Player Matchup

Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold II
AQUIEXANDAO
Nut
Gold II
Level 124
God Stats
2W - 6L
1,200 SR
Queue Stats
79W - 76L
1,599 MMR
Solo
Sobek
Sobek
Silver II
JorgePlayer
Sobek
Silver II
Level 139
God Stats
10W - 10L
1,687 SR
Queue Stats
124W - 117L
1,358 MMR
Party 1
Awilix
Awilix
Silver I
OlhoDoCao
Awilix
Silver I
Level 194
God Stats
5W - 6L
1,485 SR
Queue Stats
50W - 70L
1,481 MMR
Solo
Janus
Janus
Gold III
TiagoWrong
Janus
Gold III
Level 157
God Stats
40W - 39L
1,560 SR
Queue Stats
217W - 221L
1,603 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,486 SR
1,508 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,592 SR
1,478 MMR
Xbalanque
Xbalanque
Diamond III
 
Xbalanque
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Silver I
Giakad
Susano
Silver I
Level 54
God Stats
3W - 2L
1,781 SR
Queue Stats
108W - 125L
1,343 MMR
Party 3
Ganesha
Ganesha
Platinum III
JinkiSaladin
Ganesha
Platinum III
Level 144
God Stats
6W - 4L
1,782 SR
Queue Stats
73W - 61L
1,890 MMR
Party 2
Bellona
Bellona
Silver II
Kotlick
Bellona
Silver II
Level 113
God Stats
4W - 5L
1,428 SR
Queue Stats
20W - 33L
1,213 MMR
Party 3
Agni
Agni
Gold III
WalnutPlum12569
Agni
Gold III
Level 167
God Stats
6W - 17L
1,470 SR
Queue Stats
470W - 477L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
2 / 0 / 0
4,648
775
3,082
3,967
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,154
526
2,007
3,542
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,701
617
1,207
3,976
2,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
OlhoDoCao
Awilix
6
0 / 0 / 1
3,356
559
632
2,895
1,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
8
0 / 0 / 1
4,104
684
187
1,601
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BacchusAo KuangArtioThanatos

VS

Bans
ThothAh Muzen CabThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
1 / 0 / 0
3,792
632
3,304
3,067
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Susano
Giakad
Susano
8
0 / 0 / 0
3,852
642
393
3,875
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
JinkiSaladin
Ganesha
7
0 / 0 / 1
4,080
680
1,061
3,407
2,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Kotlick
Bellona
6
0 / 2 / 0
3,655
609
2,025
6,240
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
0 / 0 / 0
4,110
685
1,265
1,070
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
0
0
2
W
Xbalanque
 
Xbalanque
1
0
0
1
L
0
1
0
0
W
Susano
Giakad
Susano
0
0
0
0
W
Ganesha
JinkiSaladin
Ganesha
0
0
1
0.5
L
0
0
0
0
W
Bellona
Kotlick
Bellona
0
2
0
0
L
Awilix
OlhoDoCao
Awilix
0
0
1
0.5
L
Janus
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,115
Damage
8,048
15,981
Taken
17,659
6,824
Mitigated
9,431
7,214
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,082
574
0
1,946
3,967
1,501
0
0
3,967
0
26,284
W
Xbalanque
 
Xbalanque
3,304
1,970
0
1,216
3,067
857
0
612
2,455
0
27,022
L
2,007
1,438
0
1,986
3,542
1,063
0
546
2,996
0
17,484
W
Susano
Giakad
Susano
393
0
0
2,503
3,875
1,303
0
32
3,843
0
26,130
W
Ganesha
JinkiSaladin
Ganesha
1,061
492
0
1,706
3,407
2,063
0
392
3,015
10,546
0
L
1,207
316
0
2,312
3,976
2,751
0
816
3,160
8,702
0
W
Bellona
Kotlick
Bellona
2,025
677
0
1,643
6,240
4,899
0
106
6,094
0
19,601
L
Awilix
OlhoDoCao
Awilix
632
255
0
470
2,895
1,005
0
368
2,527
0
13,785
L
Janus
187
75
0
500
1,601
504
0
596
1,005
25,031
0
W
1,265
129
0
274
1,070
309
0
212
858
24,991
1,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,963
Gold Earned
19,489
177
Minions Killed
207
0
Camps Cleared
0
627,373
Distance Traveled
669,038
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,648
775
48
8
0
139,755
0
W
Xbalanque
3,792
632
65
11
0
133,515
0
L
Nut
3,154
526
20
3
0
75,077
0
W
Susano
3,852
642
53
9
0
159,818
0
W
Ganesha
4,080
680
0
0
0
117,166
1
L
Sobek
3,701
617
21
4
0
129,355
3
W
Bellona
3,655
609
35
6
0
130,363
1
L
Awilix
3,356
559
23
4
0
154,504
0
L
Janus
4,104
684
65
11
0
128,682
0
W
Agni
4,110
685
54
9
0
128,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role