Player Matchup

Maman Brigitte
Maman Brigitte
ChrolloLucilfer6
Maman Brigitte
Level 106
God Stats
7W - 9L
1,299 SR
Queue Stats
61W - 57L
1,431 Elo+
Solo
Skadi
Skadi
Happy_Trogdor
Skadi
Level 78
God Stats
37W - 23L
1,619 SR
Queue Stats
110W - 104L
1,486 Elo+
Solo
Achilles
Achilles
OreoBanditjp
Achilles
Level 138
God Stats
6W - 4L
1,427 SR
Queue Stats
92W - 91L
1,519 Elo+
Party 2
Ymir
Ymir
hellz-bellzz99
Ymir
Level 140
God Stats
5W - 1L
1,358 SR
Queue Stats
96W - 98L
1,420 Elo+
Solo
Nu Wa
Nu Wa
xTheLostGodx
Nu Wa
Level 143
God Stats
29W - 22L
1,533 SR
Queue Stats
92W - 91L
1,519 Elo+
Party 2
Team Averages
Level 121
1,447 SR
1,475 Elo+

VS

Team Averages
Level 100
1,520 SR
1,400 Elo+
Fafnir
Fafnir
Fyruss
Fafnir
Level 120
God Stats
5W - 8L
1,737 SR
Queue Stats
52W - 56L
1,513 Elo+
Solo
Cupid
Cupid
LucamusPrime
Cupid
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,181 Elo+
Solo
Mercury
Mercury
YungNiqq
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,385 Elo+
Party 1
Mulan
Mulan
Yunglnjun
Mulan
Level 148
God Stats
6W - 7L
1,287 SR
Queue Stats
52W - 60L
1,397 Elo+
Party 1
Scylla
Scylla
dieselzombie
Scylla
Level 79
God Stats
7W - 8L
1,574 SR
Queue Stats
81W - 69L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ChrolloLucilfer6
Maman Brigitte
13
4 / 2 / 3
7,336
524
3,778
12,012
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 1 / 3
7,016
501
7,218
8,669
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
OreoBanditjp
Achilles
15
5 / 0 / 0
8,908
636
11,129
11,228
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 2
6,453
461
2,916
7,719
5,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 0 / 1
8,266
590
12,165
4,625
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fyruss
Fafnir
11
1 / 1 / 2
7,233
517
4,564
10,433
11,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 2
6,750
482
7,658
8,550
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
YungNiqq
Mercury
12
0 / 5 / 2
6,376
455
3,078
13,129
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Yunglnjun
Mulan
13
1 / 3 / 0
7,662
547
6,458
14,604
10,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
1 / 5 / 0
6,855
490
2,318
7,089
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
16
Kills
4
4
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
ChrolloLucilfer6
Maman Brigitte
4
2
3
2.75
L
Fafnir
Fyruss
Fafnir
1
1
2
2
W
0
1
3
1.5
L
1
2
2
1
W
Achilles
OreoBanditjp
Achilles
5
0
0
5
L
Mercury
YungNiqq
Mercury
0
5
2
0.2
L
Mulan
Yunglnjun
Mulan
1
3
0
0.33
L
Scylla
1
5
0
0.2
W
0
1
2
1
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,206
Damage
24,076
44,253
Taken
53,805
26,497
Mitigated
31,204
17,347
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
ChrolloLucilfer6
Maman Brigitte
3,778
408
0
6,803
12,012
5,329
0
955
11,017
43,738
3,220
L
Fafnir
Fyruss
Fafnir
4,564
1,414
0
3,305
10,433
11,050
0
4,268
6,165
24,232
0
W
7,218
3,107
69
1,386
8,669
3,304
0
1,140
7,529
0
61,955
L
7,658
3,945
611
3,462
8,550
3,378
0
1,810
6,740
0
55,743
W
Achilles
OreoBanditjp
Achilles
11,129
1,645
0
4,833
11,228
10,099
212
0
11,228
0
66,489
L
Mercury
YungNiqq
Mercury
3,078
659
0
500
13,129
4,733
0
5,596
7,412
0
52,522
L
Mulan
Yunglnjun
Mulan
6,458
704
0
2,830
14,604
10,352
0
639
12,912
0
57,601
L
Scylla
2,318
447
0
750
7,089
1,691
0
6,529
560
47,281
1,471
W
2,916
771
0
2,506
7,719
5,996
0
2,722
4,853
15,600
0
W
12,165
4,813
0
1,750
4,625
1,769
0
1,774
2,795
60,767
65

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,979
Gold Earned
34,876
421
Minions Killed
379
0
Camps Cleared
0
1,381,760
Distance Traveled
1,270,203
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
7,336
524
75
5
0
323,672
3
L
Fafnir
7,233
517
16
1
0
279,344
4
W
Skadi
7,016
501
104
7
0
256,390
1
L
Cupid
6,750
482
101
7
0
254,013
0
W
Achilles
8,908
636
115
8
0
259,638
1
L
Mercury
6,376
455
74
5
0
275,718
0
L
Mulan
7,662
547
100
7
0
226,441
0
L
Scylla
6,855
490
88
6
0
234,687
0
W
Ymir
6,453
461
25
2
0
266,850
2
W
Nu Wa
8,266
590
102
7
0
275,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role