Player Matchup

Vamana
Vamana
Krusty08
Vamana
Level 158
God Stats
0W - 1L
2,039 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sobek
Sobek
Miskell 3
Sobek
Level 63
God Stats
1W - 2L
1,495 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Oaulu
Kukulkan
Level 192
God Stats
0W - 1L
1,499 SR
Queue Stats
9W - 4L
1,940 Elo+
Party 1
Skadi
Skadi
itstherealpooch
Skadi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Awilix
Awilix
ꝓPanꝓ
Awilix
Level 153
God Stats
6W - 4L
1,305 SR
Queue Stats
314W - 115L
1,855 Elo+
Party 1
Team Averages
Level 143
1,568 SR
1,659 Elo+

VS

Team Averages
Level 137
1,511 SR
1,584 Elo+
Skadi
Skadi
Djfreak101
Skadi
Level 113
God Stats
78W - 64L
1,568 SR
Queue Stats
170W - 160L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Errour
Morgan Le Fay
Level 158
God Stats
2W - 0L
1,285 SR
Queue Stats
125W - 115L
1,544 Elo+
Solo
Cerberus
Cerberus
FrozenNV86
Cerberus
Level 109
God Stats
168W - 92L
1,634 SR
Queue Stats
183W - 107L
1,572 Elo+
Solo
King Arthur
King Arthur
Rockas18
King Arthur
Level 157
God Stats
2W - 4L
1,571 SR
Queue Stats
129W - 93L
1,594 Elo+
Party 2
Ne Zha
Ne Zha
sergiod213
Ne Zha
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 35L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Krusty08
Vamana
12
0 / 2 / 3
6,637
737
5,357
9,276
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Miskell 3
Sobek
9
0 / 1 / 0
5,949
661
0
1,367
741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Oaulu
Kukulkan
15
1 / 0 / 3
7,773
864
8,503
5,081
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 1
7,058
784
4,799
11,026
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
ꝓPanꝓ
Awilix
14
3 / 2 / 0
7,537
837
3,550
8,882
5,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
0 / 2 / 4
7,344
816
5,763
4,984
1,849
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Errour
Morgan Le Fay
13
0 / 1 / 2
6,904
767
4,581
3,745
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
FrozenNV86
Cerberus
16
4 / 1 / 3
8,832
981
7,131
9,803
7,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Rockas18
King Arthur
12
1 / 0 / 1
6,755
751
5,878
7,020
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
sergiod213
Ne Zha
15
5 / 1 / 2
8,206
912
7,766
7,484
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
10
10
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
0
2
4
1
W
Morgan Le Fay
Errour
Morgan Le Fay
0
1
2
1
W
Cerberus
FrozenNV86
Cerberus
4
1
3
5.5
L
Vamana
Krusty08
Vamana
0
2
3
0.75
L
Sobek
Miskell 3
Sobek
0
1
0
0
L
Kukulkan
Oaulu
Kukulkan
1
0
3
2.5
W
King Arthur
Rockas18
King Arthur
1
0
1
1.5
L
1
5
1
0.3
W
Ne Zha
sergiod213
Ne Zha
5
1
2
6
L
Awilix
ꝓPanꝓ
Awilix
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
31,119
35,632
Taken
33,036
19,967
Mitigated
21,571
6,789
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,763
1,257
0
141
4,984
1,849
670
1,229
3,509
0
27,019
W
Morgan Le Fay
Errour
Morgan Le Fay
4,581
142
0
654
3,745
1,505
397
1,139
2,361
20,490
162
W
Cerberus
FrozenNV86
Cerberus
7,131
52
987
2,588
9,803
7,828
56
1,420
7,873
29,862
0
L
Vamana
Krusty08
Vamana
5,357
1,827
0
2,101
9,276
7,836
0
3,177
5,820
0
12,402
L
Sobek
Miskell 3
Sobek
0
0
0
46
1,367
741
0
0
1,367
98
0
L
Kukulkan
Oaulu
Kukulkan
8,503
579
0
500
5,081
2,276
0
1,081
3,860
35,912
0
W
King Arthur
Rockas18
King Arthur
5,878
776
0
1,244
7,020
6,649
0
1,133
5,586
0
11,070
L
4,799
1,168
0
1,073
11,026
3,885
0
4,353
6,634
0
20,054
W
Ne Zha
sergiod213
Ne Zha
7,766
1,825
0
1,521
7,484
3,740
343
2,573
4,502
0
26,540
L
Awilix
ꝓPanꝓ
Awilix
3,550
1,119
0
3,069
8,882
5,229
0
3,016
5,654
0
16,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
38,041
174
Minions Killed
237
0
Camps Cleared
0
809,390
Distance Traveled
1,017,109
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,344
816
50
6
0
189,493
4
W
Morgan Le Fay
6,904
767
44
5
0
206,096
0
W
Cerberus
8,832
981
83
9
0
193,754
0
L
Vamana
6,637
737
19
2
0
182,144
0
L
Sobek
5,949
661
1
0
0
50,738
0
L
Kukulkan
7,773
864
77
9
0
195,569
0
W
King Arthur
6,755
751
20
2
0
205,786
0
L
Skadi
7,058
784
47
5
0
165,476
0
W
Ne Zha
8,206
912
40
4
0
221,980
0
L
Awilix
7,537
837
30
3
0
215,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role