Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Silver III
Frarian
Atlas
Silver III
Level 127
God Stats
9W - 11L
1,597 SR
Queue Stats
56W - 67L
1,363 MMR
Solo
Artemis
Artemis
Silver III
IMrMute
Artemis
Silver III
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 30L
1,324 MMR
Solo
Chronos
Chronos
Silver I
aalemao_lima
Chronos
Silver I
Level 125
God Stats
2W - 2L
1,682 SR
Queue Stats
28W - 34L
1,352 MMR
Solo
Achilles
Achilles
Silver I
nasa2
Achilles
Silver I
Level 134
God Stats
1W - 0L
1,118 SR
Queue Stats
39W - 44L
1,307 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,479 SR
1,369 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,564 SR
1,404 MMR
Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver V
 
Sun Wukong
Silver V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Deliriufu
Ymir
Gold V
Level 129
God Stats
1W - 2L
1,750 SR
Queue Stats
68W - 79L
1,392 MMR
Party 3
Nut
Nut
Silver I
IAponte019
Nut
Silver I
Level 128
God Stats
2W - 1L
1,699 SR
Queue Stats
84W - 100L
1,147 MMR
Party 3
Scylla
Scylla
Gold I
SóPegoAnimal
Scylla
Gold I
Level 142
God Stats
5W - 10L
1,372 SR
Queue Stats
68W - 60L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 0 / 5
7,461
574
6,610
10,166
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
Frarian
Atlas
10
2 / 3 / 7
7,154
550
7,102
13,707
11,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
IMrMute
Artemis
13
3 / 1 / 5
7,717
594
6,111
5,912
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chronos
aalemao_lima
Chronos
14
3 / 2 / 4
8,237
634
6,164
7,344
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Achilles
nasa2
Achilles
13
3 / 0 / 3
8,354
643
7,206
7,428
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AwilixAgniThanatosJanus

VS

Bans
ThorThothBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 0 / 2
7,035
541
5,808
8,358
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
 
Sun Wukong
10
0 / 4 / 0
5,943
457
1,784
8,683
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
8
0 / 4 / 3
5,714
440
3,618
12,218
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 1
6,927
533
3,552
6,802
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 1
6,639
511
7,062
9,315
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
6
6
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
5
5.5
L
Hun Batz
 
Hun Batz
2
0
2
3
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
Ymir
0
4
3
0.38
W
Atlas
Frarian
Atlas
2
3
7
1.83
L
2
3
1
0.83
W
Artemis
IMrMute
Artemis
3
1
5
5.5
L
2
3
1
0.83
W
Chronos
aalemao_lima
Chronos
3
2
4
2.5
W
Achilles
nasa2
Achilles
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,193
Damage
21,824
44,557
Taken
45,376
26,210
Mitigated
24,634
13,994
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,610
1,464
0
3,650
10,166
4,230
27
2,487
7,679
0
48,454
L
Hun Batz
 
Hun Batz
5,808
2,467
0
820
8,358
3,923
0
1,541
6,601
0
69,594
L
Sun Wukong
 
Sun Wukong
1,784
0
0
467
8,683
6,083
0
471
7,722
0
35,829
L
Ymir
3,618
723
0
3,138
12,218
9,083
0
5,299
6,665
13,689
0
W
Atlas
Frarian
Atlas
7,102
2,568
124
4,088
13,707
11,473
31
3,515
10,192
30,022
523
L
3,552
2,166
0
1,783
6,802
2,298
0
2,363
4,399
0
48,812
W
Artemis
IMrMute
Artemis
6,111
2,775
0
1,494
5,912
2,375
974
1,304
4,608
0
54,915
L
7,062
1,064
0
1,450
9,315
3,247
0
2,784
6,354
43,845
0
W
Chronos
aalemao_lima
Chronos
6,164
2,132
0
1,808
7,344
2,796
843
3,041
4,303
57,810
1,495
W
Achilles
nasa2
Achilles
7,206
766
0
2,830
7,428
5,336
90
333
7,095
0
59,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,923
Gold Earned
32,258
423
Minions Killed
357
0
Camps Cleared
0
1,388,802
Distance Traveled
1,230,362
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,461
574
76
6
0
322,408
0
L
Hun Batz
7,035
541
106
8
0
329,699
0
L
Sun Wukong
5,943
457
60
5
0
152,916
0
L
Ymir
5,714
440
11
1
0
256,395
3
W
Atlas
7,154
550
30
2
0
281,354
6
L
Nut
6,927
533
98
8
0
243,897
4
W
Artemis
7,717
594
91
7
0
243,033
3
L
Scylla
6,639
511
82
6
0
247,455
0
W
Chronos
8,237
634
111
9
0
271,606
2
W
Achilles
8,354
643
115
9
0
270,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role