Player Matchup

Nu Wa
Nu Wa
Platinum IV
Ashen3clipse
Nu Wa
Platinum IV
Level 162
God Stats
6W - 8L
1,741 SR
Queue Stats
311W - 301L
1,889 MMR
Solo
Poseidon
Poseidon
Platinum IV
CobasMiras
Poseidon
Platinum IV
Level 156
God Stats
4W - 2L
1,767 SR
Queue Stats
127W - 128L
1,831 MMR
Solo
Maman Brigitte
Maman Brigitte
Diamond V
Hulagatuna
Maman Brigitte
Diamond V
Level 161
God Stats
9W - 11L
1,495 SR
Queue Stats
115W - 93L
1,898 MMR
Solo
Yemoja
Yemoja
Platinum IV
ReturningToYou
Yemoja
Platinum IV
Level 46
God Stats
42W - 48L
1,779 SR
Queue Stats
218W - 211L
1,840 MMR
Solo
Ullr
Ullr
Platinum I
SpeedBuffGoblin
Ullr
Platinum I
Level 125
God Stats
4W - 2L
1,596 SR
Queue Stats
46W - 38L
1,841 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,676 SR
1,860 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,740 SR
1,860 MMR
Erlang Shen
Erlang Shen
Gold II
BestJouster101
Erlang Shen
Gold II
Level 126
God Stats
7W - 2L
1,746 SR
Queue Stats
79W - 38L
1,808 MMR
Solo
Ares
Ares
Platinum II
ContentSand
Ares
Platinum II
Level 87
God Stats
2W - 0L
1,642 SR
Queue Stats
56W - 50L
1,834 MMR
Solo
Anhur
Anhur
Platinum V
FrostyBomb
Anhur
Platinum V
Level 200
God Stats
6W - 3L
1,830 SR
Queue Stats
85W - 55L
1,832 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
GhostyBlu
Ao Kuang
Gold I
Level 103
God Stats
7W - 3L
1,742 SR
Queue Stats
75W - 62L
1,864 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
monsteradd
Morgan Le Fay
Platinum III
Level 148
God Stats
22W - 13L
1,739 SR
Queue Stats
87W - 55L
1,959 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,289
461
10,285
9,759
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
CobasMiras
Poseidon
14
0 / 6 / 0
8,700
483
5,641
12,455
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
Hulagatuna
Maman Brigitte
14
0 / 6 / 2
7,918
440
6,922
17,259
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 3 / 0
8,345
464
4,850
17,741
13,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
0 / 3 / 0
8,166
454
7,550
13,458
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CharonAthenaOdin

VS

Bans
SusanoAh Muzen CabThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BestJouster101
Erlang Shen
18
10 / 0 / 9
11,333
630
17,475
18,891
12,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 6
9,222
512
6,571
14,994
14,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
20
2 / 0 / 4
11,685
649
7,930
12,643
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
GhostyBlu
Ao Kuang
18
4 / 0 / 4
11,664
648
6,707
12,289
7,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
monsteradd
Morgan Le Fay
18
4 / 1 / 8
11,256
625
12,845
9,714
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
23
23
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Erlang Shen
BestJouster101
Erlang Shen
10
0
9
14.5
L
Poseidon
CobasMiras
Poseidon
0
6
0
0
W
3
1
6
6
W
Anhur
2
0
4
4
W
Ao Kuang
GhostyBlu
Ao Kuang
4
0
4
6
L
Maman Brigitte
Hulagatuna
Maman Brigitte
0
6
2
0.17
L
1
3
0
0.33
L
0
3
0
0
W
Morgan Le Fay
monsteradd
Morgan Le Fay
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,248
Damage
51,528
70,672
Taken
68,531
36,093
Mitigated
43,893
13,890
Healing
23,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,285
1,904
0
982
9,759
3,751
168
5,939
3,820
64,257
1,057
W
Erlang Shen
BestJouster101
Erlang Shen
17,475
9,183
0
4,435
18,891
12,031
744
8,588
9,952
0
106,556
L
Poseidon
CobasMiras
Poseidon
5,641
1,076
0
893
12,455
6,745
0
6,259
5,684
70,636
1,441
W
6,571
610
0
2,029
14,994
14,395
1,406
5,612
9,064
25,032
2,800
W
Anhur
7,930
4,883
0
6,988
12,643
6,307
158
3,062
9,525
0
131,913
W
Ao Kuang
GhostyBlu
Ao Kuang
6,707
776
150
6,514
12,289
7,010
303
5,406
6,761
64,888
5,377
L
Maman Brigitte
Hulagatuna
Maman Brigitte
6,922
390
0
5,545
17,259
7,524
0
3,602
13,617
72,504
1,352
L
4,850
1,140
2,862
2,844
17,741
13,544
1
6,479
11,218
35,388
0
L
7,550
2,700
0
764
13,458
4,529
0
2,024
11,434
0
72,037
W
Morgan Le Fay
monsteradd
Morgan Le Fay
12,845
1,483
115
3,416
9,714
4,150
1,141
4,748
4,702
106,700
3,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,418
Gold Earned
55,160
570
Minions Killed
666
0
Camps Cleared
0
1,694,039
Distance Traveled
1,896,834
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,289
461
114
6
0
337,684
4
W
Erlang Shen
11,333
630
125
7
0
442,669
0
L
Poseidon
8,700
483
139
8
0
343,639
1
W
Ares
9,222
512
20
1
0
379,488
4
W
Anhur
11,685
649
187
10
0
330,788
2
W
Ao Kuang
11,664
648
143
8
0
361,664
2
L
Maman Brigitte
7,918
440
122
7
0
385,704
0
L
Yemoja
8,345
464
49
3
0
303,739
2
L
Ullr
8,166
454
146
8
0
323,273
4
W
Morgan Le Fay
11,256
625
191
11
0
382,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role