Player Matchup

Ymir
Ymir
EV1RUX
Ymir
Level 100
God Stats
1W - 4L
1,285 SR
Queue Stats
182W - 176L
1,507 Elo+
Solo
Jing Wei
Jing Wei
GirthQuake5840
Jing Wei
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,594 Elo+
Party 2
Horus
Horus
SUPREM3TURKEY
Horus
Level 86
God Stats
1W - 1L
1,271 SR
Queue Stats
47W - 64L
1,436 Elo+
Solo
Ishtar
Ishtar
Zach360z
Ishtar
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,402 Elo+
Party 2
Xbalanque
Xbalanque
impicklerick605
Xbalanque
Level 117
God Stats
2W - 0L
1,710 SR
Queue Stats
28W - 33L
1,406 Elo+
Party 2
Team Averages
Level 115
1,453 SR
1,469 Elo+

VS

Team Averages
Level 81
1,515 SR
1,401 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AtomicChaos47
Guan Yu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 91L
1,430 Elo+
Party 1
Da Ji
Da Ji
ImagineThatFace
Da Ji
Level 68
God Stats
0W - 2L
1,328 SR
Queue Stats
89W - 104L
1,416 Elo+
Party 1
Charon
Charon
POSHVENOM
Charon
Level 82
God Stats
23W - 14L
1,748 SR
Queue Stats
314W - 314L
1,474 Elo+
Solo
Tyr
Tyr
justtnoell
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EV1RUX
Ymir
16
1 / 3 / 10
9,266
713
7,408
17,607
10,394
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
18
8 / 1 / 4
10,866
836
13,055
7,746
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 3 / 11
8,979
691
8,256
20,998
11,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ishtar
Zach360z
Ishtar
16
3 / 3 / 8
9,474
729
11,014
11,072
5,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
impicklerick605
Xbalanque
15
1 / 4 / 8
8,683
668
12,464
9,135
4,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
0 / 0 / 9
9,308
716
6,213
8,975
9,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
14
3 / 5 / 8
8,609
662
3,925
15,239
14,061
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 5 / 4
9,250
712
9,435
11,945
7,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Charon
POSHVENOM
Charon
16
3 / 4 / 8
9,373
721
21,642
12,607
7,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 8
8,814
678
13,227
13,870
10,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
15
Kills
14
14
Deaths
15
41
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
9
4.5
L
Guan Yu
3
5
8
1.4
W
Ymir
EV1RUX
Ymir
1
3
10
2
W
Jing Wei
8
1
4
10
L
5
5
4
1.4
L
Charon
POSHVENOM
Charon
3
4
8
1.75
W
2
3
11
2.5
W
Ishtar
Zach360z
Ishtar
3
3
8
2.33
W
Xbalanque
impicklerick605
Xbalanque
1
4
8
1.25
L
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,197
Damage
54,442
66,558
Taken
62,636
35,674
Mitigated
49,606
27,087
Healing
23,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,213
1,635
4,034
2,052
8,975
9,729
0
1,050
7,925
10,330
7,269
L
Guan Yu
3,925
716
3,851
3,376
15,239
14,061
0
1,612
13,627
0
4,632
W
Ymir
EV1RUX
Ymir
7,408
1,043
2,504
6,076
17,607
10,394
95
7,699
9,908
16,951
0
W
Jing Wei
13,055
10,747
709
2,800
7,746
3,689
792
3,730
4,016
0
37,463
L
9,435
1,237
1,032
406
11,945
7,626
615
2,448
9,497
0
13,917
L
Charon
POSHVENOM
Charon
21,642
2,625
1,755
2,747
12,607
7,341
473
1,059
11,548
39,772
0
W
8,256
3,643
3,160
8,993
20,998
11,498
629
6,466
14,532
0
11,788
W
Ishtar
Zach360z
Ishtar
11,014
5,588
676
1,481
11,072
5,785
1,141
4,893
6,179
0
28,887
W
Xbalanque
impicklerick605
Xbalanque
12,464
5,401
362
326
9,135
4,308
0
2,911
6,224
0
20,761
L
13,227
265
681
3,121
13,870
10,849
730
1,239
12,631
0
22,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,268
Gold Earned
45,354
158
Minions Killed
91
0
Camps Cleared
0
1,079,505
Distance Traveled
1,238,987
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,308
716
22
2
0
290,516
0
L
Guan Yu
8,609
662
2
0
0
243,244
0
W
Ymir
9,266
713
26
2
0
217,009
4
W
Jing Wei
10,866
836
65
5
0
221,441
0
L
Da Ji
9,250
712
10
1
0
186,379
0
L
Charon
9,373
721
35
3
0
241,074
0
W
Horus
8,979
691
11
1
0
221,672
0
W
Ishtar
9,474
729
36
3
0
196,733
0
W
Xbalanque
8,683
668
20
2
0
222,650
0
L
Tyr
8,814
678
22
2
0
277,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role