Player Matchup

Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Yemoja
Yemoja
Diamond IV
CarryMari
Yemoja
Diamond IV
Level 153
God Stats
7W - 10L
1,285 SR
Queue Stats
269W - 223L
2,082 MMR
Solo
Agni
Agni
Diamond IV
CrystalMat
Agni
Diamond IV
Level 149
God Stats
32W - 22L
1,578 SR
Queue Stats
340W - 310L
2,111 MMR
Party 1
Nut
Nut
Diamond IV
FaceTat
Nut
Diamond IV
Level 166
God Stats
4W - 3L
1,688 SR
Queue Stats
695W - 692L
2,023 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
Kraander
Sun Wukong
Diamond V
Level 223
God Stats
60W - 33L
1,741 SR
Queue Stats
103W - 75L
2,059 MMR
Party 4
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 184
1,558 SR
1,955 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 106
1,636 SR
2,083 MMR
Morgan Le Fay
Morgan Le Fay
Diamond II
BiggestLoser
Morgan Le Fay
Diamond II
Level 89
God Stats
2W - 0L
1,821 SR
Queue Stats
68W - 46L
2,184 MMR
Party 2
Bastet
Bastet
Diamond V
Hyeyou
Bastet
Diamond V
Level 67
God Stats
1W - 3L
1,195 SR
Queue Stats
102W - 104L
2,061 MMR
Solo
Ganesha
Ganesha
Diamond V
Neibo
Ganesha
Diamond V
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 156L
2,059 MMR
Party 3
Hachiman
Hachiman
Diamond IV
Semantyx
Hachiman
Diamond IV
Level 157
God Stats
9W - 5L
1,734 SR
Queue Stats
59W - 37L
2,059 MMR
Party 2
Neith
Neith
Platinum IV
Tragikarc
Neith
Platinum IV
Level 69
God Stats
16W - 4L
1,931 SR
Queue Stats
40W - 24L
2,052 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
6 / 4 / 1
11,942
543
10,302
22,005
9,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yemoja
CarryMari
Yemoja
15
1 / 3 / 4
10,379
472
10,375
18,432
17,449
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 1 / 4
10,947
498
14,987
11,288
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
16
0 / 7 / 1
10,057
457
7,194
20,366
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Kraander
Sun Wukong
16
4 / 10 / 3
10,674
485
17,123
31,575
24,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusNe ZhaAphroditeCthulhu

VS

Bans
AresKukulkanThorOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BiggestLoser
Morgan Le Fay
18
4 / 0 / 3
12,329
560
12,353
11,320
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Hyeyou
Bastet
19
5 / 5 / 9
12,137
552
14,496
23,825
10,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ganesha
Neibo
Ganesha
18
0 / 1 / 7
11,559
525
6,214
21,071
23,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
Semantyx
Hachiman
20
10 / 1 / 3
14,305
650
24,679
18,131
8,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Neith
Tragikarc
Neith
20
6 / 4 / 8
14,125
642
24,484
21,633
10,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
25
25
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
4
1
1.63
W
Morgan Le Fay
BiggestLoser
Morgan Le Fay
4
0
3
5.5
L
Yemoja
CarryMari
Yemoja
1
3
4
1
L
0
1
4
2
L
Nut
0
7
1
0.07
W
Bastet
Hyeyou
Bastet
5
5
9
1.9
L
Sun Wukong
Kraander
Sun Wukong
4
10
3
0.55
W
Ganesha
Neibo
Ganesha
0
1
7
3.5
W
Hachiman
Semantyx
Hachiman
10
1
3
11.5
W
Neith
Tragikarc
Neith
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,981
Damage
82,226
103,666
Taken
95,980
65,381
Mitigated
58,914
21,457
Healing
44,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,302
2,996
0
4,852
22,005
9,560
0
3,436
18,174
0
95,232
W
Morgan Le Fay
BiggestLoser
Morgan Le Fay
12,353
390
0
4,945
11,320
5,375
668
4,890
6,074
89,321
1,833
L
Yemoja
CarryMari
Yemoja
10,375
2,326
1,791
2,987
18,432
17,449
0
5,838
11,761
43,096
880
L
14,987
813
0
961
11,288
4,575
287
1,746
9,311
114,529
0
L
Nut
7,194
4,063
0
4,144
20,366
9,207
0
1,055
19,311
0
79,244
W
Bastet
Hyeyou
Bastet
14,496
4,131
0
11,751
23,825
10,791
3,101
4,262
19,329
0
120,717
L
Sun Wukong
Kraander
Sun Wukong
17,123
2,986
0
6,722
31,575
24,590
0
4,605
26,542
0
70,801
W
Ganesha
Neibo
Ganesha
6,214
575
0
5,112
21,071
23,328
502
8,504
11,846
37,815
0
W
Hachiman
Semantyx
Hachiman
24,679
16,607
0
12,260
18,131
8,813
4,740
5,459
12,076
0
155,200
W
Neith
Tragikarc
Neith
24,484
8,590
0
10,404
21,633
10,607
3,748
2,065
19,480
0
140,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,999
Gold Earned
64,455
666
Minions Killed
715
0
Camps Cleared
0
2,115,002
Distance Traveled
2,308,790
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,942
543
125
6
0
498,695
0
W
Morgan Le Fay
12,329
560
190
9
0
481,072
0
L
Yemoja
10,379
472
60
3
0
393,950
4
L
Agni
10,947
498
238
11
0
474,493
1
L
Nut
10,057
457
139
6
0
349,952
0
W
Bastet
12,137
552
132
6
0
509,064
8
L
Sun Wukong
10,674
485
104
5
0
397,912
0
W
Ganesha
11,559
525
6
0
0
482,641
4
W
Hachiman
14,305
650
221
10
0
440,646
2
W
Neith
14,125
642
166
8
0
395,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role