Player Matchup

Loki
Loki
Gold IV
Blockytime
Loki
Gold IV
Level 127
God Stats
1W - 1L
1,522 SR
Queue Stats
25W - 28L
1,457 MMR
Party 3
Jing Wei
Jing Wei
Gold IV
CuteArmenian
Jing Wei
Gold IV
Level 158
God Stats
76W - 62L
1,532 SR
Queue Stats
286W - 292L
1,421 MMR
Solo
Hera
Hera
Gold V
SirWilliam201
Hera
Gold V
Level 156
God Stats
39W - 37L
1,497 SR
Queue Stats
262W - 274L
1,280 MMR
Party 1
Sobek
Sobek
Silver I
Tclone
Sobek
Silver I
Level 83
God Stats
9W - 4L
1,701 SR
Queue Stats
20W - 23L
1,378 MMR
Party 3
Zhong Kui
Zhong Kui
Gold IV
uhSinr
Zhong Kui
Gold IV
Level 146
God Stats
1W - 1L
1,549 SR
Queue Stats
41W - 39L
1,552 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,560 SR
1,418 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,571 SR
1,418 MMR
Hercules
Hercules
Gold IV
BackdoorJus
Hercules
Gold IV
Level 124
God Stats
0W - 3L
1,227 SR
Queue Stats
133W - 144L
1,409 MMR
Solo
Skadi
Skadi
Gold V
DwNiko
Skadi
Gold V
Level 60
God Stats
11W - 5L
1,791 SR
Queue Stats
88W - 92L
1,420 MMR
Solo
Mulan
Mulan
Bronze III
Grambo
Mulan
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,420 MMR
Party 2
Thor
Thor
Bronze III
Killer Bware
Thor
Bronze III
Level 159
God Stats
0W - 2L
1,558 SR
Queue Stats
2W - 5L
1,420 MMR
Party 2
Eset
Eset
Bronze III
honeyxb
Eset
Bronze III
Level 124
God Stats
1W - 2L
1,778 SR
Queue Stats
18W - 27L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,836
621
6,246
8,211
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
CuteArmenian
Jing Wei
12
2 / 0 / 2
6,319
574
6,598
7,539
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 0 / 1
6,543
595
4,203
4,756
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Tclone
Sobek
11
0 / 0 / 3
6,035
549
3,113
8,033
6,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
uhSinr
Zhong Kui
12
2 / 2 / 1
7,164
651
6,449
8,696
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
JanusBellonaThanatosAo KuangCu Chulainn

VS

Bans
OdinHadesAthenaShivaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BackdoorJus
Hercules
8
0 / 1 / 1
5,149
468
3,369
9,397
5,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Skadi
DwNiko
Skadi
10
0 / 2 / 0
5,164
469
5,503
5,784
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
Grambo
Mulan
10
0 / 3 / 1
5,648
513
4,387
11,040
8,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 0
5,504
500
2,777
10,379
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
honeyxb
Eset
11
1 / 1 / 0
6,148
559
1,845
5,877
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
BackdoorJus
Hercules
0
1
1
0.5
W
6
0
1
6.5
W
Jing Wei
CuteArmenian
Jing Wei
2
0
2
3
L
Skadi
DwNiko
Skadi
0
2
0
0
L
Mulan
Grambo
Mulan
0
3
1
0.17
L
1
3
0
0.33
W
0
0
1
0.5
W
Sobek
Tclone
Sobek
0
0
3
1.5
L
Eset
honeyxb
Eset
1
1
0
1
W
Zhong Kui
uhSinr
Zhong Kui
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,609
Damage
17,881
37,235
Taken
42,477
20,541
Mitigated
21,181
16,034
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BackdoorJus
Hercules
3,369
950
0
2,975
9,397
5,815
0
2,437
6,960
0
19,168
W
6,246
2,207
0
4,681
8,211
3,045
0
189
8,022
0
51,721
W
Jing Wei
CuteArmenian
Jing Wei
6,598
4,537
0
3,650
7,539
3,049
0
0
7,539
0
59,435
L
Skadi
DwNiko
Skadi
5,503
1,357
0
750
5,784
1,840
0
247
5,537
0
41,118
L
Mulan
Grambo
Mulan
4,387
936
0
1,802
11,040
8,086
0
5,726
5,314
0
36,579
L
2,777
726
0
4,425
10,379
3,705
0
667
9,712
0
39,393
W
4,203
1,729
0
763
4,756
1,563
0
1,365
3,391
56,394
2,217
W
Sobek
Tclone
Sobek
3,113
152
0
3,069
8,033
6,737
0
0
8,033
15,121
1,620
L
Eset
honeyxb
Eset
1,845
110
0
1,281
5,877
1,735
0
3,392
2,485
47,602
0
W
Zhong Kui
uhSinr
Zhong Kui
6,449
1,725
0
3,871
8,696
6,147
2,703
291
8,405
42,487
9,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
27,613
393
Minions Killed
305
0
Camps Cleared
0
1,115,021
Distance Traveled
1,161,680
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,149
468
19
2
0
250,644
2
W
Loki
6,836
621
91
8
0
262,564
2
W
Jing Wei
6,319
574
94
9
0
211,436
0
L
Skadi
5,164
469
75
7
0
217,736
2
L
Mulan
5,648
513
60
5
0
223,487
1
L
Thor
5,504
500
65
6
0
250,396
0
W
Hera
6,543
595
95
9
0
214,319
3
W
Sobek
6,035
549
24
2
0
236,637
5
L
Eset
6,148
559
86
8
0
219,417
4
W
Zhong Kui
7,164
651
89
8
0
190,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role