Player Matchup

Fenrir
Fenrir
Devils Royalty
Fenrir
Level 68
God Stats
2W - 2L
1,594 SR
Queue Stats
70W - 58L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
MrNobody2402151
Sun Wukong
Level 44
God Stats
2W - 1L
1,730 SR
Queue Stats
30W - 35L
1,418 Elo+
Solo
Persephone
Persephone
benja_brianariel
Persephone
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
23W - 28L
1,476 Elo+
Solo
Eset
Eset
mbux9
Eset
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 87L
1,450 Elo+
Solo
Medusa
Medusa
nicolaspopo
Medusa
Level 82
God Stats
18W - 14L
1,543 SR
Queue Stats
71W - 71L
1,522 Elo+
Party 1
Team Averages
Level 69
1,573 SR
1,480 Elo+

VS

Team Averages
Level 61
1,512 SR
1,436 Elo+
Surtr
Surtr
Angel12Nene
Surtr
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 149L
1,357 Elo+
Party 2
Hera
Hera
Emerson17
Hera
Level 65
God Stats
17W - 9L
1,696 SR
Queue Stats
113W - 63L
1,559 Elo+
Solo
Danzaburou
Danzaburou
HAROLD WAGON
Danzaburou
Level 66
God Stats
5W - 0L
1,564 SR
Queue Stats
9W - 11L
1,364 Elo+
Solo
Thanatos
Thanatos
hypebeast ou
Thanatos
Level 47
God Stats
4W - 3L
1,439 SR
Queue Stats
159W - 156L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
tyncho91
Ao Kuang
Level 41
God Stats
25W - 36L
1,358 SR
Queue Stats
339W - 356L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,851
390
3,940
13,925
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MrNobody2402151
Sun Wukong
8
0 / 3 / 0
5,687
379
2,370
6,669
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
benja_brianariel
Persephone
12
1 / 1 / 1
6,961
464
5,499
5,731
1,576
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Eset
mbux9
Eset
10
1 / 7 / 1
7,030
469
6,698
10,155
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
2 / 5 / 0
6,881
459
8,114
10,971
3,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,141
609
7,583
10,953
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
14
7 / 1 / 5
9,121
608
11,371
5,382
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
HAROLD WAGON
Danzaburou
12
0 / 1 / 5
7,135
476
7,181
10,994
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
hypebeast ou
Thanatos
13
5 / 1 / 5
7,851
523
3,470
11,052
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
tyncho91
Ao Kuang
13
4 / 1 / 1
7,834
522
3,556
13,290
8,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
21
20
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
4
2
0.25
W
Hera
7
1
5
9.5
W
Danzaburou
HAROLD WAGON
Danzaburou
0
1
5
2.5
L
Sun Wukong
MrNobody2402151
Sun Wukong
0
3
0
0
L
Persephone
benja_brianariel
Persephone
1
1
1
1.5
W
Thanatos
hypebeast ou
Thanatos
5
1
5
7.5
L
Eset
mbux9
Eset
1
7
1
0.21
L
Medusa
2
5
0
0.4
W
Ao Kuang
tyncho91
Ao Kuang
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,621
Damage
33,161
47,451
Taken
51,671
17,728
Mitigated
25,628
10,236
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,583
3,180
0
4,110
10,953
7,379
432
230
10,282
1,736
59,824
L
3,940
497
0
4,284
13,925
4,834
0
4,770
8,984
0
36,463
W
Hera
11,371
3,099
0
480
5,382
1,915
2,003
1,006
4,274
66,348
0
W
Danzaburou
HAROLD WAGON
Danzaburou
7,181
2,723
0
5,159
10,994
4,047
730
3,230
7,676
0
54,013
L
Sun Wukong
MrNobody2402151
Sun Wukong
2,370
370
0
1,397
6,669
3,870
0
1,133
5,097
0
25,474
L
Persephone
benja_brianariel
Persephone
5,499
668
372
1,245
5,731
1,576
230
2,068
3,651
36,670
2,718
W
Thanatos
hypebeast ou
Thanatos
3,470
483
0
6,226
11,052
3,843
934
4,088
6,678
0
40,136
L
Eset
mbux9
Eset
6,698
165
0
500
10,155
3,490
0
4,289
5,776
44,766
768
L
Medusa
8,114
3,666
0
2,438
10,971
3,958
0
2,805
8,066
0
48,920
W
Ao Kuang
tyncho91
Ao Kuang
3,556
784
0
4,027
13,290
8,444
347
2,754
10,380
29,149
1,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,410
Gold Earned
41,082
321
Minions Killed
381
0
Camps Cleared
0
1,282,146
Distance Traveled
1,468,444
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,141
609
100
7
0
295,668
6
L
Fenrir
5,851
390
56
4
0
341,219
0
W
Hera
9,121
608
113
8
0
282,390
2
W
Danzaburou
7,135
476
67
4
0
284,703
3
L
Sun Wukong
5,687
379
58
4
0
127,983
0
L
Persephone
6,961
464
51
3
0
276,769
0
W
Thanatos
7,851
523
63
4
0
333,088
0
L
Eset
7,030
469
88
6
0
259,714
1
L
Medusa
6,881
459
68
5
0
276,461
0
W
Ao Kuang
7,834
522
38
3
0
272,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role