Player Matchup

Mercury
Mercury
 
Mercury
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BobbyWda_Tool
Ares
Level 68
God Stats
7W - 8L
1,567 SR
Queue Stats
34W - 48L
1,403 Elo+
Party 2
Awilix
Awilix
BruhImBored
Awilix
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,352 Elo+
Party 2
Ishtar
Ishtar
Schumachers5
Ishtar
Level 154
God Stats
143W - 138L
1,407 SR
Queue Stats
181W - 172L
1,358 Elo+
Solo
Hades
Hades
ThatBoyLJ17
Hades
Level 71
God Stats
7W - 3L
1,613 SR
Queue Stats
38W - 52L
1,401 Elo+
Party 2
Team Averages
Level 102
1,517 SR
1,403 Elo+

VS

Team Averages
Level 119
1,594 SR
1,501 Elo+
Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Frikkie50003665
Neith
Level 87
God Stats
1W - 1L
1,716 SR
Queue Stats
31W - 27L
1,457 Elo+
Solo
Aphrodite
Aphrodite
GoonGod401
Aphrodite
Level 126
God Stats
5W - 4L
1,458 SR
Queue Stats
11W - 10L
1,540 Elo+
Solo
Hades
Hades
Jotcii_Flow
Hades
Level 140
God Stats
1W - 3L
1,471 SR
Queue Stats
54W - 43L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
PipeSabe
Ah Puch
Level 154
God Stats
2W - 1L
1,825 SR
Queue Stats
300W - 277L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 0 / 0
5,856
450
1,474
8,164
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 0 / 2
6,245
480
1,237
7,404
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
14
7 / 1 / 1
7,751
596
9,314
11,834
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
1
0 / 0 / 0
3,995
307
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 3 / 2
6,692
515
5,913
11,737
6,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
4
0 / 0 / 0
4,381
337
147
2,559
751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
6,715
517
2,246
7,453
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
GoonGod401
Aphrodite
10
0 / 1 / 0
6,340
488
1,087
7,087
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 1 / 1
7,116
547
2,635
8,644
3,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
PipeSabe
Ah Puch
12
3 / 5 / 0
6,795
523
7,584
11,376
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
3
4
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
0
0
L
Loki
 
Loki
0
0
0
0
W
1
0
2
2
W
Awilix
7
1
1
7.5
L
0
3
1
0.17
L
Aphrodite
GoonGod401
Aphrodite
0
1
0
0
L
0
1
1
0.5
L
Ah Puch
PipeSabe
Ah Puch
3
5
0
0.6
W
Ishtar
0
0
0
0
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,938
Damage
13,699
39,139
Taken
37,119
20,999
Mitigated
14,183
13,811
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,474
651
0
1,852
8,164
3,447
0
3,044
5,120
0
34,351
L
Loki
 
Loki
147
50
0
750
2,559
751
0
415
2,144
0
8,691
W
1,237
0
0
2,108
7,404
6,373
0
104
7,300
29,149
738
W
Awilix
9,314
3,960
0
2,705
11,834
5,086
356
1,345
10,403
0
64,289
L
2,246
224
0
1,690
7,453
2,636
0
1,225
6,228
0
47,229
L
Aphrodite
GoonGod401
Aphrodite
1,087
249
1,392
4,731
7,087
3,087
447
1,068
6,019
29,615
1,514
L
2,635
533
50
5,302
8,644
3,538
499
0
8,644
41,926
1,158
L
Ah Puch
PipeSabe
Ah Puch
7,584
373
0
3,503
11,376
4,171
0
4,302
7,074
41,286
2,115
W
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
5,913
584
440
6,706
11,737
6,093
245
6,260
5,264
38,768
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
31,347
256
Minions Killed
286
0
Camps Cleared
0
987,666
Distance Traveled
940,421
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,856
450
49
4
0
252,895
0
L
Loki
4,381
337
14
1
0
77,564
1
W
Ares
6,245
480
36
3
0
249,671
0
W
Awilix
7,751
596
104
8
0
282,360
0
L
Neith
6,715
517
78
6
0
208,485
0
L
Aphrodite
6,340
488
42
3
0
219,447
6
L
Hades
7,116
547
90
7
0
198,714
2
L
Ah Puch
6,795
523
62
5
0
236,211
2
W
Ishtar
3,995
307
0
0
0
0
0
W
Hades
6,692
515
67
5
0
202,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role