Player Matchup

Hercules
Hercules
Platinum III
CadeCunningham
Hercules
Platinum III
Level 159
God Stats
70W - 67L
1,609 SR
Queue Stats
149W - 144L
1,923 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
IllucidDreams
Danzaburou
Diamond IV
Level 159
God Stats
21W - 8L
1,720 SR
Queue Stats
148W - 124L
1,884 MMR
Solo
Tiamat
Tiamat
Platinum IV
SimplyJustBetter
Tiamat
Platinum IV
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 20L
1,941 MMR
Party 2
Terra
Terra
Diamond V
mom2banda
Terra
Diamond V
Level 66
God Stats
30W - 22L
1,481 SR
Queue Stats
148W - 125L
1,914 MMR
Solo
Thor
Thor
Platinum IV
nelxo
Thor
Platinum IV
Level 158
God Stats
18W - 4L
1,971 SR
Queue Stats
79W - 36L
1,890 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,656 SR
1,911 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,490 SR
1,911 MMR
Ymir
Ymir
Platinum II
CharpN
Ymir
Platinum II
Level 198
God Stats
0W - 3L
1,254 SR
Queue Stats
268W - 245L
1,887 MMR
Party 3
Bastet
Bastet
Platinum I
IdkDream
Bastet
Platinum I
Level 121
God Stats
0W - 3L
1,278 SR
Queue Stats
137W - 127L
1,938 MMR
Solo
Poseidon
Poseidon
Platinum I
Jahzio
Poseidon
Platinum I
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 128L
1,970 MMR
Party 3
Chiron
Chiron
Platinum I
JohhnnyGuns
Chiron
Platinum I
Level 146
God Stats
3W - 7L
1,505 SR
Queue Stats
156W - 132L
2,011 MMR
Party 1
Sobek
Sobek
Platinum IV
oakfam3
Sobek
Platinum IV
Level 155
God Stats
1W - 1L
1,913 SR
Queue Stats
43W - 33L
1,752 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 2 / 1
9,706
647
9,677
16,470
12,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
IllucidDreams
Danzaburou
17
7 / 1 / 2
11,224
748
15,711
11,933
7,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 5
10,339
689
7,505
7,336
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Terra
mom2banda
Terra
13
1 / 0 / 12
8,510
567
6,235
10,506
9,625
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
nelxo
Thor
15
8 / 2 / 5
9,027
602
12,279
12,828
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
SusanoCthulhuGebCharon

VS

Bans
KukulkanOdinAresVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CharpN
Ymir
10
0 / 7 / 1
6,566
438
3,115
18,570
14,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
IdkDream
Bastet
12
1 / 2 / 2
6,998
467
5,125
10,488
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Jahzio
Poseidon
14
1 / 6 / 1
7,869
525
3,078
9,907
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
0 / 5 / 0
7,364
491
6,468
12,507
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
oakfam3
Sobek
13
3 / 3 / 0
8,374
558
11,131
17,586
19,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
23
Kills
5
5
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
2
1
1.25
L
Ymir
CharpN
Ymir
0
7
1
0.07
L
Bastet
IdkDream
Bastet
1
2
2
1
W
Danzaburou
IllucidDreams
Danzaburou
7
1
2
8
L
Poseidon
Jahzio
Poseidon
1
6
1
0.25
L
Chiron
0
5
0
0
W
5
0
5
7.5
W
Terra
mom2banda
Terra
1
0
12
7
W
Thor
nelxo
Thor
8
2
5
5.25
L
Sobek
oakfam3
Sobek
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,407
Damage
28,917
59,073
Taken
69,058
39,323
Mitigated
45,985
27,919
Healing
18,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,677
3,809
0
9,775
16,470
12,127
153
6,608
8,656
0
84,894
L
Ymir
CharpN
Ymir
3,115
710
1,217
2,027
18,570
14,254
0
4,851
13,583
18,003
924
L
Bastet
IdkDream
Bastet
5,125
1,820
0
5,501
10,488
3,859
0
1,749
8,698
0
50,648
W
Danzaburou
IllucidDreams
Danzaburou
15,711
8,434
0
5,397
11,933
7,334
2,650
1,598
10,298
0
105,146
L
Poseidon
Jahzio
Poseidon
3,078
407
0
500
9,907
3,413
0
1,817
8,090
78,436
0
L
Chiron
6,468
1,869
247
1,408
12,507
4,593
0
1,861
10,567
0
58,970
W
7,505
1,389
250
4,657
7,336
4,929
2,635
2,679
4,553
88,200
0
W
Terra
mom2banda
Terra
6,235
1,373
763
2,471
10,506
9,625
29
2,287
8,033
25,304
1,740
W
Thor
nelxo
Thor
12,279
3,378
0
4,606
12,828
5,308
0
2,734
10,014
0
59,298
L
Sobek
oakfam3
Sobek
11,131
1,495
0
7,605
17,586
19,866
0
3,318
13,360
44,941
2,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,806
Gold Earned
37,171
599
Minions Killed
464
0
Camps Cleared
0
1,529,476
Distance Traveled
1,350,504
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,706
647
139
9
0
286,788
1
L
Ymir
6,566
438
24
2
0
270,182
1
L
Bastet
6,998
467
76
5
0
280,978
0
W
Danzaburou
11,224
748
168
11
0
275,138
3
L
Poseidon
7,869
525
149
10
0
257,672
2
L
Chiron
7,364
491
118
8
0
250,791
2
W
Tiamat
10,339
689
186
12
0
301,029
0
W
Terra
8,510
567
30
2
0
332,687
2
W
Thor
9,027
602
76
5
0
333,834
0
L
Sobek
8,374
558
97
6
0
290,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role