Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
A Lethal Eskimo
Janus
Level 144
God Stats
12W - 10L
1,669 SR
Queue Stats
117W - 105L
1,529 Elo+
Party 1
Chaac
Chaac
Hackxble
Chaac
Level 126
God Stats
3W - 0L
1,721 SR
Queue Stats
235W - 218L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
ShadoRoca
Jormungandr
Level 157
God Stats
5W - 1L
1,684 SR
Queue Stats
136W - 126L
1,559 Elo+
Party 3
Hou Yi
Hou Yi
oOFocusOo
Hou Yi
Level 64
God Stats
18W - 14L
1,549 SR
Queue Stats
89W - 58L
1,540 Elo+
Party 1
Team Averages
Level 130
1,624 SR
1,535 Elo+

VS

Team Averages
Level 114
1,667 SR
1,519 Elo+
Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
AllieLee
Terra
Level 105
God Stats
7W - 8L
1,503 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Bellona
Bellona
FireNejiFire
Bellona
Level 144
God Stats
1W - 1L
1,784 SR
Queue Stats
75W - 86L
1,503 Elo+
Solo
Poseidon
Poseidon
Sasukelly
Poseidon
Level 103
God Stats
3W - 3L
1,847 SR
Queue Stats
82W - 85L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
TrexHooptie
Baron Samedi
Level 128
God Stats
6W - 7L
1,700 SR
Queue Stats
204W - 205L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 3 / 1
7,755
554
7,131
13,478
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 2
7,956
568
5,388
6,825
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Hackxble
Chaac
13
1 / 2 / 0
7,458
533
5,633
13,752
12,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
ShadoRoca
Jormungandr
11
1 / 1 / 6
7,253
518
6,531
11,753
10,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
oOFocusOo
Hou Yi
13
2 / 1 / 4
7,430
531
8,104
10,067
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 3 / 0
6,648
475
7,237
10,715
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Terra
AllieLee
Terra
10
0 / 3 / 4
6,712
479
5,966
12,004
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
FireNejiFire
Bellona
14
3 / 1 / 2
8,491
607
10,160
11,805
14,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Sasukelly
Poseidon
14
3 / 3 / 3
7,773
555
8,311
11,341
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TrexHooptie
Baron Samedi
15
2 / 1 / 1
8,580
613
5,783
7,035
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
11
Kills
9
9
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
3
1
2.17
L
Chiron
 
Chiron
1
3
0
0.33
W
1
2
2
1
L
Terra
AllieLee
Terra
0
3
4
0.67
L
Bellona
FireNejiFire
Bellona
3
1
2
4
W
Chaac
Hackxble
Chaac
1
2
0
0.5
L
Poseidon
Sasukelly
Poseidon
3
3
3
1.5
W
Jormungandr
ShadoRoca
Jormungandr
1
1
6
4
L
Baron Samedi
TrexHooptie
Baron Samedi
2
1
1
2.5
W
Hou Yi
oOFocusOo
Hou Yi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,787
Damage
37,457
55,875
Taken
52,900
35,118
Mitigated
34,816
17,302
Healing
18,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,131
2,030
0
5,405
13,478
5,411
0
5,185
8,192
0
59,466
L
Chiron
 
Chiron
7,237
2,841
516
3,175
10,715
3,356
0
1,322
9,393
0
45,410
W
5,388
152
0
620
6,825
2,588
0
3,647
2,782
64,710
1,010
L
Terra
AllieLee
Terra
5,966
814
366
3,153
12,004
8,778
203
3,167
8,837
20,824
1,533
L
Bellona
FireNejiFire
Bellona
10,160
2,976
0
4,135
11,805
14,954
154
911
10,894
0
67,825
W
Chaac
Hackxble
Chaac
5,633
917
0
5,238
13,752
12,640
0
2,233
11,519
0
59,735
L
Poseidon
Sasukelly
Poseidon
8,311
2,145
0
4,828
11,341
3,850
673
2,482
8,859
54,055
0
W
Jormungandr
ShadoRoca
Jormungandr
6,531
2,107
0
2,801
11,753
10,147
0
5,903
5,730
37,147
0
L
Baron Samedi
TrexHooptie
Baron Samedi
5,783
538
480
1,989
7,035
3,878
0
4,030
3,005
65,941
2,379
W
Hou Yi
oOFocusOo
Hou Yi
8,104
4,734
0
3,238
10,067
4,332
261
1,588
8,479
0
55,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
38,204
467
Minions Killed
423
0
Camps Cleared
0
1,333,892
Distance Traveled
1,390,891
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,755
554
82
6
0
289,863
1
L
Chiron
6,648
475
68
5
0
275,601
2
W
Janus
7,956
568
136
10
0
268,339
6
L
Terra
6,712
479
20
1
0
278,614
0
L
Bellona
8,491
607
114
8
0
263,660
0
W
Chaac
7,458
533
112
8
0
265,824
0
L
Poseidon
7,773
555
91
7
0
308,463
0
W
Jormungandr
7,253
518
54
4
0
257,842
6
L
Baron Samedi
8,580
613
130
9
0
264,553
1
W
Hou Yi
7,430
531
83
6
0
252,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role