Player Matchup

Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CCA27
Baron Samedi
Level 140
God Stats
15W - 14L
1,539 SR
Queue Stats
132W - 169L
1,505 Elo+
Party 1
Bellona
Bellona
Dyn74
Bellona
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 79L
1,355 Elo+
Party 1
Hun Batz
Hun Batz
antoniorr
Hun Batz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,200 Elo+
Party 1
Cthulhu
Cthulhu
burlaitos
Cthulhu
Level 49
God Stats
2W - 1L
1,646 SR
Queue Stats
60W - 89L
1,452 Elo+
Party 1
Team Averages
Level 103
1,537 SR
1,402 Elo+

VS

Team Averages
Level 104
1,618 SR
1,541 Elo+
Kukulkan
Kukulkan
ACABRocky
Kukulkan
Level 104
God Stats
1W - 3L
1,471 SR
Queue Stats
35W - 29L
1,550 Elo+
Party 2
Anhur
Anhur
TipsyTango907
Anhur
Level 99
God Stats
2W - 1L
1,681 SR
Queue Stats
119W - 111L
1,479 Elo+
Solo
Geb
Geb
iAngxl01
Geb
Level 128
God Stats
1W - 2L
1,490 SR
Queue Stats
228W - 203L
1,498 Elo+
Solo
Loki
Loki
keshienjoyer
Loki
Level 69
God Stats
1W - 1L
1,721 SR
Queue Stats
63W - 41L
1,642 Elo+
Party 2
Osiris
Osiris
ozone100
Osiris
Level 122
God Stats
2W - 1L
1,725 SR
Queue Stats
141W - 132L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 1 / 2
5,453
606
4,433
5,085
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Baron Samedi
CCA27
Baron Samedi
10
1 / 1 / 1
5,106
567
732
3,287
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Dyn74
Bellona
9
0 / 3 / 0
4,756
528
4,275
8,224
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hun Batz
antoniorr
Hun Batz
9
0 / 1 / 1
4,625
514
2,786
6,259
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
burlaitos
Cthulhu
9
3 / 1 / 2
5,645
627
3,523
6,235
3,868
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACABRocky
Kukulkan
9
1 / 1 / 3
5,514
613
3,577
2,987
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

9
0 / 2 / 2
4,709
523
2,329
6,133
2,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 1 / 3
4,029
448
1,642
3,520
1,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

11
3 / 1 / 2
5,876
653
3,547
7,206
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
ozone100
Osiris
11
3 / 0 / 0
6,339
704
4,624
7,818
6,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
7
7
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
2
2
L
Kukulkan
ACABRocky
Kukulkan
1
1
3
2.5
W
Baron Samedi
CCA27
Baron Samedi
1
1
1
1.5
W
Bellona
Dyn74
Bellona
0
3
0
0
L
0
2
2
0.5
W
Hun Batz
antoniorr
Hun Batz
0
1
1
0.5
W
Cthulhu
burlaitos
Cthulhu
3
1
2
4
L
0
1
3
1.5
L
3
1
2
4
L
Osiris
ozone100
Osiris
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,749
Damage
15,719
29,090
Taken
27,664
18,292
Mitigated
14,107
9,978
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,433
1,765
0
831
5,085
1,474
0
854
4,231
0
40,822
L
Kukulkan
ACABRocky
Kukulkan
3,577
275
0
532
2,987
1,041
0
1,197
1,790
30,990
1,066
W
Baron Samedi
CCA27
Baron Samedi
732
0
23
1,042
3,287
2,177
0
1,144
2,143
26,210
942
W
Bellona
Dyn74
Bellona
4,275
1,981
0
2,350
8,224
8,529
0
0
8,224
0
30,005
L
2,329
454
0
643
6,133
2,004
0
882
5,251
0
27,274
W
Hun Batz
antoniorr
Hun Batz
2,786
759
0
3,547
6,259
2,244
0
796
5,463
0
37,701
W
Cthulhu
burlaitos
Cthulhu
3,523
500
1,023
1,162
6,235
3,868
0
1,840
4,395
24,594
0
L
1,642
278
49
1,468
3,520
1,932
0
1,244
2,276
7,083
1,913
L
3,547
946
0
1,241
7,206
2,466
0
913
6,293
0
47,003
L
Osiris
ozone100
Osiris
4,624
2,077
0
4,141
7,818
6,664
0
19
7,246
0
38,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,585
Gold Earned
26,467
286
Minions Killed
284
0
Camps Cleared
0
941,390
Distance Traveled
800,721
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,453
606
73
8
0
177,107
0
L
Kukulkan
5,514
613
60
7
0
175,442
0
W
Baron Samedi
5,106
567
65
7
0
181,867
0
W
Bellona
4,756
528
47
5
0
162,798
0
L
Anhur
4,709
523
50
6
0
171,316
0
W
Hun Batz
4,625
514
69
8
0
229,707
0
W
Cthulhu
5,645
627
32
4
0
189,911
2
L
Geb
4,029
448
16
2
0
77,638
2
L
Loki
5,876
653
82
9
0
207,878
0
L
Osiris
6,339
704
76
8
0
168,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role