Player Matchup

Khepri
Khepri
REAPERWINGS6006
Khepri
Level 64
God Stats
14W - 11L
1,588 SR
Queue Stats
112W - 128L
1,382 Elo+
Party 2
Hun Batz
Hun Batz
Sticks14
Hun Batz
Level 17
God Stats
2W - 3L
1,335 SR
Queue Stats
56W - 74L
1,349 Elo+
Party 2
Poseidon
Poseidon
Teqnex
Poseidon
Level 60
God Stats
6W - 5L
1,500 SR
Queue Stats
216W - 182L
1,518 Elo+
Solo
Team Averages
Level 47
1,474 SR
1,416 Elo+

VS

Team Averages
Level 45
1,466 SR
1,173 Elo+
Chaac
Chaac
Biscuit-__-9000
Chaac
Level 66
God Stats
3W - 1L
1,817 SR
Queue Stats
50W - 43L
1,447 Elo+
Solo
Danzaburou
Danzaburou
bind0
Danzaburou
Level 29
God Stats
18W - 20L
1,245 SR
Queue Stats
58W - 64L
1,042 Elo+
Party 1
Tiamat
Tiamat
meatchoker69
Tiamat
Level 41
God Stats
2W - 4L
1,335 SR
Queue Stats
62W - 68L
1,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,883
606
4,579
12,952
17,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Sticks14
Hun Batz
13
3 / 3 / 0
8,820
678
8,185
9,821
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Teqnex
Poseidon
13
0 / 3 / 2
8,192
630
11,852
10,433
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
9,283
714
8,982
15,721
13,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
bind0
Danzaburou
16
8 / 0 / 2
10,993
846
15,387
9,709
4,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
15
1 / 2 / 5
9,052
696
5,609
9,541
4,792
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
10
10
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
0
4
3
0.38
L
Hun Batz
Sticks14
Hun Batz
3
3
0
1
L
Poseidon
Teqnex
Poseidon
0
3
2
0.33
W
Danzaburou
bind0
Danzaburou
8
0
2
9
W
Tiamat
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,616
Damage
29,978
33,206
Taken
34,971
29,788
Mitigated
23,225
3,953
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,982
1,153
0
5,205
15,721
13,965
88
8,216
7,456
0
41,009
L
4,579
587
325
1,388
12,952
17,578
0
2,151
10,325
11,960
0
L
Hun Batz
Sticks14
Hun Batz
8,185
1,590
0
164
9,821
7,288
0
2,222
7,369
0
25,216
L
Poseidon
Teqnex
Poseidon
11,852
1,297
0
2,076
10,433
4,922
0
1,008
9,138
43,911
0
W
Danzaburou
bind0
Danzaburou
15,387
8,252
0
2,633
9,709
4,468
1,216
4,678
4,983
0
47,913
W
Tiamat
5,609
840
278
2,037
9,541
4,792
180
3,801
5,670
21,224
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,895
Gold Earned
29,328
137
Minions Killed
167
0
Camps Cleared
0
699,303
Distance Traveled
738,273
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,283
714
47
4
0
248,138
0
L
Khepri
7,883
606
21
2
0
235,440
0
L
Hun Batz
8,820
678
50
4
0
249,947
1
L
Poseidon
8,192
630
66
5
0
213,916
0
W
Danzaburou
10,993
846
80
6
0
248,775
0
W
Tiamat
9,052
696
40
3
0
241,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role