Player Matchup

Sun Wukong
Sun Wukong
Gold II
Atila99
Sun Wukong
Gold II
Level 173
God Stats
38W - 16L
2,008 SR
Queue Stats
131W - 121L
1,414 MMR
Solo
Ares
Ares
Gold III
Gravepleb
Ares
Gold III
Level 156
God Stats
16W - 9L
1,493 SR
Queue Stats
286W - 299L
1,421 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
chunkmonk92
Ao Kuang
Silver I
Level 157
God Stats
15W - 10L
1,395 SR
Queue Stats
60W - 61L
1,428 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
ib2laizy
Morgan Le Fay
Gold II
Level 101
God Stats
57W - 54L
1,555 SR
Queue Stats
549W - 544L
1,379 MMR
Party 1
Heimdallr
Heimdallr
Gold V
spicy_nuggies00
Heimdallr
Gold V
Level 123
God Stats
14W - 11L
1,606 SR
Queue Stats
33W - 34L
1,520 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,611 SR
1,432 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,672 SR
1,451 MMR
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold III
Bonkers999
Terra
Gold III
Level 114
God Stats
0W - 1L
1,843 SR
Queue Stats
72W - 66L
1,456 MMR
Solo
Chiron
Chiron
Silver III
King__Elijah
Chiron
Silver III
Level 140
God Stats
0W - 5L
1,817 SR
Queue Stats
41W - 41L
1,425 MMR
Party 2
Persephone
Persephone
Gold IV
Yeeticus6177
Persephone
Gold IV
Level 159
God Stats
9W - 8L
1,702 SR
Queue Stats
182W - 182L
1,452 MMR
Solo
Bastet
Bastet
Silver III
kmjmjames
Bastet
Silver III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,425 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atila99
Sun Wukong
16
4 / 1 / 2
9,594
564
13,468
18,701
16,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ares
14
2 / 1 / 4
8,732
514
11,502
16,756
21,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
chunkmonk92
Ao Kuang
16
5 / 0 / 6
9,035
531
9,085
14,482
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
ib2laizy
Morgan Le Fay
15
7 / 2 / 3
9,524
560
17,485
12,183
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
spicy_nuggies00
Heimdallr
17
5 / 1 / 3
9,607
565
11,051
10,166
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
OdinThothThanatosAthena

VS

Bans
CharonCharybdisKukulkanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 6 / 0
8,527
502
12,522
18,443
14,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
13
2 / 3 / 0
8,213
483
7,549
20,783
18,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
15
0 / 5 / 1
8,189
482
5,006
13,703
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Yeeticus6177
Persephone
14
1 / 5 / 2
8,767
516
11,543
12,910
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
kmjmjames
Bastet
14
1 / 3 / 2
7,961
468
7,324
17,410
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
5
5
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
6
0
0.17
W
Sun Wukong
Atila99
Sun Wukong
4
1
2
5
L
Terra
2
3
0
0.67
W
Ares
2
1
4
4
L
Chiron
0
5
1
0.1
L
Persephone
Yeeticus6177
Persephone
1
5
2
0.4
W
Ao Kuang
chunkmonk92
Ao Kuang
5
0
6
8
W
Morgan Le Fay
ib2laizy
Morgan Le Fay
7
2
3
4.25
L
Bastet
kmjmjames
Bastet
1
3
2
0.67
W
Heimdallr
spicy_nuggies00
Heimdallr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,591
Damage
43,944
72,288
Taken
83,249
55,381
Mitigated
49,708
24,372
Healing
21,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,522
1,736
0
3,532
18,443
14,773
0
2,361
16,082
1,064
74,894
W
Sun Wukong
Atila99
Sun Wukong
13,468
3,142
0
4,844
18,701
16,266
0
934
17,767
0
83,862
L
Terra
7,549
1,155
2,268
5,404
20,783
18,008
0
13,306
7,050
29,372
770
W
Ares
11,502
738
0
3,110
16,756
21,548
0
6,160
10,373
39,770
2,245
L
Chiron
5,006
2,514
103
2,235
13,703
5,832
0
1,913
11,762
0
75,037
L
Persephone
Yeeticus6177
Persephone
11,543
129
0
915
12,910
4,285
0
9,533
2,876
69,844
0
W
Ao Kuang
chunkmonk92
Ao Kuang
9,085
1,607
0
9,445
14,482
6,335
0
2,642
11,840
76,240
1,224
W
Morgan Le Fay
ib2laizy
Morgan Le Fay
17,485
2,127
0
1,904
12,183
5,711
0
7,782
4,401
65,452
3,584
L
Bastet
kmjmjames
Bastet
7,324
2,213
0
7,016
17,410
6,810
0
8,791
8,352
0
58,505
W
Heimdallr
spicy_nuggies00
Heimdallr
11,051
4,853
0
5,069
10,166
5,521
813
1,574
8,592
0
94,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,492
Gold Earned
41,657
581
Minions Killed
493
0
Camps Cleared
0
1,668,414
Distance Traveled
1,736,823
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,527
502
132
8
0
302,713
0
W
Sun Wukong
9,594
564
133
8
0
320,963
8
L
Terra
8,213
483
30
2
0
367,909
0
W
Ares
8,732
514
32
2
0
303,433
3
L
Chiron
8,189
482
130
8
0
336,702
0
L
Persephone
8,767
516
111
7
0
340,090
0
W
Ao Kuang
9,035
531
116
7
0
406,395
4
W
Morgan Le Fay
9,524
560
138
8
0
330,909
0
L
Bastet
7,961
468
90
5
0
389,409
2
W
Heimdallr
9,607
565
162
10
0
306,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role