Player Matchup

Nut
Nut
 
Nut
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
A High Saiyan
Terra
Level 189
God Stats
8W - 15L
1,311 SR
Queue Stats
263W - 280L
1,418 Elo+
Party 3
Ravana
Ravana
DocumentedDemon
Ravana
Level 138
God Stats
4W - 2L
1,633 SR
Queue Stats
46W - 33L
1,540 Elo+
Party 1
Chronos
Chronos
bulletbillmg
Chronos
Level 87
God Stats
14W - 7L
1,699 SR
Queue Stats
324W - 305L
1,472 Elo+
Party 3
Team Averages
Level 145
1,529 SR
1,486 Elo+

VS

Team Averages
Level 81
1,632 SR
1,473 Elo+
Bellona
Bellona
Faedhros
Bellona
Level 49
God Stats
5W - 7L
1,691 SR
Queue Stats
37W - 32L
1,433 Elo+
Party 2
Chronos
Chronos
Hringraz
Chronos
Level 123
God Stats
7W - 3L
1,636 SR
Queue Stats
39W - 34L
1,433 Elo+
Party 2
Jing Wei
Jing Wei
KingMook23
Jing Wei
Level 156
God Stats
2W - 4L
1,854 SR
Queue Stats
114W - 143L
1,475 Elo+
Solo
Sylvanus
Sylvanus
MichaelDelick
Sylvanus
Level 31
God Stats
2W - 3L
1,482 SR
Queue Stats
40W - 36L
1,433 Elo+
Party 2
Susano
Susano
l mxch l
Susano
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 0 / 3
6,971
634
5,857
5,608
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
 
King Arthur
12
2 / 0 / 4
6,812
619
5,077
10,585
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 1
6,417
583
4,667
5,706
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 0 / 0
6,073
552
5,840
5,154
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
bulletbillmg
Chronos
13
0 / 0 / 2
7,270
661
1,488
6,092
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Faedhros
Bellona
8
0 / 1 / 0
4,822
438
1,475
7,630
3,634
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Hringraz
Chronos
10
0 / 2 / 0
5,640
513
1,998
5,360
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
KingMook23
Jing Wei
10
0 / 2 / 0
5,530
503
2,311
7,891
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MichaelDelick
Sylvanus
8
0 / 2 / 0
5,353
487
3,321
10,736
7,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
l mxch l
Susano
10
0 / 1 / 0
5,172
470
2,693
8,032
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
3
2.5
W
King Arthur
 
King Arthur
2
0
4
4
W
0
0
1
0.5
W
5
0
0
5
L
Bellona
Faedhros
Bellona
0
1
0
0
L
Chronos
Hringraz
Chronos
0
2
0
0
L
Jing Wei
KingMook23
Jing Wei
0
2
0
0
L
Sylvanus
MichaelDelick
Sylvanus
0
2
0
0
W
Chronos
bulletbillmg
Chronos
0
0
2
1
L
Susano
l mxch l
Susano
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,929
Damage
11,798
33,145
Taken
39,649
14,585
Mitigated
18,141
10,395
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,857
2,543
0
1,519
5,608
2,377
1,336
639
4,969
0
60,185
W
King Arthur
 
King Arthur
5,077
813
0
4,991
10,585
4,903
0
1,239
9,346
0
57,128
W
4,667
36
34
1,187
5,706
2,804
0
431
5,275
39,758
0
W
5,840
1,513
0
1,091
5,154
2,195
0
843
4,311
0
36,054
L
Bellona
Faedhros
Bellona
1,475
219
0
100
7,630
3,634
0
3,189
3,864
0
17,618
L
Chronos
Hringraz
Chronos
1,998
476
0
1,482
5,360
1,606
0
691
4,513
43,397
1,924
L
Jing Wei
KingMook23
Jing Wei
2,311
2,053
0
1,652
7,891
2,740
0
0
7,891
0
41,217
L
Sylvanus
MichaelDelick
Sylvanus
3,321
772
1,958
4,353
10,736
7,275
0
781
9,831
21,464
2,797
W
Chronos
bulletbillmg
Chronos
1,488
406
0
1,573
6,092
2,306
0
1,903
4,189
61,861
1,594
L
Susano
l mxch l
Susano
2,693
134
0
1,365
8,032
2,886
0
581
7,395
0
31,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,543
Gold Earned
26,517
469
Minions Killed
298
0
Camps Cleared
0
1,159,400
Distance Traveled
1,080,743
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,971
634
103
9
0
204,681
1
W
King Arthur
6,812
619
88
8
0
261,934
0
W
Terra
6,417
583
85
8
0
205,264
0
W
Ravana
6,073
552
57
5
0
254,081
0
L
Bellona
4,822
438
28
3
0
207,372
0
L
Chronos
5,640
513
79
7
0
224,895
2
L
Jing Wei
5,530
503
82
7
0
194,458
0
L
Sylvanus
5,353
487
49
4
0
190,167
0
W
Chronos
7,270
661
136
12
0
233,440
0
L
Susano
5,172
470
60
5
0
263,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role