Player Matchup

Nut
Nut
CabbbageKiller6
Nut
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,250 Elo+
Party 2
Chiron
Chiron
DrunkenIrishSon
Chiron
Level 159
God Stats
1W - 4L
1,127 SR
Queue Stats
49W - 62L
1,383 Elo+
Party 2
Bastet
Bastet
Flaccidduck
Bastet
Level 154
God Stats
1W - 2L
1,296 SR
Queue Stats
47W - 58L
1,393 Elo+
Party 2
Agni
Agni
PappyBigHammer
Agni
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,426 Elo+
Party 2
Bacchus
Bacchus
TrollLord2954
Bacchus
Level 116
God Stats
17W - 24L
1,376 SR
Queue Stats
36W - 44L
1,408 Elo+
Party 2
Team Averages
Level 139
1,360 SR
1,372 Elo+

VS

Team Averages
Level 99
1,572 SR
1,441 Elo+
Thanatos
Thanatos
DarthVader5739
Thanatos
Level 86
God Stats
17W - 13L
1,771 SR
Queue Stats
41W - 38L
1,378 Elo+
Party 1
Surtr
Surtr
KingBauz
Surtr
Level 89
God Stats
65W - 61L
1,506 SR
Queue Stats
232W - 232L
1,499 Elo+
Solo
Scylla
Scylla
TristanTheWiz
Scylla
Level 125
God Stats
26W - 14L
1,500 SR
Queue Stats
195W - 158L
1,378 Elo+
Party 1
Hel
Hel
YMilkY_xWayx
Hel
Level 69
God Stats
17W - 17L
1,492 SR
Queue Stats
101W - 87L
1,457 Elo+
Solo
Artemis
Artemis
okki_jp-og
Artemis
Level 126
God Stats
18W - 17L
1,590 SR
Queue Stats
415W - 490L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,959
451
1,177
6,454
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
5,685
517
4,545
9,457
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
9
1 / 3 / 2
5,656
514
4,890
9,888
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 0
5,447
495
3,627
7,454
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
8
2 / 2 / 0
5,323
484
4,204
9,080
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
7 / 1 / 0
6,404
582
3,704
9,928
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
KingBauz
Surtr
11
0 / 0 / 3
6,261
569
7,958
9,565
9,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 2
7,533
685
5,638
3,903
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 0 / 4
6,028
548
3,634
5,226
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
okki_jp-og
Artemis
10
2 / 2 / 2
5,762
524
6,518
6,468
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
15
15
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Thanatos
7
1
0
7
L
0
2
0
0
L
Bastet
1
3
2
0.67
W
Surtr
KingBauz
Surtr
0
0
3
1.5
L
0
4
0
0
W
4
0
2
5
L
Bacchus
2
2
0
1
W
2
0
4
4
W
Artemis
okki_jp-og
Artemis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
27,452
42,333
Taken
35,090
17,365
Mitigated
18,479
9,366
Healing
20,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,177
697
0
900
6,454
1,985
0
1,932
4,522
0
21,758
W
Thanatos
3,704
825
0
9,591
9,928
3,549
0
568
9,360
0
35,579
L
4,545
1,925
0
3,014
9,457
3,121
0
430
9,027
0
40,584
L
Bastet
4,890
1,294
0
1,811
9,888
3,358
0
2,140
7,616
0
33,868
W
Surtr
KingBauz
Surtr
7,958
1,970
0
3,571
9,565
9,288
0
0
9,565
1,031
46,141
L
3,627
390
0
1,135
7,454
2,223
0
3,743
3,419
36,578
0
W
5,638
1,239
0
689
3,903
1,377
0
2,639
1,264
59,581
0
L
Bacchus
4,204
238
250
2,256
9,080
6,678
0
1,133
7,947
13,286
1,194
W
3,634
281
1,586
2,960
5,226
2,060
0
1,689
3,537
26,065
0
W
Artemis
okki_jp-og
Artemis
6,518
2,306
0
2,074
6,468
2,205
0
2,546
3,922
0
31,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
31,988
262
Minions Killed
320
0
Camps Cleared
0
1,043,777
Distance Traveled
1,126,095
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,959
451
41
4
0
188,882
0
W
Thanatos
6,404
582
57
5
0
243,690
1
L
Chiron
5,685
517
79
7
0
214,216
1
L
Bastet
5,656
514
52
5
0
220,501
0
W
Surtr
6,261
569
73
7
0
236,431
4
L
Agni
5,447
495
76
7
0
184,733
1
W
Scylla
7,533
685
109
10
0
223,941
2
L
Bacchus
5,323
484
14
1
0
235,445
7
W
Hel
6,028
548
50
5
0
226,270
0
W
Artemis
5,762
524
31
3
0
195,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role