Player Matchup

Bacchus
Bacchus
Platinum V
BeSt__LoKi
Bacchus
Platinum V
Level 167
God Stats
33W - 22L
1,701 SR
Queue Stats
184W - 181L
1,811 MMR
Solo
Achilles
Achilles
Platinum V
Gakarri
Achilles
Platinum V
Level 105
God Stats
2W - 4L
1,168 SR
Queue Stats
52W - 48L
1,714 MMR
Party 2
Hades
Hades
Gold I
Jorу
Hades
Gold I
Level 215
God Stats
2W - 0L
1,575 SR
Queue Stats
67W - 47L
1,871 MMR
Party 3
Mercury
Mercury
Platinum V
Reedis24
Mercury
Platinum V
Level 69
God Stats
5W - 2L
1,656 SR
Queue Stats
61W - 45L
1,864 MMR
Party 2
Charybdis
Charybdis
Gold V
USAWK
Charybdis
Gold V
Level 160
God Stats
5W - 3L
1,686 SR
Queue Stats
12W - 6L
1,708 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,557 SR
1,793 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,654 SR
1,793 MMR
Tsukuyomi
Tsukuyomi
Gold III
Cookout
Tsukuyomi
Gold III
Level 148
God Stats
0W - 1L
1,730 SR
Queue Stats
14W - 9L
1,755 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
DarkAuroa
Sun Wukong
Platinum III
Level 158
God Stats
120W - 85L
1,609 SR
Queue Stats
507W - 489L
1,806 MMR
Solo
Athena
Athena
Platinum III
Togα
Athena
Platinum III
Level 156
God Stats
6W - 12L
1,441 SR
Queue Stats
94W - 82L
1,720 MMR
Party 1
Neith
Neith
Platinum I
Tr1ckyMoon
Neith
Platinum I
Level 157
God Stats
13W - 9L
1,706 SR
Queue Stats
85W - 73L
1,877 MMR
Party 1
Discordia
Discordia
Platinum II
steriletouch
Discordia
Platinum II
Level 102
God Stats
33W - 16L
1,783 SR
Queue Stats
261W - 238L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeSt__LoKi
Bacchus
16
2 / 2 / 14
11,570
551
8,322
19,093
27,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Gakarri
Achilles
18
4 / 0 / 5
11,890
566
9,494
18,984
24,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
Jorу
Hades
19
9 / 3 / 8
13,343
635
21,707
19,526
12,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Reedis24
Mercury
20
11 / 1 / 9
14,322
682
18,495
20,525
10,624
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
USAWK
Charybdis
20
3 / 0 / 5
12,329
587
15,552
15,588
7,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
OdinRavanaArachneThanatos

VS

Bans
CharonThothAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cookout
Tsukuyomi
14
1 / 12 / 2
8,383
399
9,520
24,504
8,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
DarkAuroa
Sun Wukong
18
1 / 5 / 0
11,081
528
13,657
26,990
23,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
Togα
Athena
9
0 / 2 / 4
7,662
365
3,717
12,019
8,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
15
1 / 5 / 2
9,058
431
11,024
15,911
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
steriletouch
Discordia
17
3 / 5 / 1
10,484
499
9,673
13,561
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
29
Kills
6
6
Deaths
29
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BeSt__LoKi
Bacchus
2
2
14
4.5
L
Tsukuyomi
Cookout
Tsukuyomi
1
12
2
0.17
L
Sun Wukong
DarkAuroa
Sun Wukong
1
5
0
0.2
W
Achilles
Gakarri
Achilles
4
0
5
6.5
W
Hades
Jorу
Hades
9
3
8
4.33
W
Mercury
Reedis24
Mercury
11
1
9
15.5
L
Athena
Togα
Athena
0
2
4
1
L
Neith
1
5
2
0.4
W
Charybdis
USAWK
Charybdis
3
0
5
5.5
L
Discordia
steriletouch
Discordia
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,570
Damage
47,591
93,716
Taken
92,985
82,673
Mitigated
51,746
44,672
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BeSt__LoKi
Bacchus
8,322
1,203
0
6,039
19,093
27,926
578
3,498
14,694
31,719
968
L
Tsukuyomi
Cookout
Tsukuyomi
9,520
2,264
0
5,085
24,504
8,901
0
11,152
12,964
0
59,342
L
Sun Wukong
DarkAuroa
Sun Wukong
13,657
3,746
0
4,063
26,990
23,295
0
6,148
19,621
0
98,403
W
Achilles
Gakarri
Achilles
9,494
1,088
0
7,892
18,984
24,407
873
1,972
16,702
0
61,963
W
Hades
Jorу
Hades
21,707
4,433
1,073
10,365
19,526
12,085
1,400
4,157
14,841
112,143
1,354
W
Mercury
Reedis24
Mercury
18,495
10,792
0
10,968
20,525
10,624
5,843
2,125
17,449
0
160,865
L
Athena
Togα
Athena
3,717
900
0
1,333
12,019
8,852
0
2,833
9,090
10,985
1,061
L
Neith
11,024
4,451
0
2,957
15,911
5,851
0
2,990
12,695
0
74,789
W
Charybdis
USAWK
Charybdis
15,552
8,386
0
8,335
15,588
7,631
4,916
2,688
12,708
0
133,823
L
Discordia
steriletouch
Discordia
9,673
535
0
749
13,561
4,847
0
5,333
7,766
72,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,454
Gold Earned
46,668
717
Minions Killed
511
0
Camps Cleared
0
2,175,575
Distance Traveled
1,736,727
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,570
551
32
2
0
446,628
4
L
Tsukuyomi
8,383
399
95
5
0
351,641
1
L
Sun Wukong
11,081
528
150
7
0
369,901
4
W
Achilles
11,890
566
104
5
0
387,664
4
W
Hades
13,343
635
180
9
0
426,333
7
W
Mercury
14,322
682
208
10
0
497,785
0
L
Athena
7,662
365
22
1
0
286,132
2
L
Neith
9,058
431
119
6
0
347,494
2
W
Charybdis
12,329
587
193
9
0
417,165
1
L
Discordia
10,484
499
125
6
0
381,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role