Player Matchup

Surtr
Surtr
AmericanDoggo19
Surtr
Level 16
God Stats
12W - 7L
1,564 SR
Queue Stats
20W - 15L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Elphebah
Ah Muzen Cab
Level 145
God Stats
10W - 8L
1,565 SR
Queue Stats
324W - 280L
1,529 Elo+
Party 2
Bacchus
Bacchus
SeductiveFalcon
Bacchus
Level 81
God Stats
5W - 4L
1,777 SR
Queue Stats
38W - 33L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
juerg
Tsukuyomi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,157 Elo+
Solo
Hel
Hel
nlester
Hel
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 93L
1,466 Elo+
Solo
Team Averages
Level 86
1,581 SR
1,440 Elo+

VS

Team Averages
Level 71
1,522 SR
1,489 Elo+
Anhur
Anhur
Ionknowfr-
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 206L
1,418 Elo+
Solo
Thor
Thor
RemDark333
Thor
Level 99
God Stats
7W - 9L
1,611 SR
Queue Stats
240W - 235L
1,474 Elo+
Solo
Geb
Geb
TheFalseAdvert
Geb
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Wydawg45
Amaterasu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
iamamucha
Scylla
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,945
596
10,622
9,227
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Elphebah
Ah Muzen Cab
16
0 / 0 / 0
8,940
596
8,175
6,233
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 0 / 4
7,888
526
7,732
11,500
11,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
juerg
Tsukuyomi
15
6 / 1 / 2
8,695
580
10,887
12,868
5,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hel
14
1 / 2 / 3
8,142
543
6,645
9,309
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
0 / 1 / 0
6,755
450
2,318
9,523
3,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 0
6,240
416
5,472
16,991
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
6,147
410
3,679
14,412
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Wydawg45
Amaterasu
11
1 / 2 / 0
5,939
396
1,332
11,482
9,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Scylla
iamamucha
Scylla
13
2 / 5 / 1
7,906
527
8,936
9,504
3,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
4
4
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Ah Muzen Cab
Elphebah
Ah Muzen Cab
0
0
0
0
L
Anhur
0
1
0
0
L
1
4
0
0.25
W
1
0
4
3
L
0
0
0
0
L
Amaterasu
Wydawg45
Amaterasu
1
2
0
0.5
L
Scylla
iamamucha
Scylla
2
5
1
0.5
W
Tsukuyomi
juerg
Tsukuyomi
6
1
2
7
W
Hel
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,061
Damage
21,737
49,137
Taken
61,912
29,627
Mitigated
35,478
11,504
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,622
3,908
0
2,819
9,227
6,381
923
1,218
8,009
2,142
52,793
W
Ah Muzen Cab
Elphebah
Ah Muzen Cab
8,175
3,897
0
914
6,233
2,734
1,216
855
5,378
0
92,073
L
Anhur
2,318
872
0
3,517
9,523
3,140
0
1,136
8,387
0
62,692
L
5,472
949
249
4,534
16,991
6,746
0
3,941
12,747
0
43,799
W
7,732
1,060
194
2,494
11,500
11,641
0
4,083
7,417
23,178
571
L
3,679
461
0
1,943
14,412
13,199
0
4,118
10,243
15,388
0
L
Amaterasu
Wydawg45
Amaterasu
1,332
286
0
1,809
11,482
9,235
0
1,784
9,059
0
20,586
L
Scylla
iamamucha
Scylla
8,936
1,361
0
1,864
9,504
3,158
730
3,816
5,639
57,793
3,270
W
Tsukuyomi
juerg
Tsukuyomi
10,887
2,549
0
3,476
12,868
5,340
515
2,120
10,748
0
73,412
W
Hel
6,645
687
399
1,208
9,309
3,531
310
3,998
5,311
64,226
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,610
Gold Earned
32,987
484
Minions Killed
354
0
Camps Cleared
0
1,560,966
Distance Traveled
1,287,354
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,945
596
100
7
0
322,924
2
W
Ah Muzen Cab
8,940
596
159
11
0
299,626
2
L
Anhur
6,755
450
131
9
0
283,946
8
L
Thor
6,240
416
64
4
0
292,398
1
W
Bacchus
7,888
526
25
2
0
313,920
0
L
Geb
6,147
410
21
1
0
309,588
0
L
Amaterasu
5,939
396
37
2
0
148,095
0
L
Scylla
7,906
527
101
7
0
253,327
0
W
Tsukuyomi
8,695
580
94
6
0
329,150
0
W
Hel
8,142
543
106
7
0
295,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role