Player Matchup

Cthulhu
Cthulhu
Big Boss 047
Cthulhu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
Mantis sorrow
Kukulkan
Level 129
God Stats
3W - 0L
1,637 SR
Queue Stats
6W - 3L
1,530 Elo+
Party 1
Amaterasu
Amaterasu
UptownJacob
Amaterasu
Level 58
God Stats
1W - 0L
1,720 SR
Queue Stats
14W - 14L
1,446 Elo+
Party 1
Team Averages
Level 95
1,619 SR
1,491 Elo+

VS

Team Averages
Level 65
1,380 SR
1,393 Elo+
Tiamat
Tiamat
REAPERWINGS6006
Tiamat
Level 64
God Stats
0W - 2L
1,240 SR
Queue Stats
109W - 125L
1,390 Elo+
Party 2
Mulan
Mulan
Ripple mc Saggs
Mulan
Level 113
God Stats
6W - 9L
1,399 SR
Queue Stats
18W - 17L
1,432 Elo+
Solo
Hun Batz
Hun Batz
Sticks14
Hun Batz
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 74L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big Boss 047
Cthulhu
12
1 / 2 / 6
7,623
762
10,015
13,303
11,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Mantis sorrow
Kukulkan
16
6 / 0 / 3
9,468
947
10,422
5,295
2,370
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
UptownJacob
Amaterasu
12
2 / 4 / 4
7,924
792
4,584
9,886
6,223
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
7,005
701
7,927
9,592
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 5
6,955
696
5,761
11,583
5,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
Sticks14
Hun Batz
12
4 / 3 / 2
7,535
754
7,712
9,840
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
9
Kills
6
6
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Big Boss 047
Cthulhu
1
2
6
2
W
Kukulkan
Mantis sorrow
Kukulkan
6
0
3
7.5
L
1
4
5
0.88
L
1
2
5
1.75
L
Hun Batz
Sticks14
Hun Batz
4
3
2
1.67
W
Amaterasu
UptownJacob
Amaterasu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,021
Damage
21,400
28,484
Taken
31,015
19,990
Mitigated
16,493
3,544
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Big Boss 047
Cthulhu
10,015
565
514
0
13,303
11,397
0
4,329
8,974
23,319
3,800
W
Kukulkan
Mantis sorrow
Kukulkan
10,422
1,289
358
207
5,295
2,370
677
1,201
4,094
41,991
1,396
L
7,927
837
139
1,748
9,592
5,525
0
5,703
3,878
21,387
443
L
5,761
158
0
3,744
11,583
5,990
0
7,457
4,126
0
22,104
L
Hun Batz
Sticks14
Hun Batz
7,712
2,196
0
344
9,840
4,978
0
4,859
4,939
0
21,092
W
Amaterasu
UptownJacob
Amaterasu
4,584
2,126
314
2,151
9,886
6,223
267
2,414
7,472
0
27,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,015
Gold Earned
21,495
150
Minions Killed
85
0
Camps Cleared
0
589,848
Distance Traveled
557,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,623
762
33
3
0
201,758
0
W
Kukulkan
9,468
947
74
7
0
195,669
0
L
Tiamat
7,005
701
26
3
0
172,170
0
L
Mulan
6,955
696
27
3
0
177,858
0
L
Hun Batz
7,535
754
32
3
0
207,749
0
W
Amaterasu
7,924
792
43
4
0
192,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role