Player Matchup

Susano
Susano
Dantemortem
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,500 Elo+
Party 1
Vamana
Vamana
ItsJackMkay
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,094 Elo+
Party 1
Cupid
Cupid
Nibbabean
Cupid
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 46L
1,094 Elo+
Party 1
Anhur
Anhur
syphr23
Anhur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 67L
1,475 Elo+
Party 1
Maui
Maui
twigthenobody
Maui
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,437 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,320 Elo+

VS

Team Averages
Level 100
1,446 SR
1,481 Elo+
Da Ji
Da Ji
EV1RUX
Da Ji
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 162L
1,501 Elo+
Solo
Nut
Nut
KrulOne
Nut
Level 108
God Stats
1W - 1L
1,264 SR
Queue Stats
182W - 151L
1,514 Elo+
Solo
Medusa
Medusa
POSHVENOM
Medusa
Level 82
God Stats
2W - 2L
1,463 SR
Queue Stats
279W - 267L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
WuuXiaohu
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,402 Elo+
Solo
Bakasura
Bakasura
litachi1
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
2 / 8 / 5
8,004
728
7,205
12,335
5,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
14
2 / 5 / 11
8,136
740
7,960
13,516
14,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Nibbabean
Cupid
15
5 / 6 / 5
8,383
762
9,336
12,626
5,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
syphr23
Anhur
17
7 / 5 / 7
9,163
833
10,908
13,629
6,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 9
7,626
693
5,265
17,110
16,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EV1RUX
Da Ji
14
6 / 4 / 11
9,039
822
7,864
8,801
5,041
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
18
6 / 1 / 18
9,926
902
14,800
10,328
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
POSHVENOM
Medusa
16
9 / 5 / 11
9,981
907
11,601
11,186
4,703
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
WuuXiaohu
Baron Samedi
19
6 / 2 / 21
10,631
966
18,567
9,598
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
litachi1
Bakasura
15
4 / 5 / 16
8,698
791
5,529
13,639
13,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
108
16
Kills
31
31
Deaths
17
37
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Susano
2
8
5
0.56
W
Da Ji
EV1RUX
Da Ji
6
4
11
2.88
L
Vamana
2
5
11
1.5
W
Nut
6
1
18
15
L
Cupid
Nibbabean
Cupid
5
6
5
1.25
W
Medusa
POSHVENOM
Medusa
9
5
11
2.9
W
Baron Samedi
WuuXiaohu
Baron Samedi
6
2
21
8.25
W
Bakasura
litachi1
Bakasura
4
5
16
2.4
L
Anhur
syphr23
Anhur
7
5
7
2.1
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,674
Damage
58,361
69,216
Taken
53,552
49,746
Mitigated
35,138
12,650
Healing
18,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
7,205
689
137
570
12,335
5,888
0
5,261
7,024
0
12,899
W
Da Ji
EV1RUX
Da Ji
7,864
1,157
929
1,658
8,801
5,041
462
615
8,120
0
9,728
L
Vamana
7,960
2,276
223
1,319
13,516
14,283
479
2,696
10,702
0
14,916
W
Nut
14,800
10,131
1,376
4,293
10,328
5,236
1,395
625
9,506
0
32,839
L
Cupid
Nibbabean
Cupid
9,336
4,191
2,108
3,410
12,626
5,995
624
3,782
8,844
0
18,089
W
Medusa
POSHVENOM
Medusa
11,601
5,038
93
913
11,186
4,703
791
1,126
9,784
0
16,377
W
Baron Samedi
WuuXiaohu
Baron Samedi
18,567
2,119
4,453
3,996
9,598
6,457
1,001
976
8,600
35,420
0
W
Bakasura
litachi1
Bakasura
5,529
2,826
0
597
13,639
13,701
0
1,482
11,733
152
8,560
L
Anhur
syphr23
Anhur
10,908
5,743
801
2,748
13,629
6,748
0
3,171
10,327
0
23,324
L
5,265
1,305
367
967
17,110
16,832
115
3,809
13,125
7,705
857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
48,275
80
Minions Killed
109
0
Camps Cleared
0
965,135
Distance Traveled
971,566
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,004
728
7
1
0
199,704
0
W
Da Ji
9,039
822
6
1
0
166,838
1
L
Vamana
8,136
740
18
2
0
212,307
0
W
Nut
9,926
902
39
4
0
215,634
0
L
Cupid
8,383
762
23
2
0
191,542
0
W
Medusa
9,981
907
10
1
0
194,225
0
W
Baron Samedi
10,631
966
44
4
0
193,660
0
W
Bakasura
8,698
791
10
1
0
201,209
0
L
Anhur
9,163
833
25
2
0
177,900
0
L
Maui
7,626
693
7
1
0
183,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role