,629
55,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
30,754
237
Minions Killed
203
0
Camps Cleared
0
951,227
Distance Traveled
836,198
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,825
696
43
3
0
325,852
4
L
Sylvanus
9,639
567
18
1
0
260,056
1
L
Medusa
10,316
607
58
3
0
280,075
0
W
Baron Samedi
12,378
728
106
6
0
314,497
1
W
Cupid
11,892
700
88
5
0
310,878
0
L
Ra
10,799
635
127
7
0
296,067
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role