Player Matchup

Freya
Freya
Gold V
 
Freya
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold I
Sk1nny in HD
Eset
Gold I
Level 177
God Stats
3W - 3L
1,404 SR
Queue Stats
46W - 40L
1,734 MMR
Party 1
Hercules
Hercules
Gold II
XerxesImperioO
Hercules
Gold II
Level 109
God Stats
7W - 8L
1,797 SR
Queue Stats
544W - 541L
1,617 MMR
Solo
Chaac
Chaac
Platinum V
heyهو
Chaac
Platinum V
Level 65
God Stats
0W - 2L
1,324 SR
Queue Stats
91W - 88L
1,663 MMR
Solo
Chang'e
Chang'e
Gold I
人生如戏K
Chang'e
Gold I
Level 141
God Stats
7W - 6L
1,727 SR
Queue Stats
136W - 121L
1,684 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,550 SR
1,640 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,467 SR
1,483 MMR
Tsukuyomi
Tsukuyomi
Diamond I
 
Tsukuyomi
Diamond I
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Kohlii
Sun Wukong
Bronze III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
KomissarMarvin
Anhur
Gold IV
Level 128
God Stats
3W - 3L
1,161 SR
Queue Stats
84W - 90L
1,434 MMR
Solo
Fafnir
Fafnir
Silver I
destrct
Fafnir
Silver I
Level 107
God Stats
9W - 7L
1,675 SR
Queue Stats
87W - 98L
1,548 MMR
Solo
Merlin
Merlin
Gold III
我心匪席不可卷也
Merlin
Gold III
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 63L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 3 / 0
4,641
464
1,343
5,710
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 2
6,363
636
1,397
4,896
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
1 / 2 / 0
6,166
617
4,217
9,778
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chaac
heyهو
Chaac
11
2 / 2 / 0
5,649
565
6,371
9,064
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
9
0 / 0 / 0
4,833
483
1,720
3,042
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
NutAresBake KujiraThoth

VS

Bans
ThanatosAo KuangThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 0 / 2
6,157
616
6,547
8,682
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Kohlii
Sun Wukong
10
1 / 1 / 2
6,508
651
6,488
9,991
8,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 0 / 1
7,114
711
3,694
4,280
1,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
destrct
Fafnir
10
1 / 0 / 3
6,222
622
1,527
4,252
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 2 / 2
5,835
584
3,052
4,924
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
9
9
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
0
0
W
Tsukuyomi
 
Tsukuyomi
4
0
2
5
W
Sun Wukong
Kohlii
Sun Wukong
1
1
2
2
W
3
0
1
3.5
L
0
2
2
0.5
L
Hercules
1
2
0
0.5
W
Fafnir
destrct
Fafnir
1
0
3
2.5
L
Chaac
heyهو
Chaac
2
2
0
1
L
Chang'e
0
0
0
0
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,048
Damage
21,308
32,490
Taken
32,129
16,151
Mitigated
19,575
10,211
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,343
332
0
1,181
5,710
1,565
0
457
5,253
17,743
1,064
W
Tsukuyomi
 
Tsukuyomi
6,547
2,156
0
3,684
8,682
2,888
0
168
8,474
0
41,001
W
Sun Wukong
Kohlii
Sun Wukong
6,488
1,269
0
1,533
9,991
8,848
38
0
9,511
0
47,662
W
3,694
1,837
0
1,685
4,280
1,746
0
1,073
3,025
0
61,791
L
1,397
126
58
1,360
4,896
1,651
0
1,933
2,561
53,538
1,288
L
Hercules
4,217
2,168
0
3,602
9,778
7,034
0
0
9,778
0
47,696
W
Fafnir
destrct
Fafnir
1,527
207
0
1,755
4,252
4,273
0
1,437
2,703
9,661
778
L
Chaac
heyهو
Chaac
6,371
1,101
0
2,222
9,064
5,025
0
751
8,186
0
42,925
L
Chang'e
1,720
298
280
1,508
3,042
876
0
889
2,133
23,062
669
W
3,052
78
0
750
4,924
1,820
0
1,160
3,610
44,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,652
Gold Earned
31,836
362
Minions Killed
375
0
Camps Cleared
0
1,026,192
Distance Traveled
1,091,642
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,641
464
34
3
0
133,526
0
W
Tsukuyomi
6,157
616
62
6
0
268,987
0
W
Sun Wukong
6,508
651
87
9
0
200,273
0
W
Anhur
7,114
711
113
11
0
199,432
3
L
Eset
6,363
636
118
12
0
213,440
3
L
Hercules
6,166
617
87
9
0
212,375
3
W
Fafnir
6,222
622
24
2
0
224,623
1
L
Chaac
5,649
565
67
7
0
250,764
0
L
Chang'e
4,833
483
56
6
0
216,087
0
W
Merlin
5,835
584
89
9
0
198,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role