Player Matchup

Thanatos
Thanatos
Bummybun
Thanatos
Level 128
God Stats
3W - 6L
1,277 SR
Queue Stats
133W - 132L
1,489 Elo+
Solo
Hou Yi
Hou Yi
KingThranduil_2
Hou Yi
Level 123
God Stats
1W - 4L
1,623 SR
Queue Stats
37W - 46L
1,498 Elo+
Solo
Ah Puch
Ah Puch
LucamusPrime
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,570 Elo+
Solo
Mulan
Mulan
MacDaddi
Mulan
Level 123
God Stats
11W - 5L
1,739 SR
Queue Stats
201W - 175L
1,530 Elo+
Solo
Cthulhu
Cthulhu
T3RI
Cthulhu
Level 156
God Stats
6W - 11L
1,413 SR
Queue Stats
286W - 259L
1,555 Elo+
Solo
Team Averages
Level 128
1,511 SR
1,528 Elo+

VS

Team Averages
Level 132
1,649 SR
1,613 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlueOrigins
Gilgamesh
Level 127
God Stats
10W - 5L
1,742 SR
Queue Stats
73W - 62L
1,502 Elo+
Party 1
Apollo
Apollo
SighandTea
Apollo
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 53L
1,467 Elo+
Party 1
Eset
Eset
fam161718
Eset
Level 153
God Stats
2W - 2L
1,722 SR
Queue Stats
143W - 148L
1,553 Elo+
Solo
Fenrir
Fenrir
Τrump2024
Fenrir
Level 149
God Stats
2W - 0L
1,780 SR
Queue Stats
26W - 1L
2,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bummybun
Thanatos
9
1 / 4 / 3
5,496
500
5,270
10,244
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 2
5,497
500
4,429
5,537
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
LucamusPrime
Ah Puch
9
1 / 6 / 0
5,897
536
4,696
8,307
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
MacDaddi
Mulan
9
3 / 3 / 1
6,012
547
6,640
12,668
8,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
T3RI
Cthulhu
12
3 / 1 / 0
7,318
665
6,236
10,096
6,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
2 / 2 / 4
6,232
567
4,416
8,726
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
BlueOrigins
Gilgamesh
10
2 / 2 / 2
5,719
520
5,557
10,312
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
SighandTea
Apollo
9
1 / 2 / 4
5,564
506
6,399
6,908
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
10
2 / 3 / 4
6,031
548
4,477
8,892
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Τrump2024
Fenrir
13
8 / 1 / 1
7,205
655
8,620
10,129
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
10
Kills
15
15
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
4
2
W
Gilgamesh
BlueOrigins
Gilgamesh
2
2
2
1.5
L
Thanatos
Bummybun
Thanatos
1
4
3
0.63
L
2
1
2
3
L
Ah Puch
LucamusPrime
Ah Puch
1
6
0
0.17
L
Mulan
MacDaddi
Mulan
3
3
1
1.17
W
Apollo
SighandTea
Apollo
1
2
4
1.5
L
Cthulhu
T3RI
Cthulhu
3
1
0
3
W
Eset
2
3
4
1.33
W
Fenrir
Τrump2024
Fenrir
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,271
Damage
29,469
46,852
Taken
44,967
23,094
Mitigated
23,363
11,735
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,416
496
983
3,691
8,726
3,214
0
4,366
3,794
30,889
0
W
Gilgamesh
BlueOrigins
Gilgamesh
5,557
1,533
0
1,760
10,312
6,740
0
3,477
6,251
0
32,730
L
Thanatos
Bummybun
Thanatos
5,270
993
0
3,581
10,244
3,929
0
778
9,466
0
29,557
L
4,429
720
83
854
5,537
1,776
0
1,433
4,060
0
21,269
L
Ah Puch
LucamusPrime
Ah Puch
4,696
214
0
1,159
8,307
2,770
165
2,875
5,318
22,988
554
L
Mulan
MacDaddi
Mulan
6,640
1,063
100
3,198
12,668
8,295
0
3,056
9,480
0
25,096
W
Apollo
SighandTea
Apollo
6,399
4,498
0
1,625
6,908
2,882
460
0
6,908
0
36,541
L
Cthulhu
T3RI
Cthulhu
6,236
904
0
2,760
10,096
6,324
0
751
9,040
44,239
2,227
W
Eset
4,477
1,282
328
3,216
8,892
5,953
239
597
8,187
23,297
0
W
Fenrir
Τrump2024
Fenrir
8,620
3,160
0
5,493
10,129
4,574
0
876
9,197
0
56,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
30,751
248
Minions Killed
284
0
Camps Cleared
0
1,088,757
Distance Traveled
1,091,190
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,232
567
55
5
0
222,773
6
W
Gilgamesh
5,719
520
55
5
0
211,641
0
L
Thanatos
5,496
500
38
3
0
231,141
0
L
Hou Yi
5,497
500
32
3
0
206,699
4
L
Ah Puch
5,897
536
50
5
0
207,378
1
L
Mulan
6,012
547
30
3
0
233,302
2
W
Apollo
5,564
506
54
5
0
192,337
0
L
Cthulhu
7,318
665
98
9
0
210,237
3
W
Eset
6,031
548
25
2
0
196,181
2
W
Fenrir
7,205
655
95
9
0
268,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role