Player Matchup

Artemis
Artemis
Correxus
Artemis
Level 148
God Stats
22W - 21L
1,593 SR
Queue Stats
195W - 186L
1,491 Elo+
Solo
Thor
Thor
Luis_MX050
Thor
Level 81
God Stats
5W - 3L
1,509 SR
Queue Stats
94W - 95L
1,454 Elo+
Solo
Sylvanus
Sylvanus
SlyRaccoon6683
Sylvanus
Level 109
God Stats
12W - 12L
1,569 SR
Queue Stats
386W - 351L
1,506 Elo+
Solo
Horus
Horus
WennieMagic
Horus
Level 89
God Stats
9W - 6L
1,522 SR
Queue Stats
485W - 465L
1,466 Elo+
Solo
Discordia
Discordia
xMrsBabaloo99
Discordia
Level 116
God Stats
3W - 4L
1,327 SR
Queue Stats
83W - 80L
1,369 Elo+
Solo
Team Averages
Level 109
1,504 SR
1,457 Elo+

VS

Team Averages
Level 90
1,482 SR
1,508 Elo+
Ares
Ares
A_Dam_Flood
Ares
Level 89
God Stats
3W - 1L
1,655 SR
Queue Stats
186W - 198L
1,472 Elo+
Solo
Surtr
Surtr
Dragonelement12
Surtr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 90L
1,496 Elo+
Solo
Janus
Janus
KineticBean163
Janus
Level 89
God Stats
2W - 2L
1,252 SR
Queue Stats
49W - 46L
1,505 Elo+
Party 1
Thanatos
Thanatos
SpheredStatue47
Thanatos
Level 29
God Stats
1W - 6L
1,504 SR
Queue Stats
53W - 47L
1,547 Elo+
Party 1
Hou Yi
Hou Yi
virtuality2
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Correxus
Artemis
11
2 / 0 / 3
6,625
552
11,164
3,844
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 4
7,566
631
6,916
8,589
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
13
2 / 1 / 0
7,643
637
5,650
11,357
10,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 1 / 4
6,457
538
2,500
9,306
7,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
xMrsBabaloo99
Discordia
13
2 / 1 / 2
6,744
562
3,350
6,775
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,245
437
2,258
11,661
10,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
5,971
498
7,731
12,616
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 0
6,589
549
5,220
5,001
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
9
1 / 4 / 0
5,233
436
2,889
10,561
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
9
0 / 2 / 1
5,093
424
3,470
8,815
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
3
3
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Artemis
Correxus
Artemis
2
0
3
3.5
L
1
3
0
0.33
L
1
2
0
0.5
W
5
0
4
7
W
Sylvanus
2
1
0
2
L
Thanatos
1
4
0
0.25
W
1
1
4
3
L
Hou Yi
0
2
1
0.25
W
Discordia
xMrsBabaloo99
Discordia
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,580
Damage
21,568
39,871
Taken
48,654
25,362
Mitigated
26,834
19,360
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,258
163
0
1,842
11,661
10,122
0
0
11,661
19,512
0
W
Artemis
Correxus
Artemis
11,164
4,906
0
0
3,844
1,604
580
749
3,095
0
59,397
L
7,731
3,838
0
4,369
12,616
7,762
0
5,059
7,557
846
47,098
L
5,220
57
0
500
5,001
1,807
0
1,880
3,121
48,053
196
W
6,916
1,355
0
2,682
8,589
4,154
168
1,220
7,206
0
67,407
W
Sylvanus
5,650
2,086
156
7,620
11,357
10,315
0
261
10,278
46,274
16,106
L
Thanatos
2,889
205
0
6,278
10,561
3,732
0
936
9,625
0
27,985
W
2,500
1,696
1,836
4,766
9,306
7,012
200
1,219
8,087
0
13,741
L
Hou Yi
3,470
1,274
0
2,069
8,815
3,411
0
523
8,292
0
33,758
W
Discordia
xMrsBabaloo99
Discordia
3,350
87
0
2,300
6,775
2,277
2
3,652
2,617
40,967
631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,035
Gold Earned
28,131
393
Minions Killed
303
0
Camps Cleared
0
1,154,625
Distance Traveled
1,180,494
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,245
437
22
2
0
238,427
0
W
Artemis
6,625
552
97
8
0
228,687
0
L
Surtr
5,971
498
79
7
0
209,243
0
L
Janus
6,589
549
98
8
0
246,793
1
W
Thor
7,566
631
101
8
0
282,843
0
W
Sylvanus
7,643
637
109
9
0
186,941
2
L
Thanatos
5,233
436
46
4
0
253,947
0
W
Horus
6,457
538
11
1
0
232,474
0
L
Hou Yi
5,093
424
58
5
0
232,084
4
W
Discordia
6,744
562
75
6
0
223,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role