Player Matchup

Ao Kuang
Ao Kuang
FoxDigital
Ao Kuang
Level 157
God Stats
3W - 1L
1,542 SR
Queue Stats
38W - 53L
1,325 Elo+
Solo
Scylla
Scylla
Hiersen
Scylla
Level 201
God Stats
4W - 2L
1,264 SR
Queue Stats
99W - 78L
1,554 Elo+
Party 1
Horus
Horus
Kieiran
Horus
Level 189
God Stats
2W - 0L
1,779 SR
Queue Stats
222W - 224L
1,545 Elo+
Party 1
Hachiman
Hachiman
LittlePiggyBank
Hachiman
Level 58
God Stats
24W - 19L
1,547 SR
Queue Stats
93W - 111L
1,434 Elo+
Solo
Cthulhu
Cthulhu
archaon1911
Cthulhu
Level 193
God Stats
3W - 1L
1,722 SR
Queue Stats
39W - 18L
1,604 Elo+
Solo
Team Averages
Level 160
1,571 SR
1,493 Elo+

VS

Team Averages
Level 100
1,441 SR
1,479 Elo+
Camazotz
Camazotz
DinSSKİ
Camazotz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 165L
1,556 Elo+
Solo
Janus
Janus
Hawafisek
Janus
Level 43
God Stats
1W - 9L
1,228 SR
Queue Stats
101W - 112L
1,354 Elo+
Solo
Maui
Maui
L0ca
Maui
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 82L
1,577 Elo+
Solo
Nike
Nike
Salesian
Nike
Level 117
God Stats
4W - 4L
1,588 SR
Queue Stats
161W - 159L
1,475 Elo+
Solo
Nut
Nut
Spitfire2223_
Nut
Level 129
God Stats
11W - 18L
1,387 SR
Queue Stats
118W - 121L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FoxDigital
Ao Kuang
10
2 / 0 / 1
5,690
569
4,919
7,725
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
Hiersen
Scylla
12
4 / 0 / 2
6,798
680
6,613
3,880
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Kieiran
Horus
9
1 / 0 / 2
5,658
566
1,043
4,073
2,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
9
0 / 3 / 0
4,642
464
2,372
6,656
1,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
archaon1911
Cthulhu
12
3 / 1 / 1
7,096
710
10,024
8,940
9,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DinSSKİ
Camazotz
12
0 / 0 / 0
5,667
567
1,365
10,183
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
Hawafisek
Janus
9
0 / 5 / 0
5,046
505
3,372
6,993
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
L0ca
Maui
9
0 / 1 / 2
5,440
544
3,161
6,068
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
11
1 / 4 / 0
5,766
577
3,133
12,418
5,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 0 / 0
6,337
634
4,535
5,642
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
4
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DinSSKİ
Camazotz
0
0
0
0
W
Ao Kuang
FoxDigital
Ao Kuang
2
0
1
2.5
L
Janus
Hawafisek
Janus
0
5
0
0
W
Scylla
Hiersen
Scylla
4
0
2
5
W
Horus
Kieiran
Horus
1
0
2
2
L
Maui
L0ca
Maui
0
1
2
1
W
Hachiman
0
3
0
0
L
Nike
1
4
0
0.25
L
3
0
0
3
W
Cthulhu
archaon1911
Cthulhu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,971
Damage
15,566
31,274
Taken
41,304
18,237
Mitigated
18,386
9,354
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DinSSKİ
Camazotz
1,365
600
0
6,918
10,183
4,023
0
2,229
7,870
0
51,333
W
Ao Kuang
FoxDigital
Ao Kuang
4,919
1,555
0
2,417
7,725
3,171
0
1,867
5,756
35,283
3,034
L
Janus
Hawafisek
Janus
3,372
309
0
250
6,993
2,185
0
4,660
1,995
34,784
0
W
Scylla
Hiersen
Scylla
6,613
1,245
0
704
3,880
1,494
0
2,132
1,616
50,417
549
W
Horus
Kieiran
Horus
1,043
491
620
1,486
4,073
2,239
0
1,398
2,583
0
10,484
L
Maui
L0ca
Maui
3,161
1,049
0
2,391
6,068
4,090
0
2,661
3,275
16,388
2,530
W
Hachiman
2,372
1,164
0
1,395
6,656
1,867
0
436
6,220
0
24,156
L
Nike
3,133
506
0
2,283
12,418
5,778
0
8,258
3,214
0
42,695
L
4,535
2,836
0
4,521
5,642
2,310
0
1,515
4,127
0
58,375
W
Cthulhu
archaon1911
Cthulhu
10,024
953
0
2,732
8,940
9,466
0
169
8,771
53,425
2,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,884
Gold Earned
28,256
316
Minions Killed
374
0
Camps Cleared
0
1,082,285
Distance Traveled
1,033,778
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,667
567
99
10
0
239,073
0
W
Ao Kuang
5,690
569
67
7
0
249,862
4
L
Janus
5,046
505
69
7
0
203,486
0
W
Scylla
6,798
680
99
10
0
206,925
2
W
Horus
5,658
566
13
1
0
222,617
1
L
Maui
5,440
544
44
4
0
201,950
2
W
Hachiman
4,642
464
41
4
0
202,883
0
L
Nike
5,766
577
68
7
0
203,643
0
L
Nut
6,337
634
94
9
0
185,626
3
W
Cthulhu
7,096
710
96
10
0
199,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role