Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
nW Slabz
Danzaburou
Level 156
God Stats
25W - 18L
1,655 SR
Queue Stats
266W - 223L
1,511 Elo+
Party 2
Surtr
Surtr
prototype00
Surtr
Level 154
God Stats
19W - 19L
1,462 SR
Queue Stats
64W - 69L
1,474 Elo+
Solo
Team Averages
Level 148
1,523 SR
1,497 Elo+

VS

Team Averages
Level 79
1,503 SR
1,468 Elo+
Sobek
Sobek
SoSoBrandon
Sobek
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
StgImHER
Cthulhu
Level 29
God Stats
19W - 16L
1,621 SR
Queue Stats
88W - 103L
1,426 Elo+
Party 1
Bellona
Bellona
StgImHIM
Bellona
Level 162
God Stats
12W - 8L
1,553 SR
Queue Stats
283W - 278L
1,512 Elo+
Party 1
Rama
Rama
Topeto315
Rama
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Susano
Susano
xVon05x
Susano
Level 75
God Stats
6W - 4L
1,339 SR
Queue Stats
46W - 45L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 0 / 2
6,252
1,042
2,642
5,692
5,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
 
Agni
12
1 / 0 / 1
6,090
1,015
2,212
3,181
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
10
0 / 1 / 2
5,386
898
3,851
6,181
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
nW Slabz
Danzaburou
11
1 / 0 / 2
6,049
1,008
4,186
4,740
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 2
5,922
987
4,938
5,284
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,264
544
0
0
0
Cthulhu
StgImHER
Cthulhu
11
0 / 1 / 1
5,377
896
4,651
7,128
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
StgImHIM
Bellona
10
0 / 1 / 0
5,263
877
4,480
6,315
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
0 / 1 / 0
5,379
897
1,359
4,200
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
xVon05x
Susano
11
1 / 1 / 0
5,383
897
3,163
5,215
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
4
Kills
1
1
Deaths
4
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
2
2
W
Agni
 
Agni
1
0
1
1.5
W
Baron Samedi
 
Baron Samedi
0
1
2
1
L
0
0
0
0
L
Cthulhu
StgImHER
Cthulhu
0
1
1
0.5
L
Bellona
StgImHIM
Bellona
0
1
0
0
L
Rama
0
1
0
0
W
Danzaburou
nW Slabz
Danzaburou
1
0
2
2
W
1
0
2
2
L
Susano
xVon05x
Susano
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,829
Damage
13,653
25,078
Taken
22,858
16,467
Mitigated
15,914
8,144
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,642
790
0
2,455
5,692
5,634
63
844
4,354
5,774
0
W
Agni
 
Agni
2,212
70
0
808
3,181
1,231
315
516
2,456
17,318
1,088
W
Baron Samedi
 
Baron Samedi
3,851
132
467
1,626
6,181
4,028
153
1,027
4,966
11,324
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
StgImHER
Cthulhu
4,651
330
0
1,512
7,128
6,042
0
3,084
3,932
17,575
0
L
Bellona
StgImHIM
Bellona
4,480
1,108
0
2,622
6,315
5,850
0
1,980
4,201
0
11,729
L
Rama
1,359
738
0
372
4,200
1,809
0
1,488
2,662
0
11,237
W
Danzaburou
nW Slabz
Danzaburou
4,186
1,889
0
1,544
4,740
1,974
185
580
3,996
0
17,573
W
4,938
1,557
0
1,244
5,284
3,600
86
1,069
3,986
237
16,672
L
Susano
xVon05x
Susano
3,163
92
0
1,713
5,215
2,213
0
1,857
3,330
0
10,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
24,666
135
Minions Killed
100
0
Camps Cleared
0
712,567
Distance Traveled
516,901
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,252
1,042
6
1
0
143,505
0
W
Agni
6,090
1,015
44
7
0
145,206
0
W
Baron Samedi
5,386
898
16
3
0
145,644
0
L
Sobek
3,264
544
0
0
0
0
0
L
Cthulhu
5,377
896
18
3
0
151,317
0
L
Bellona
5,263
877
25
4
0
141,782
0
L
Rama
5,379
897
35
6
0
81,874
0
W
Danzaburou
6,049
1,008
35
6
0
132,639
0
W
Surtr
5,922
987
34
6
0
145,573
3
L
Susano
5,383
897
22
4
0
141,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role