Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gamer4Dayzz753
Danzaburou
Level 71
God Stats
44W - 41L
1,476 SR
Queue Stats
170W - 157L
1,488 Elo+
Solo
Hun Batz
Hun Batz
Oohlala3516
Hun Batz
Level 8
God Stats
5W - 3L
1,775 SR
Queue Stats
33W - 35L
1,429 Elo+
Party 1
Mulan
Mulan
akshadowx
Mulan
Level 66
God Stats
29W - 18L
1,414 SR
Queue Stats
435W - 414L
1,490 Elo+
Solo
Hera
Hera
loveabledeath
Hera
Level 106
God Stats
6W - 4L
1,406 SR
Queue Stats
176W - 162L
1,495 Elo+
Party 1
Team Averages
Level 74
1,514 SR
1,480 Elo+

VS

Team Averages
Level 94
1,591 SR
1,495 Elo+
Sol
Sol
CryptoDegenApe
Sol
Level 80
God Stats
77W - 85L
1,330 SR
Queue Stats
451W - 449L
1,448 Elo+
Solo
Charybdis
Charybdis
ElLetosk8
Charybdis
Level 89
God Stats
14W - 17L
1,476 SR
Queue Stats
103W - 107L
1,457 Elo+
Solo
Hercules
Hercules
Quizzaey
Hercules
Level 88
God Stats
3W - 1L
1,737 SR
Queue Stats
11W - 6L
1,552 Elo+
Party 2
Ix Chel
Ix Chel
Third_Edition_
Ix Chel
Level 126
God Stats
1W - 2L
1,726 SR
Queue Stats
85W - 89L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
WennieMagic
Cthulhu
Level 89
God Stats
15W - 17L
1,687 SR
Queue Stats
464W - 442L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 2
7,564
504
4,934
7,958
3,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
Gamer4Dayzz753
Danzaburou
13
4 / 0 / 3
8,015
534
5,696
7,912
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Oohlala3516
Hun Batz
15
5 / 0 / 4
8,383
559
6,831
11,126
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
akshadowx
Mulan
14
1 / 2 / 0
8,812
587
11,548
14,826
12,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 1 / 5
8,014
534
8,114
8,316
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
7,795
520
5,562
11,881
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
ElLetosk8
Charybdis
6
0 / 3 / 1
4,993
333
1,194
5,072
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Quizzaey
Hercules
14
2 / 1 / 0
8,410
561
12,005
18,207
16,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 0
6,327
422
5,821
10,637
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
WennieMagic
Cthulhu
12
0 / 2 / 1
7,205
480
5,297
10,872
8,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
4
5
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
2
1.5
L
1
1
0
1
L
Charybdis
ElLetosk8
Charybdis
0
3
1
0.17
W
Danzaburou
Gamer4Dayzz753
Danzaburou
4
0
3
5.5
W
Hun Batz
Oohlala3516
Hun Batz
5
0
4
7
L
Hercules
Quizzaey
Hercules
2
1
0
2
L
1
6
0
0.17
L
Cthulhu
WennieMagic
Cthulhu
0
2
1
0.25
W
Mulan
akshadowx
Mulan
1
2
0
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
29,879
50,138
Taken
56,669
27,395
Mitigated
36,301
17,033
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,934
248
1,272
2,878
7,958
3,211
352
3,815
4,143
50,803
0
L
5,562
1,377
0
3,049
11,881
4,890
28
2,500
9,197
86,869
475
L
Charybdis
ElLetosk8
Charybdis
1,194
295
0
1,146
5,072
1,604
0
2,112
2,905
0
10,287
W
Danzaburou
Gamer4Dayzz753
Danzaburou
5,696
2,026
0
2,646
7,912
3,266
497
4,140
3,772
0
42,667
W
Hun Batz
Oohlala3516
Hun Batz
6,831
1,166
0
2,780
11,126
5,230
0
2,056
8,939
0
68,895
L
Hercules
Quizzaey
Hercules
12,005
5,910
0
10,148
18,207
16,586
0
0
18,207
0
63,536
L
5,821
453
243
1,869
10,637
4,454
0
4,837
5,490
35,163
999
L
Cthulhu
WennieMagic
Cthulhu
5,297
192
959
2,411
10,872
8,767
440
2,832
7,994
46,314
1,198
W
Mulan
akshadowx
Mulan
11,548
2,311
0
4,505
14,826
12,186
0
365
13,703
0
69,752
W
8,114
2,255
0
2,952
8,316
3,502
115
5,762
2,554
47,787
1,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
34,730
442
Minions Killed
408
0
Camps Cleared
0
1,485,010
Distance Traveled
1,233,160
24
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,564
504
76
5
0
279,727
6
L
Sol
7,795
520
145
10
0
300,444
0
L
Charybdis
4,993
333
16
1
0
128,030
0
W
Danzaburou
8,015
534
65
4
0
281,722
3
W
Hun Batz
8,383
559
87
6
0
360,871
8
L
Hercules
8,410
561
121
8
0
291,379
0
L
Ix Chel
6,327
422
52
3
0
244,476
1
L
Cthulhu
7,205
480
74
5
0
268,831
0
W
Mulan
8,812
587
118
8
0
288,091
3
W
Hera
8,014
534
96
6
0
274,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role