Player Matchup

Hachiman
Hachiman
CoolKeys1093
Hachiman
Level 6
God Stats
1W - 0L
1,724 SR
Queue Stats
4W - 5L
1,025 Elo+
Party 1
Surtr
Surtr
IkigaiEMZ
Surtr
Level 62
God Stats
2W - 3L
1,626 SR
Queue Stats
23W - 12L
1,473 Elo+
Party 1
Zeus
Zeus
Kxisen
Zeus
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,457 Elo+
Party 1
Team Averages
Level 46
1,617 SR
1,319 Elo+

VS

Team Averages
Level 76
1,669 SR
1,395 Elo+
Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bubba_Barrett
Cthulhu
Level 48
God Stats
3W - 2L
1,677 SR
Queue Stats
21W - 32L
1,302 Elo+
Party 2
Ullr
Ullr
Bubba_UnderDog
Ullr
Level 96
God Stats
0W - 1L
1,829 SR
Queue Stats
117W - 124L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CoolKeys1093
Hachiman
9
0 / 5 / 0
6,437
585
1,557
9,724
3,226
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Surtr
IkigaiEMZ
Surtr
14
3 / 0 / 2
8,173
743
8,568
9,860
7,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Kxisen
Zeus
13
2 / 0 / 0
7,657
696
7,375
5,119
1,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
5 / 2 / 0
8,265
751
10,366
5,494
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
12
0 / 0 / 4
7,214
656
4,041
9,272
9,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 3
7,037
640
3,799
9,054
4,505
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
5
5
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
2
0
2.5
L
Cthulhu
0
0
4
2
L
0
3
3
0.5
W
Hachiman
CoolKeys1093
Hachiman
0
5
0
0
W
Surtr
IkigaiEMZ
Surtr
3
0
2
4
W
Zeus
Kxisen
Zeus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,500
Damage
18,206
24,703
Taken
23,820
12,990
Mitigated
16,755
9,091
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,366
288
0
620
5,494
2,324
0
1,637
3,857
24,760
378
L
Cthulhu
4,041
338
0
250
9,272
9,926
0
3,579
5,693
16,729
1,773
L
3,799
801
0
1,864
9,054
4,505
186
2,692
6,362
0
30,614
W
Hachiman
CoolKeys1093
Hachiman
1,557
807
0
2,110
9,724
3,226
0
6,336
2,718
0
8,406
W
Surtr
IkigaiEMZ
Surtr
8,568
3,636
0
4,824
9,860
7,986
220
3,126
6,308
1,011
25,779
W
Zeus
Kxisen
Zeus
7,375
678
0
2,157
5,119
1,778
102
2,987
1,846
33,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,267
Gold Earned
22,516
114
Minions Killed
151
0
Camps Cleared
0
571,578
Distance Traveled
602,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,265
751
60
5
0
197,681
0
L
Cthulhu
7,214
656
29
3
0
214,556
0
L
Ullr
7,037
640
62
6
0
189,842
0
W
Hachiman
6,437
585
10
1
0
161,292
0
W
Surtr
8,173
743
35
3
0
212,178
0
W
Zeus
7,657
696
69
6
0
198,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role