Player Matchup

Danzaburou
Danzaburou
SaucyFortune
Danzaburou
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 34L
1,632 Elo+
Party 1
Fafnir
Fafnir
SenseUwU
Fafnir
Level 65
God Stats
1W - 1L
1,273 SR
Queue Stats
105W - 53L
1,680 Elo+
Party 1
Ix Chel
Ix Chel
senseivoodoo
Ix Chel
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 57L
1,599 Elo+
Party 1
Team Averages
Level 90
1,424 SR
1,637 Elo+

VS

Team Averages
Level 66
1,504 SR
1,319 Elo+
Amaterasu
Amaterasu
Livmox44
Amaterasu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,162 Elo+
Solo
Cernunnos
Cernunnos
Tyrhe
Cernunnos
Level 35
God Stats
1W - 1L
1,305 SR
Queue Stats
31W - 47L
1,266 Elo+
Solo
Agni
Agni
wallyragnar
Agni
Level 124
God Stats
16W - 5L
1,706 SR
Queue Stats
274W - 276L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SaucyFortune
Danzaburou
16
1 / 5 / 0
10,924
683
12,983
14,433
7,427
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
SenseUwU
Fafnir
16
1 / 2 / 1
10,632
665
15,061
22,069
31,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
senseivoodoo
Ix Chel
15
1 / 5 / 1
9,875
617
11,289
14,950
7,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Livmox44
Amaterasu
17
1 / 1 / 10
11,433
715
13,637
22,285
19,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Tyrhe
Cernunnos
19
7 / 2 / 5
12,892
806
16,748
16,293
7,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 0 / 6
11,770
736
15,499
13,732
5,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
12
12
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Livmox44
Amaterasu
1
1
10
6
L
Danzaburou
SaucyFortune
Danzaburou
1
5
0
0.2
L
Fafnir
SenseUwU
Fafnir
1
2
1
0.75
W
Cernunnos
Tyrhe
Cernunnos
7
2
5
4.75
L
Ix Chel
senseivoodoo
Ix Chel
1
5
1
0.3
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,333
Damage
45,884
51,452
Taken
52,310
45,906
Mitigated
32,008
10,271
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Livmox44
Amaterasu
13,637
5,760
0
5,999
22,285
19,097
448
9,088
12,022
0
49,625
L
Danzaburou
SaucyFortune
Danzaburou
12,983
7,187
0
2,973
14,433
7,427
0
3,566
10,627
0
63,621
L
Fafnir
SenseUwU
Fafnir
15,061
5,673
0
3,726
22,069
31,277
0
6,250
15,579
30,467
4,355
W
Cernunnos
Tyrhe
Cernunnos
16,748
9,023
0
8,224
16,293
7,152
2,114
7,809
7,718
0
64,457
L
Ix Chel
senseivoodoo
Ix Chel
11,289
1,075
1,589
1,983
14,950
7,202
0
4,443
10,330
37,870
0
W
15,499
1,918
168
6,284
13,732
5,759
646
5,533
7,661
58,356
3,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
36,095
205
Minions Killed
230
0
Camps Cleared
0
870,058
Distance Traveled
946,930
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,433
715
53
3
0
342,711
0
L
Danzaburou
10,924
683
109
7
0
279,354
0
L
Fafnir
10,632
665
31
2
0
297,339
2
W
Cernunnos
12,892
806
100
6
0
298,580
0
L
Ix Chel
9,875
617
65
4
0
293,365
0
W
Agni
11,770
736
77
5
0
305,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role