Player Matchup

Ne Zha
Ne Zha
Gold I
LotusAsura
Ne Zha
Gold I
Level 125
God Stats
18W - 7L
1,710 SR
Queue Stats
135W - 90L
1,537 MMR
Party 1
Scylla
Scylla
Gold I
Optical101
Scylla
Gold I
Level 121
God Stats
66W - 27L
1,707 SR
Queue Stats
135W - 90L
1,537 MMR
Party 1
Jormungandr
Jormungandr
Gold I
PolarIceZ
Jormungandr
Gold I
Level 106
God Stats
11W - 11L
1,553 SR
Queue Stats
135W - 90L
1,537 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,657 SR
1,537 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 119
1,556 SR
1,103 MMR
Poseidon
Poseidon
Bronze IV
ImFatherDoug300
Poseidon
Bronze IV
Level 128
God Stats
0W - 2L
1,610 SR
Queue Stats
2W - 10L
1,194 MMR
Party 2
Bacchus
Bacchus
Bronze V
iKingSpawn
Bacchus
Bronze V
Level 100
God Stats
1W - 1L
1,550 SR
Queue Stats
2W - 13L
1,057 MMR
Party 2
Lancelot
Lancelot
Bronze V
vGLUxJOKER
Lancelot
Bronze V
Level 128
God Stats
0W - 1L
1,508 SR
Queue Stats
2W - 13L
1,057 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LotusAsura
Ne Zha
11
2 / 2 / 8
7,237
804
5,583
11,742
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Optical101
Scylla
12
2 / 1 / 8
7,911
879
5,569
3,319
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
PolarIceZ
Jormungandr
12
6 / 1 / 3
8,356
928
10,764
10,645
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GaneshaHeraCharonThothAchilles

VS

Bans
FreyaHou YiAthenaAnhurBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 1 / 3
6,908
768
7,222
4,841
1,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
iKingSpawn
Bacchus
10
1 / 6 / 3
6,894
766
4,125
11,918
12,558
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
vGLUxJOKER
Lancelot
11
2 / 3 / 2
6,782
754
6,765
8,778
4,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
4
4
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
1
3
2.5
W
Ne Zha
LotusAsura
Ne Zha
2
2
8
3
W
Scylla
Optical101
Scylla
2
1
8
6
W
Jormungandr
PolarIceZ
Jormungandr
6
1
3
7.5
L
Bacchus
iKingSpawn
Bacchus
1
6
3
0.42
L
Lancelot
vGLUxJOKER
Lancelot
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,916
Damage
18,112
25,706
Taken
25,537
19,379
Mitigated
18,659
9,526
Healing
1,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
7,222
793
0
0
4,841
1,729
0
2,956
1,450
31,841
0
W
Ne Zha
LotusAsura
Ne Zha
5,583
2,260
367
5,405
11,742
9,618
1,138
4,977
6,744
0
16,959
W
Scylla
Optical101
Scylla
5,569
1,034
0
1,064
3,319
1,166
695
1,660
1,659
27,301
765
W
Jormungandr
PolarIceZ
Jormungandr
10,764
2,213
0
2,690
10,645
8,595
639
4,574
6,071
30,772
3,866
L
Bacchus
iKingSpawn
Bacchus
4,125
578
0
1,034
11,918
12,558
0
5,711
4,898
14,857
176
L
Lancelot
vGLUxJOKER
Lancelot
6,765
1,515
0
780
8,778
4,372
0
4,831
3,307
0
18,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,504
Gold Earned
20,584
119
Minions Killed
99
0
Camps Cleared
0
539,136
Distance Traveled
523,306
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,908
768
52
6
0
187,426
6
W
Ne Zha
7,237
804
12
1
0
178,836
0
W
Scylla
7,911
879
58
6
0
179,777
0
W
Jormungandr
8,356
928
49
5
0
180,523
0
L
Bacchus
6,894
766
21
2
0
145,785
0
L
Lancelot
6,782
754
26
3
0
190,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role