Player Matchup

Da Ji
Da Ji
Daniel_S1994
Da Ji
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
NefMango
Bellona
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
Zalsita16
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,446 Elo+
Party 3
Sobek
Sobek
callme1nsane_
Sobek
Level 100
God Stats
3W - 1L
1,441 SR
Queue Stats
86W - 80L
1,435 Elo+
Party 2
Neith
Neith
monkeybetripping
Neith
Level 25
God Stats
36W - 38L
1,449 SR
Queue Stats
44W - 47L
1,435 Elo+
Party 2
Team Averages
Level 55
1,478 SR
1,463 Elo+

VS

Team Averages
Level 109
1,640 SR
1,458 Elo+
Ne Zha
Ne Zha
ARCEDBLUU
Ne Zha
Level 156
God Stats
7W - 4L
1,753 SR
Queue Stats
152W - 124L
1,468 Elo+
Solo
Hou Yi
Hou Yi
GhostxJin
Hou Yi
Level 157
God Stats
6W - 8L
1,667 SR
Queue Stats
138W - 141L
1,470 Elo+
Party 1
Chang'e
Chang'e
KagenYlmz
Chang'e
Level 79
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 5L
1,510 Elo+
Solo
Odin
Odin
Mugz--47
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,429 Elo+
Solo
Zeus
Zeus
godslayeru
Zeus
Level 86
God Stats
32W - 21L
1,540 SR
Queue Stats
185W - 177L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
6,760
451
4,235
10,858
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Bellona
NefMango
Bellona
16
6 / 0 / 1
9,776
652
10,749
12,575
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Zalsita16
Discordia
14
4 / 1 / 2
8,378
559
7,845
7,938
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 1
7,634
509
8,391
15,420
15,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 3 / 1
7,516
501
6,358
9,605
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ARCEDBLUU
Ne Zha
13
2 / 3 / 1
7,012
467
5,360
12,954
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
GhostxJin
Hou Yi
13
3 / 1 / 1
7,368
491
6,599
10,268
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
KagenYlmz
Chang'e
11
1 / 4 / 4
7,026
468
7,791
13,437
4,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
11
0 / 3 / 0
6,149
410
3,907
12,361
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 0
7,274
485
9,662
8,665
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
8
8
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ARCEDBLUU
Ne Zha
2
3
1
0.83
W
0
3
4
0.67
L
Hou Yi
GhostxJin
Hou Yi
3
1
1
3.5
L
Chang'e
KagenYlmz
Chang'e
1
4
4
0.75
L
Odin
0
3
0
0
W
Bellona
NefMango
Bellona
6
0
1
6.5
W
Discordia
Zalsita16
Discordia
4
1
2
5
W
2
1
1
2.5
L
2
3
0
0.67
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,578
Damage
33,319
56,396
Taken
57,685
41,116
Mitigated
31,821
16,504
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ARCEDBLUU
Ne Zha
5,360
1,839
0
1,412
12,954
6,970
0
2,055
10,703
0
67,895
W
4,235
810
0
2,746
10,858
4,525
0
1,810
8,958
0
36,014
L
Hou Yi
GhostxJin
Hou Yi
6,599
2,793
0
2,805
10,268
4,494
0
1,519
8,645
0
55,784
L
Chang'e
KagenYlmz
Chang'e
7,791
779
2,398
4,223
13,437
4,998
0
6,625
6,812
32,714
0
L
Odin
3,907
1,565
0
4,116
12,361
11,898
0
0
11,669
0
34,265
W
Bellona
NefMango
Bellona
10,749
3,504
0
3,055
12,575
13,843
0
0
11,735
0
66,346
W
Discordia
Zalsita16
Discordia
7,845
312
0
2,320
7,938
2,952
385
5,218
2,248
54,596
999
W
8,391
578
164
6,837
15,420
15,963
297
7,278
7,956
32,479
5,172
L
9,662
384
0
638
8,665
3,461
0
5,225
3,440
52,957
2,202
W
6,358
3,880
0
1,382
9,605
3,833
788
2,164
7,419
0
53,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
34,829
408
Minions Killed
388
0
Camps Cleared
0
1,420,389
Distance Traveled
1,391,448
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,012
467
94
6
0
327,887
0
W
Da Ji
6,760
451
60
4
0
287,104
0
L
Hou Yi
7,368
491
96
6
0
258,456
4
L
Chang'e
7,026
468
40
3
0
292,064
3
L
Odin
6,149
410
51
3
0
244,285
0
W
Bellona
9,776
652
117
8
0
287,348
0
W
Discordia
8,378
559
98
7
0
262,979
0
W
Sobek
7,634
509
45
3
0
295,905
0
L
Zeus
7,274
485
107
7
0
268,756
0
W
Neith
7,516
501
88
6
0
287,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role