Player Matchup

Bacchus
Bacchus
Ketoque
Bacchus
Level 101
God Stats
3W - 5L
1,559 SR
Queue Stats
31W - 47L
1,358 Elo+
Party 2
Erlang Shen
Erlang Shen
Kozmix steel
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 112L
1,431 Elo+
Solo
Medusa
Medusa
The_5th_Raikage_
Medusa
Level 146
God Stats
24W - 25L
1,473 SR
Queue Stats
91W - 87L
1,469 Elo+
Solo
Yu Huang
Yu Huang
ZodiacFrank
Yu Huang
Level 66
God Stats
2W - 2L
1,415 SR
Queue Stats
85W - 73L
1,510 Elo+
Solo
Hun Batz
Hun Batz
nachoji1299
Hun Batz
Level 130
God Stats
12W - 13L
1,508 SR
Queue Stats
198W - 217L
1,424 Elo+
Party 2
Team Averages
Level 113
1,491 SR
1,439 Elo+

VS

Team Averages
Level 123
1,584 SR
1,497 Elo+
Terra
Terra
AnonEMister
Terra
Level 125
God Stats
20W - 24L
1,558 SR
Queue Stats
324W - 309L
1,549 Elo+
Solo
Nemesis
Nemesis
BREN KILLZ
Nemesis
Level 100
God Stats
8W - 3L
1,774 SR
Queue Stats
35W - 36L
1,441 Elo+
Party 1
Chaac
Chaac
Bouncy Pogo Joe
Chaac
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,476 Elo+
Party 1
Neith
Neith
TheBlackDoger
Neith
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 139
God Stats
282W - 245L
1,586 SR
Queue Stats
386W - 357L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ketoque
Bacchus
13
1 / 1 / 3
8,996
450
8,184
14,227
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Kozmix steel
Erlang Shen
9
0 / 1 / 0
7,031
352
2,708
5,144
3,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 4
8,219
411
9,972
15,948
7,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
ZodiacFrank
Yu Huang
17
8 / 2 / 1
10,866
543
16,246
9,378
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
nachoji1299
Hun Batz
17
4 / 2 / 4
9,500
475
9,838
19,684
11,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
9,688
484
5,855
15,093
12,461
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
BREN KILLZ
Nemesis
16
3 / 4 / 1
9,309
465
5,696
20,105
9,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 2 / 5
11,355
568
16,721
20,739
25,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 8 / 3
8,102
405
6,606
11,972
3,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheRapyMelons
Danzaburou
17
2 / 0 / 1
10,562
528
8,321
10,892
5,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
15
Kills
10
10
Deaths
15
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Nemesis
BREN KILLZ
Nemesis
3
4
1
0.88
W
3
2
5
2.75
L
Bacchus
Ketoque
Bacchus
1
1
3
2.5
L
Erlang Shen
Kozmix steel
Erlang Shen
0
1
0
0
W
1
8
3
0.31
W
Danzaburou
TheRapyMelons
Danzaburou
2
0
1
2.5
L
2
4
4
1
L
Yu Huang
ZodiacFrank
Yu Huang
8
2
1
4.25
L
Hun Batz
nachoji1299
Hun Batz
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,948
Damage
43,199
64,381
Taken
78,801
46,104
Mitigated
56,015
13,572
Healing
27,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,855
230
3,755
4,481
15,093
12,461
0
4,178
10,915
23,274
360
W
Nemesis
BREN KILLZ
Nemesis
5,696
2,485
0
3,343
20,105
9,359
32
4,108
15,997
0
84,169
W
16,721
1,947
0
9,234
20,739
25,843
130
6,322
13,939
4,753
81,247
L
Bacchus
Ketoque
Bacchus
8,184
972
0
5,374
14,227
19,148
0
2,327
11,562
32,362
1,396
L
Erlang Shen
Kozmix steel
Erlang Shen
2,708
881
0
1,781
5,144
3,546
0
0
4,739
0
26,454
W
6,606
2,178
0
716
11,972
3,194
486
7,093
4,879
0
26,526
W
Danzaburou
TheRapyMelons
Danzaburou
8,321
2,932
0
5,698
10,892
5,158
4,066
4,169
6,723
0
110,224
L
9,972
3,244
0
3,552
15,948
7,701
130
2,386
13,112
0
62,684
L
Yu Huang
ZodiacFrank
Yu Huang
16,246
2,021
0
625
9,378
4,707
27
1,440
7,739
92,826
1,534
L
Hun Batz
nachoji1299
Hun Batz
9,838
2,075
0
2,240
19,684
11,002
0
1,697
17,752
0
87,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,612
Gold Earned
49,016
448
Minions Killed
480
0
Camps Cleared
0
1,653,630
Distance Traveled
1,719,135
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,688
484
27
1
0
344,047
5
W
Nemesis
9,309
465
104
5
0
398,145
0
W
Chaac
11,355
568
136
7
0
377,769
4
L
Bacchus
8,996
450
44
2
0
389,046
2
L
Erlang Shen
7,031
352
50
3
0
127,165
0
W
Neith
8,102
405
36
2
0
265,834
0
W
Danzaburou
10,562
528
177
9
0
333,340
0
L
Medusa
8,219
411
96
5
0
320,482
0
L
Yu Huang
10,866
543
147
7
0
367,920
0
L
Hun Batz
9,500
475
111
6
0
449,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role