Player Matchup

Thor
Thor
LEETJ99
Thor
Level 127
God Stats
3W - 4L
1,395 SR
Queue Stats
108W - 89L
1,569 Elo+
Solo
Bellona
Bellona
Teddy_Slayer69
Bellona
Level 144
God Stats
3W - 2L
1,615 SR
Queue Stats
39W - 39L
1,462 Elo+
Solo
Chang'e
Chang'e
bros9
Chang'e
Level 142
God Stats
26W - 25L
1,561 SR
Queue Stats
145W - 144L
1,545 Elo+
Solo
Jormungandr
Jormungandr
lilpedro87
Jormungandr
Level 188
God Stats
5W - 4L
1,368 SR
Queue Stats
208W - 188L
1,502 Elo+
Solo
Achilles
Achilles
underdog83
Achilles
Level 157
God Stats
4W - 11L
1,377 SR
Queue Stats
496W - 477L
1,548 Elo+
Solo
Team Averages
Level 152
1,463 SR
1,525 Elo+

VS

Team Averages
Level 143
1,507 SR
1,500 Elo+
Discordia
Discordia
CoffinFlu
Discordia
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 62L
1,559 Elo+
Solo
Chernobog
Chernobog
Dragoearth
Chernobog
Level 151
God Stats
8W - 11L
1,457 SR
Queue Stats
292W - 273L
1,539 Elo+
Solo
Ne Zha
Ne Zha
cHAseTheMONkeY
Ne Zha
Level 106
God Stats
2W - 1L
1,568 SR
Queue Stats
57W - 77L
1,492 Elo+
Party 1
Odin
Odin
daulity47
Odin
Level 159
God Stats
5W - 3L
1,729 SR
Queue Stats
291W - 285L
1,463 Elo+
Solo
Fafnir
Fafnir
pet bee
Fafnir
Level 154
God Stats
4W - 6L
1,279 SR
Queue Stats
44W - 67L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LEETJ99
Thor
18
2 / 3 / 4
10,117
482
8,413
19,036
8,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 6 / 4
8,965
427
8,827
21,270
15,201
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
bros9
Chang'e
17
4 / 4 / 4
10,554
503
13,738
19,426
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Jormungandr
lilpedro87
Jormungandr
17
1 / 4 / 2
10,889
519
13,560
19,997
22,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
underdog83
Achilles
13
2 / 6 / 6
9,216
439
9,601
23,071
19,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CoffinFlu
Discordia
18
5 / 3 / 4
11,152
531
14,267
10,819
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chernobog
Dragoearth
Chernobog
19
4 / 1 / 9
11,797
562
17,600
17,343
8,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 4 / 7
11,167
532
9,139
18,649
9,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
18
3 / 1 / 9
11,273
537
15,746
16,890
18,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
pet bee
Fafnir
15
5 / 2 / 5
9,912
472
14,341
18,121
23,528
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
11
Kills
23
23
Deaths
11
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
CoffinFlu
Discordia
5
3
4
2.33
W
Chernobog
Dragoearth
Chernobog
4
1
9
8.5
L
Thor
LEETJ99
Thor
2
3
4
1.33
L
2
6
4
0.67
L
Chang'e
bros9
Chang'e
4
4
4
1.5
W
6
4
7
2.38
W
Odin
3
1
9
7.5
L
Jormungandr
lilpedro87
Jormungandr
1
4
2
0.5
W
Fafnir
pet bee
Fafnir
5
2
5
3.75
L
Achilles
underdog83
Achilles
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,139
Damage
71,093
102,800
Taken
81,822
74,381
Mitigated
64,523
27,427
Healing
27,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CoffinFlu
Discordia
14,267
815
0
2,278
10,819
3,852
300
3,560
7,259
86,003
1,586
W
Chernobog
Dragoearth
Chernobog
17,600
11,553
0
7,828
17,343
8,527
1,494
4,414
12,929
0
135,700
L
Thor
LEETJ99
Thor
8,413
749
0
8,149
19,036
8,791
0
3,365
15,427
0
105,315
L
8,827
3,013
0
1,915
21,270
15,201
0
5,601
15,499
0
43,959
L
Chang'e
bros9
Chang'e
13,738
986
2,528
8,867
19,426
7,671
0
7,261
11,571
81,875
0
W
9,139
3,233
0
8,913
18,649
9,804
0
4,476
14,173
0
96,725
W
Odin
15,746
2,883
0
2,585
16,890
18,812
93
9,369
7,375
0
89,681
L
Jormungandr
lilpedro87
Jormungandr
13,560
4,208
0
3,058
19,997
22,932
0
2,712
17,143
99,606
1,161
W
Fafnir
pet bee
Fafnir
14,341
4,548
145
5,936
18,121
23,528
207
4,939
13,182
34,223
2,584
L
Achilles
underdog83
Achilles
9,601
2,043
0
2,910
23,071
19,786
0
6,980
15,475
0
34,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,741
Gold Earned
55,301
569
Minions Killed
643
0
Camps Cleared
0
2,049,907
Distance Traveled
2,145,322
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,152
531
155
7
0
414,758
5
W
Chernobog
11,797
562
194
9
0
441,662
2
L
Thor
10,117
482
157
7
0
446,275
2
L
Bellona
8,965
427
67
3
0
398,796
5
L
Chang'e
10,554
503
134
6
0
404,614
0
W
Ne Zha
11,167
532
121
6
0
471,646
0
W
Odin
11,273
537
143
7
0
419,295
2
L
Jormungandr
10,889
519
174
8
0
367,452
0
W
Fafnir
9,912
472
30
1
0
397,961
0
L
Achilles
9,216
439
37
2
0
432,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role