Player Matchup

Izanami
Izanami
BrazyNerdNeck
Izanami
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 134L
1,501 Elo+
Solo
Raijin
Raijin
SpitfireXVI
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,421 Elo+
Party 2
Lancelot
Lancelot
Styxtcerberus
Lancelot
Level 166
God Stats
5W - 3L
1,852 SR
Queue Stats
512W - 484L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
tomasmango
Kuzenbo
Level 68
God Stats
2W - 1L
1,844 SR
Queue Stats
99W - 89L
1,617 Elo+
Solo
Fenrir
Fenrir
yungfudgesicle
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 129L
1,565 Elo+
Party 2
Team Averages
Level 106
1,639 SR
1,538 Elo+

VS

Team Averages
Level 119
1,550 SR
1,577 Elo+
Apollo
Apollo
Doughboy0624
Apollo
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 70L
1,686 Elo+
Solo
Susano
Susano
Exist_Thrash29
Susano
Level 105
God Stats
24W - 30L
1,504 SR
Queue Stats
59W - 67L
1,538 Elo+
Party 1
Ares
Ares
MlSTERAUTlSMO
Ares
Level 157
God Stats
6W - 6L
1,610 SR
Queue Stats
80W - 87L
1,546 Elo+
Party 1
Vulcan
Vulcan
RiZeInSaNeX
Vulcan
Level 124
God Stats
4W - 5L
1,773 SR
Queue Stats
77W - 74L
1,577 Elo+
Party 1
Osiris
Osiris
xMalevolent_x
Osiris
Level 82
God Stats
2W - 5L
1,362 SR
Queue Stats
45W - 43L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 6 / 2
4,620
420
3,569
7,743
2,263
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
11
1 / 4 / 2
6,044
549
3,101
7,020
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Styxtcerberus
Lancelot
8
1 / 3 / 1
5,446
495
2,149
7,315
4,165
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
tomasmango
Kuzenbo
11
0 / 3 / 1
6,339
576
5,251
9,134
9,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 2 / 1
6,601
600
6,446
11,042
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
6 / 1 / 3
7,735
703
5,329
4,124
1,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 3
6,493
590
4,961
9,961
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 7
7,240
658
5,025
8,348
5,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
12
4 / 3 / 5
7,055
641
7,378
6,384
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 1 / 0
7,306
664
6,407
10,520
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
18
18
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
6
2
0.17
W
Apollo
6
1
3
7.5
W
3
3
3
1.5
W
2
0
7
5.5
W
Vulcan
4
3
5
2.17
L
Raijin
1
4
2
0.5
L
Lancelot
Styxtcerberus
Lancelot
1
3
1
0.5
L
Kuzenbo
tomasmango
Kuzenbo
0
3
1
0.17
W
3
1
0
3
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
29,100
42,254
Taken
39,337
22,335
Mitigated
22,899
7,991
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,569
2,426
0
291
7,743
2,263
0
2,551
5,152
0
22,426
W
Apollo
5,329
3,467
0
2,184
4,124
1,645
852
0
4,124
0
58,115
W
4,961
1,097
0
3,964
9,961
3,601
562
847
9,083
0
42,402
W
5,025
418
0
1,560
8,348
5,679
0
304
8,044
22,521
2,028
W
Vulcan
7,378
1,353
0
750
6,384
2,585
0
2,114
4,270
48,857
0
L
Raijin
3,101
0
0
740
7,020
2,022
0
4,312
2,326
44,098
1,412
L
Lancelot
Styxtcerberus
Lancelot
2,149
496
0
854
7,315
4,165
0
2,355
4,851
0
10,670
L
Kuzenbo
tomasmango
Kuzenbo
5,251
1,414
0
1,380
9,134
9,745
4
0
8,302
37,240
1,763
W
6,407
2,192
0
3,120
10,520
9,389
0
4,212
5,750
0
49,421
L
6,446
1,931
0
4,726
11,042
4,140
0
2,367
8,541
0
35,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
35,829
281
Minions Killed
389
0
Camps Cleared
0
1,122,445
Distance Traveled
1,184,967
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,620
420
43
4
0
191,724
0
W
Apollo
7,735
703
103
9
0
243,259
0
W
Susano
6,493
590
65
6
0
271,439
0
W
Ares
7,240
658
33
3
0
240,604
2
W
Vulcan
7,055
641
93
8
0
233,875
0
L
Raijin
6,044
549
80
7
0
204,681
0
L
Lancelot
5,446
495
6
1
0
258,500
4
L
Kuzenbo
6,339
576
86
8
0
208,251
0
W
Osiris
7,306
664
95
9
0
195,790
3
L
Fenrir
6,601
600
66
6
0
259,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role