Player Matchup

Geb
Geb
Acnologia0
Geb
Level 103
God Stats
6W - 4L
1,593 SR
Queue Stats
55W - 48L
1,567 Elo+
Party 1
Agni
Agni
L0RD0
Agni
Level 122
God Stats
5W - 3L
1,525 SR
Queue Stats
81W - 70L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
panfx
Heimdallr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,425 Elo+
Party 1
Team Averages
Level 93
1,539 SR
1,519 Elo+

VS

Team Averages
Level 53
1,652 SR
1,423 Elo+
Heimdallr
Heimdallr
MadVasss
Heimdallr
Level 50
God Stats
2W - 1L
1,715 SR
Queue Stats
76W - 74L
1,244 Elo+
Solo
Atlas
Atlas
dipleks
Atlas
Level 43
God Stats
1W - 1L
1,742 SR
Queue Stats
328W - 341L
1,526 Elo+
Solo
Merlin
Merlin
dodoriann
Merlin
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 17
11,007
734
10,384
16,098
16,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
L0RD0
Agni
19
16 / 0 / 5
13,458
897
29,431
11,347
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
panfx
Heimdallr
17
2 / 1 / 18
11,182
745
7,611
8,088
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MadVasss
Heimdallr
15
2 / 6 / 0
10,238
683
5,693
15,652
6,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
dipleks
Atlas
13
0 / 8 / 0
8,555
570
5,532
22,404
20,605
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
dodoriann
Merlin
14
0 / 7 / 0
9,102
607
6,694
15,023
5,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
21
Kills
2
2
Deaths
21
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
W
Agni
L0RD0
Agni
16
0
5
18.5
L
Heimdallr
MadVasss
Heimdallr
2
6
0
0.33
L
Atlas
dipleks
Atlas
0
8
0
0
L
Merlin
dodoriann
Merlin
0
7
0
0
W
Heimdallr
panfx
Heimdallr
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,426
Damage
17,919
35,533
Taken
53,079
26,497
Mitigated
32,427
7,078
Healing
1,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,384
673
0
2,321
16,098
16,872
0
5,251
10,847
27,842
2,657
W
Agni
L0RD0
Agni
29,431
2,075
105
2,527
11,347
5,398
870
3,696
7,651
80,719
779
L
Heimdallr
MadVasss
Heimdallr
5,693
2,829
0
1,019
15,652
6,228
0
11,971
2,991
0
30,520
L
Atlas
dipleks
Atlas
5,532
1,907
0
0
22,404
20,605
256
12,099
9,336
21,981
0
L
Merlin
dodoriann
Merlin
6,694
131
0
0
15,023
5,594
0
12,475
1,571
34,023
0
W
Heimdallr
panfx
Heimdallr
7,611
3,549
0
2,125
8,088
4,227
908
3,366
4,722
0
39,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,647
Gold Earned
27,895
212
Minions Killed
135
0
Camps Cleared
0
951,497
Distance Traveled
767,843
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,007
734
29
2
0
337,961
7
W
Agni
13,458
897
107
7
0
344,422
0
L
Heimdallr
10,238
683
41
3
0
230,484
0
L
Atlas
8,555
570
31
2
0
303,993
0
L
Merlin
9,102
607
63
4
0
233,366
0
W
Heimdallr
11,182
745
76
5
0
269,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role